Stellaris

Stellaris

Traits Redux
39 Comments
The Dark Gremlin ♣™ 11 Nov, 2017 @ 4:23pm 
dang man hope you are doing good thanks for the response and leting us know about not being able to update the mod have a good like and good luck :steamhappy:
docflamingo  [author] 10 Nov, 2017 @ 4:15pm 
Hey all. That's fine. Sorry for my late responsew, don't get on that much of late. By all means, use any of my mods as a base for new ones as I really have no time to update them any more.
Crusader Vanguard 10 Nov, 2017 @ 2:37pm 
@Everyone - The mod is updated here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1188150651

Doc Flamingo hasn't been heard from since Patch 1.3. I don't think your in too much trouble @Shadow Wolf.
Shadow Wolf 1 Nov, 2017 @ 11:59am 
I hope it's okay but I'm updated this for the current version. If, however, you wish for me to take it down I will comply.
Agilaz 6 Jul, 2017 @ 8:28pm 
pretty, pretty please with powdered sugar on it : (
Chri55e 18 Jun, 2017 @ 8:56am 
Update please
The Dark Gremlin ♣™ 6 May, 2017 @ 12:42pm 
update please i wanna play :steamhappy:
DracoMcGee 9 Apr, 2017 @ 5:37am 
1.5 update?
Panopticon 1 Jan, 2017 @ 3:00pm 
update?
docflamingo  [author] 9 Nov, 2016 @ 6:59pm 
@Ghaz-ranka: They upped the cost of venerable and I missed that. It will be corrected in an update.
Ghaz-ranka 9 Nov, 2016 @ 1:51pm 
Why is ageless worth 5 points which gives 1000 years to leaders but venerable is also 5 points but gives 90 years? Shouldn't ageless cost more or at least replace venerable with ageless?
darkzero 21 Oct, 2016 @ 5:12pm 
Any plans to update for 1.3?
💖 Officer Hotpants 💖 6 Sep, 2016 @ 2:44am 
Ah. Yeah, what I meant was that the search results were displaying a four star rating while the page of the mod, itself showed a three star. It's no longer doing this. Makes me think that search results are perhaps pulled from a dedicated cache of relevant infromation that's actually seperate from the mods, themselves, and that I happened to catch it between updates.
docflamingo  [author] 5 Sep, 2016 @ 9:14pm 
@✦ Officer Hot-Pants ✦ : It is, I mispoke. I meant that it takes a certain total number of up-votes to raise the rating and that it isn't just an average of the ratings recieved.
💖 Officer Hotpants 💖 5 Sep, 2016 @ 5:58pm 
I didn't know we had options in rating. It thought it was just up, down or nothing.
docflamingo  [author] 5 Sep, 2016 @ 12:00pm 
@✦ Officer Hot-Pants ✦: It's not an average, it depends on the total number. Even if the ratings arre all four stars it will enter (at the minimum of 25 ratings) at a maximum of 3 stars. It will go up as it gets more positive ratings. I don't know the exact formula that is used.
💖 Officer Hotpants 💖 5 Sep, 2016 @ 12:08am 
Huh. Weird. In searches the mod shows up as four stars, in the mod's page it shows up as three. Not sure what to make of that.
docflamingo  [author] 27 Jul, 2016 @ 2:33pm 
Okay, Trait Selection event is now bug-free! Hazza!
docflamingo  [author] 28 Jun, 2016 @ 4:14am 
@CheetaWilliam: I will do that in a bit. Good idea.
CheetaWilliam 28 Jun, 2016 @ 4:12am 
I feel for you do you mind setting up a bug report section for each of your mods? If I see a bug then I can post there and it doesn't bloat the comments section.
docflamingo  [author] 28 Jun, 2016 @ 4:10am 
CheetaWilliam: Thanks. As to the Ethics points for some reason the defines value doesn't affect the game anymore. I need to update THAT in the description too, lol. Ah, the life of a modder on update day...
CheetaWilliam 28 Jun, 2016 @ 4:07am 
Okay thx, I am very interrested in your mods they look interresting. They seem to have some wierd interactions with eachother though like only 3 ethics points unlike the 4 EE light promises.
docflamingo  [author] 28 Jun, 2016 @ 4:05am 
@CheetaWilliam: Alright, something is causing the trait selector not to fire. I will note that in the description above and try to find a solution. In the mean-time the traits, themselves, seem to be in game and working. Thanks for the head's up.
docflamingo  [author] 28 Jun, 2016 @ 3:44am 
@CheetaWillism: When you start a new game a dialogue box will open. You can pick the traits then or close it and get them randomly.
CheetaWilliam 28 Jun, 2016 @ 3:42am 
Where can you sellect your starting ruler traits?
docflamingo  [author] 23 Jun, 2016 @ 2:04pm 
@scaseydv: I'll update the description today.
Kurohyou 23 Jun, 2016 @ 10:23am 
Can we get descriptions of what each trait does?
docflamingo  [author] 22 Jun, 2016 @ 3:51pm 
@FRModTrad: By all means, I'd love to include it.
Blake Le Communiste 22 Jun, 2016 @ 3:15pm 
Hi, i made a french locale file for this mod, so if you are interested, well...just tell me.
docflamingo  [author] 22 Jun, 2016 @ 3:59am 
@Lord Threesome: Many thanks!
Lord Threesome 21 Jun, 2016 @ 6:36am 
I see :-)
Keep up the good work!
docflamingo  [author] 21 Jun, 2016 @ 6:04am 
@Lord Threesome: It doesn't show up in the effects box but Fanatical Warriors has the cannot retreat flag so they will always fight to the death; thus the discount.
docflamingo  [author] 21 Jun, 2016 @ 6:03am 
@Lord Threesome: I'll check those out and update. Thanks for letting me know.
Lord Threesome 21 Jun, 2016 @ 5:06am 
There's also a few typos here and there in the traits descriptions - just letting you know! Other than these small notes, I really like this mod and give it the thumbs up!
Lord Threesome 21 Jun, 2016 @ 4:45am 
Natural Warriors and Fanatical Warriors have the same effect? And Natural Warriors cost 4 while Fanatical costs 3? Intentional? Typo but still functioning as intended?
These are the questions we all must ask ourselves :-D
docflamingo  [author] 20 Jun, 2016 @ 10:17pm 
@Guilliman. Thank you, sir.
Guilliman 20 Jun, 2016 @ 9:57pm 
I really like that some leader traits have negative bonuses! Adds to the realism! Lovely mod!
KaiserKatze 19 Jun, 2016 @ 3:35am 
Cool!
Bear 18 Jun, 2016 @ 11:43pm 
I am downloding this because you put in a trait called Cantankerous and that gave me a giggle since that is how all my younger friends describe me.