Garry's Mod

Garry's Mod

rp_venator_v2_ffg
58 Comments
ThugHunterEnjoyer2006 24 Nov, 2019 @ 9:24am 
The colouring on this is amazing.
AsusRain 18 May, 2018 @ 8:59pm 
Is it possiblle for you to make the map brighter?
「Science」 8 Jan, 2018 @ 10:24pm 
CModelLoader::Map_IsValid: 'maps/rp_venator_v2_ffg.bsp' is not a valid BSP file
map load failed: rp_venator_v2_ffg not found or invalid
Lightcatcher56 31 Dec, 2017 @ 10:34pm 
The video shows black for me :/

SonicX224 2 Dec, 2017 @ 9:26pm 
all we need now is a lucre hulk (droid control ship) map and my life will be complete. and the rebels actually used a lucre hulk but it was destroyed by the death star
Qt  [author] 1 Dec, 2017 @ 1:36pm 
@GamerMondays 'This map is open for all to use!'
GamerMondays 29 Nov, 2017 @ 10:36pm 
mind if i make this my battalions offical venator? (were the 974th if you want to look us up)
Kopalchuck 13 Jun, 2017 @ 10:03pm 
@Blinken Okay, thank you i was just want to make complete sure
Qt  [author] 13 Jun, 2017 @ 6:08pm 
@STIGNETTLE "This map is open for all to use!"

Meaning, you are free to use this map on your server and do not need permission.
Kopalchuck 13 Jun, 2017 @ 5:09pm 
Hey how would I go about getting permission to use this map for a new server?
Qt  [author] 5 Jun, 2017 @ 4:26pm 
@casper In the admin room, watch video to see where.
FizzleShizzle 5 Jun, 2017 @ 3:26am 
Where are the alarm and light buttons or are they removed
==Lucanmoonshadow== 8 May, 2017 @ 9:00am 
Thx!
Qt  [author] 5 May, 2017 @ 5:44pm 
@lucanmoonshadow Watch the video, it shows where.
==Lucanmoonshadow== 5 May, 2017 @ 5:32pm 
Whare is th admin room?
Logiconic 28 Feb, 2017 @ 1:27pm 
Is there a content pack with the Props?
Qt  [author] 27 Feb, 2017 @ 6:48pm 
@Tearless Props were removed as some users without CSS were negatively effected by having them tied to the map, sorry about that.
Logiconic 27 Feb, 2017 @ 3:01pm 
Is there a Version with the Props?
Qt  [author] 7 Feb, 2017 @ 6:49am 
@BlindSeer in the video I show aswell, Look behind the barracks.
Marauder Shields 29 Dec, 2016 @ 7:48pm 
@Blinkenn If you have to reupload it separately then do what you have to, I'm sure it'll all work out
Qt  [author] 29 Dec, 2016 @ 6:56pm 
@Marauder I might release the HDR version as a seperate workshop release as for some reason when HDR is enabled lighting in most of the ship looks pretty poorly, not sure what I could do about that
Marauder Shields 29 Dec, 2016 @ 1:21pm 
@Blinkenn Ok Thanks! Take all the time you need, I just got worried since it had been 2 weeks without reply. This map is amazing and I can't wait to start making sfm vids with it. Thanks again!
Qt  [author] 27 Dec, 2016 @ 9:40pm 
@Marauder Sorry, been busy with the holidays, should get it tomorrow or tonight
Marauder Shields 27 Dec, 2016 @ 4:56pm 
@Blinkenn have you recompiled the map in HDR?
Qt  [author] 25 Dec, 2016 @ 12:46am 
@ IamAwesome This map is free for all to use, you may credit the map but it is not required.
Legendary_X_Eternal ® 24 Dec, 2016 @ 5:16pm 
I was planning on using this version of the Venator for a gmod series i'm creating this summer. May i use this map as long as i properly credit you and your server?
Sparky1j 22 Dec, 2016 @ 8:31pm 
you say its compiled in hdr and usable in sfm however when i load it in sfm it still tells me that hdr is disabled
Marauder Shields 14 Dec, 2016 @ 7:35am 
@Blinkenn If it's not too much to ask, yes please
Qt  [author] 13 Dec, 2016 @ 7:55pm 
@Marauder So, do you want me to recompile it??
Marauder Shields 13 Dec, 2016 @ 2:27pm 
@Blinkenn Ok, thanks
Qt  [author] 13 Dec, 2016 @ 2:00pm 
@Maraduer Oh, the last compile wasn't in HDR, I can recompile it if needed
Marauder Shields 13 Dec, 2016 @ 12:59pm 
oh wait nvm, sfm was bitching but loaded the map anyways so idk
Marauder Shields 13 Dec, 2016 @ 12:58pm 
I tried to put this in SFM to make a clone wars animation but it said that the map was not compiled in HDR but you say it is. Why is this?
Lone Sheikah 10 Dec, 2016 @ 10:00pm 
could someone do a harrower-Class dreadnought map? their is plenty of examples of the ships interior from SWTOR and they seem to have largely chstomized interiors, the only parts of the ship that always stay the same is the bridge and hangers. so it would leave alot of creative freedom and their are plenty of examples of the interiors to take inspiration from.
Qt  [author] 29 Sep, 2016 @ 7:11pm 
@Choco Hanger 1 and 2? No, they do not close.
Choco 29 Sep, 2016 @ 2:39pm 
Do the hangers doors not close?
rick gonzalez 18 Jul, 2016 @ 11:02pm 
Memories
rick gonzalez 14 Jul, 2016 @ 10:32pm 
Rip
Rufus Biggleton 11 Jul, 2016 @ 1:43am 
K
Qt  [author] 27 Jun, 2016 @ 4:25am 
@Uesto It's in the admin room (past the barracks wall[noclip to get to it(you can find it also in the video)]:2016butterfly:
Uesto 27 Jun, 2016 @ 3:46am 
where is the alarm system?
𝓟𝓵𝓪𝓰𝓾𝓮 26 Jun, 2016 @ 4:30pm 
i see you commeny m8
𝓟𝓵𝓪𝓰𝓾𝓮 26 Jun, 2016 @ 4:30pm 
oi
Qt  [author] 26 Jun, 2016 @ 4:30pm 
@angelofdeath Removing the world props made the file size significantly smaller and helped reduce lag with players who didn't have CSS (sorry for any inconvenience)
angelofdeath1041 26 Jun, 2016 @ 11:25am 
when i asked for u to be rid of the ships i did not mean all the worl props u put in
COOL SKELETON 25 Jun, 2016 @ 10:14am 
Thanks!
𝓟𝓵𝓪𝓰𝓾𝓮 25 Jun, 2016 @ 8:35am 
noice:steamhappy:
Qt  [author] 25 Jun, 2016 @ 12:18am 
The only loss though will be the pre-built props, any servers using it should permaprop the world props to keep them after the change.
Qt  [author] 25 Jun, 2016 @ 12:18am 
@TehWalrus Fix will be up tonight, Will be removing all the required items (Helps people without CSS[Mass Effect 2 Furniture/props can cause major lag]):2016butterfly:
COOL SKELETON 24 Jun, 2016 @ 9:23pm 
By that I mean in the middle of the 2 data block screens