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All players will have to have it enabled to even join the game.
Technically you are correct that it would sort of work on just the host. Players would see the wrong values, but the game requires mod parity to join anyways.
Also, a version of this mod is already build into the base DOF mod. You should not have this and DO Factions enabled at the same time anyways if you are using it.
Yes. It should work with WotH or with simple non-DLC v2.0.2
Sorry about that. This is what happens when you have two versions of a WiP... Forgot to transfer a fix from one version to the other.
Pretty much. The thing is I did try resizing it right away and it didn't change the bizarre results of trying to upload it. Eventually, after much trial and error, I figured out the filesize (not resolution) was the issue.
Lol. The logo broke the mod. Just ask Alar about that ordeal ;p
This was actually relatively easy to implement. It's not perfect but so far it does seem to be a better estimate than the default. Illyria and Vaaish both gave me some input on what to include, but I'm definitely interested in more input on the values if you have any.
The closer this is to being "accurate", the better the AI should perform.
It works by changing the way a variable is calculated before it is stored on a fleet object. That variable is being constantly updated as part of the standard AI on a fleet, so it should just update the value with the re-calculated number the next time it's scheduled to update. There shouldn't be any problems with enabling or disabling it on a saved game as you see fit.
I tested it using a few saved games I had to see the effects on the number in the later stages of the game. Aside from a few bugs that I had to work out while making it, it didn't appear to cause any problems in my saves.
Of course, given that the AI uses fleet strength to make decisions, a game using it from the start may well play out differently than what would happen by adding it to an already advanced saved game. That's part of the reason I created it - one of it's main goals is to make the AI a bit more competent.