Sid Meier's Civilization V

Sid Meier's Civilization V

Animal Crossing Village Civ
35 Comments
Ultra-Violent Radiation 19 Jun, 2023 @ 12:11pm 
When playing as Pengu meeting this civ, I mean.
Ultra-Violent Radiation 19 Jun, 2023 @ 12:01pm 
Nice interaction when meeting Pengu of Antarctica.
soupybay 24 Oct, 2022 @ 5:31am 
Yeah this civ is pretty op.
Grimbo 6 May, 2021 @ 8:04pm 
Not sure how many people are still getting mods and stuff for Civ 5, but I figured I write something of a sort of warning.
THIS CIV IS VERY VERY STRONG.
I was playing with another leader mod (Captain Charlie: Koppaites) and made a game where she happened to be a foe. She won on turn 400 on Prince difficulty. She won the culture victory, when she was already 7 turns away from winning Diplo victory with 53 delegates, completed Apollo program, and already owned capitols of 2 other civs in an 8 civ game. From her UA bonus got to forward settle other civs very quickly on the continent and the cities would remain useful due to the market replacement, not to mention such a good early game happiness bonus the Town Tree is for. If I can suggest anything, cripple her as soon as you can early game, because damn is she just unstoppable at a certain point. Though now that I point this out, I will also say if you want to do a fun diety run, Isabelle is very strong for that.
Scale-C4 11 Apr, 2020 @ 10:48pm 
unique unit villagers replaces the swordsmen or long swords men icon the villager from smash holding axe
방탄좀비(Bullet Proof Zombie) 10 Apr, 2020 @ 7:30am 
This is pretty powerful.
Muie anglo 18 Feb, 2019 @ 2:14am 
for unique unit add scorpions or tarantulas plz
Fungal Rot Creature 21 Dec, 2018 @ 5:31pm 
Nothing like seeing her smiling face as she declares war on me followed up by a nuclear attack on my capital.
melundago 22 Dec, 2017 @ 6:08am 
여울이 너무 좋아~
AstroLeah 24 Nov, 2017 @ 8:08pm 
I like that the City name in the screenshot was AAAAAAAAAAA
HeavyIsBlaziken  [author] 7 Aug, 2017 @ 1:12pm 
@Rutzelmann Ah. X3
Anatolius 7 Aug, 2017 @ 4:49am 
It isnt a big problem,
I renamed every city so no big deal:brownchicken:
HeavyIsBlaziken  [author] 4 Aug, 2017 @ 9:17pm 
@Rutzelmann Well, that's true, and I dunno when I'd thought I'd follow that up, but there was one of the dialogs from Isabelle in Happy Hone Designer if you build a house for her, and from the Rover trophy in Smash Bros. that mentions it. Made want to capitalize on that lulz. X3

But when I get around to it and get the friend who helped out on it, and if you didn't like that idea of why I did that, I'll change it once I do. X3
Anatolius 4 Aug, 2017 @ 6:35am 
I really like the mod, but maybe change the name of the capital city.... the city name aaaaaaaaaaa is not that creative:joker:
Zardoz 25 Feb, 2017 @ 12:01pm 
This mod recognises the hitler mod 10/10
GeoWolf 8 Dec, 2016 @ 10:15am 
My current game is level 5 (king I think) and I have 20 happiness becasue of my policies. I have an army of infantry and artilary fighting an army of trebuchets and the random musket man.
HeavyIsBlaziken  [author] 8 Dec, 2016 @ 9:30am 
@GeoWolf I'm guessing you were playing on a lower difficulty? Playing it on Prince or higher can give you a challenge of when to avoid growth (by clicking on the Avoid Growth tick) and when to continue it depending on of your global happiness hits 1 or not and if you have luxury resources obtained. Yeah, doesn't sound feesable, but that's what I've done a few times with her.
GeoWolf 8 Dec, 2016 @ 7:21am 
Good mod but she is way to OP, my capital has 40 people when everyone else can barley get to 20
HeavyIsBlaziken  [author] 1 Dec, 2016 @ 9:36pm 
@Skylok Vakarian The only animated leaderhead I've saw is JFD's Hitler.

@fireheart126 I'll think about adding that when I update it. :3
Shylok Vakarian 5 Nov, 2016 @ 12:51pm 
Is the leaderhead animated? Because no one ever seems to make an animated leaderhead for their civs.
fireheart126 11 Oct, 2016 @ 6:42pm 
Hmm... I think you could do a unique unit, but it would have to replace a non military unit. Perhaps a replacement worker, the Villager (which would represent the player avatar from animal crossing) which would create improvements much faster, but be more expensive
Akaired 23 Aug, 2016 @ 11:46pm 
I love animal crossing so this is awesome!
Weather Channel Dinosaur 17 Aug, 2016 @ 9:06pm 
I'm not sure if I'm going crazy or not, but the math seemed a bit off. In one game my capitol was making 4 food. It had the +30% food bonus and a +10% food bonus from a pantheon. This should come out to 5.72 food per turn, but was actually 4.73 food per turn (which is 18.3%, not 40%). What's more, when I was building a settler, my capitol was making 4 production per turn, but with the bonus in making settlers, it somehow got to 8 production per turn (which is double, not +50%, which would be 6).

Is there something I'm missing here? I really like this mod, but the off-math is kinda strange. Also, the wording for the settler production makes it seem like it's -50% production towards settlers. I'm assuming it's meant to be +50%? That last point is just a nitpick, but still.
SodioThoroNitride™ 14 Aug, 2016 @ 8:22pm 
oh no thanks
HeavyIsBlaziken  [author] 14 Aug, 2016 @ 8:19pm 
@NameNoOneHas Yeah, you needed the Brave New World expansion. Did you not see the Bravenewworld tag?
SodioThoroNitride™ 14 Aug, 2016 @ 8:18pm 
do you need a dlc to play this becouse when i try it doesnt work
Scrungo Boingus 1 Jul, 2016 @ 6:47pm 
Sweet, I'm a big fan of the original on the Gamecube and that would mean a lot to nostalgia freaks like me and probably a lot of other people
HeavyIsBlaziken  [author] 1 Jul, 2016 @ 6:40pm 
@AmericanWacko7 Sounds like a good idea, even if it also requires the one mod where you choose a different leader of a civ. Besides, I also had the idea of having a version with the leader being Tom Nook.
Scrungo Boingus 1 Jul, 2016 @ 6:36pm 
You should do another version of this but with Tortimer as the leader.
kunlunimmortal 30 Jun, 2016 @ 5:22pm 
ADORABLE
Gabberson 29 Jun, 2016 @ 5:06pm 
maybe to balance this a bit better change all the bonuses that main street gives from 2 to 1, i havent even played with this yet but all those bonuses from a single building seems just slightly OP
HeavyIsBlaziken  [author] 28 Jun, 2016 @ 5:19pm 
@Vadis Thanks. :3
Nick 28 Jun, 2016 @ 5:02pm 
you did good with K.K. Metal
HeavyIsBlaziken  [author] 23 Jun, 2016 @ 12:59am 
@JoeysRattata First, yes, the UA does seem a bit OP, at least, when I played it, and if you are playing it at any other difficulty than Prince, where you do need to stop the size increase before your happiness gets close to 0. And the Town Tree's meant to both replace the Monument & help give a couple happiness, which helps on harder difficulties.

Also, as for the side-question, the town name of AAAAAAAA was seen both from one of the conversations from Isabelle in Happy Home Designer when you have her house built, which you need an amiibo card from one of the 4 series to build, and the name's off of the Rover trophy description in SSB4. My Animal Crossing town's name is Avalone, which is one of the town names of the civ.
JoeysRattata 23 Jun, 2016 @ 12:05am 
I like the idea of this mod, though testing it real quick, I saw that the civ is a bit overpowered, in my opinion. The UA consists of three parts that are each extremely good on its own, but put together, it gives such a huge early game bonus. Combine that with the immediate access to the upgraded monument, and the mod seems a little bit too good.

As for the graphics and music, I fully approve of it. A little side question, though: was AAAAAAAA your town in Animal Crossing?