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THIS CIV IS VERY VERY STRONG.
I was playing with another leader mod (Captain Charlie: Koppaites) and made a game where she happened to be a foe. She won on turn 400 on Prince difficulty. She won the culture victory, when she was already 7 turns away from winning Diplo victory with 53 delegates, completed Apollo program, and already owned capitols of 2 other civs in an 8 civ game. From her UA bonus got to forward settle other civs very quickly on the continent and the cities would remain useful due to the market replacement, not to mention such a good early game happiness bonus the Town Tree is for. If I can suggest anything, cripple her as soon as you can early game, because damn is she just unstoppable at a certain point. Though now that I point this out, I will also say if you want to do a fun diety run, Isabelle is very strong for that.
I renamed every city so no big deal
But when I get around to it and get the friend who helped out on it, and if you didn't like that idea of why I did that, I'll change it once I do. X3
@fireheart126 I'll think about adding that when I update it. :3
Is there something I'm missing here? I really like this mod, but the off-math is kinda strange. Also, the wording for the settler production makes it seem like it's -50% production towards settlers. I'm assuming it's meant to be +50%? That last point is just a nitpick, but still.
Also, as for the side-question, the town name of AAAAAAAA was seen both from one of the conversations from Isabelle in Happy Home Designer when you have her house built, which you need an amiibo card from one of the 4 series to build, and the name's off of the Rover trophy description in SSB4. My Animal Crossing town's name is Avalone, which is one of the town names of the civ.
As for the graphics and music, I fully approve of it. A little side question, though: was AAAAAAAA your town in Animal Crossing?