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Starvation occurs fairly frequently and the ai despite having the energy and minerals to build farms rarely seems to do so unless it is on a food tile.
The ai seldom builds research labs which crippples their science.
The ai gets up to a mineral surplus of 20-40 and stops building mines and sometimes deavtivates them instead.
The AI overprioritzes energy over minerals
The AI makes no effort to clear natural hostiles, crystalline entities void clouds etc from their territory and winds up stuck with no room to expand since they cant scout further.
These are the negative things i have seen and wondering if there was even a chance you could fix or at least improve.
Also, what exactly does the Sector AI part of the mod change? It isn't explained in the other mod page either, it just says it's "enhanced".
I heared their where some problems with the Asimov patch.