Portal 2

Portal 2

The UN-Challenge
4 Comments
dven1 1 Jul, 2016 @ 2:44pm 
Nice map, well made and lit. Excellent use of the laser and reflective gel although the final operation is no walk in the park! Thanks for your work.
HugoBDesigner 26 Jun, 2016 @ 8:28pm 
Hello again. After I saw that there was an update, I decided to give this another try. The changes you made really made the map better. The first laser angling is still a bit tricky, but at least with the new panels you don't have the risk of destroying the cube and having to restart. Also, the small blocks you added to where the 3rd cube goes was really helpful. Nice job!
Banhart  [author] 26 Jun, 2016 @ 8:11pm 
I very much appreciate your input Hugo! I made a couple of changes that might help, though I'm not sure how much. When testing, it seemed a little easier to get the proper angle by repositioning the portals instead of the boxes, if something wasn't lining up.
HugoBDesigner 25 Jun, 2016 @ 10:44pm 
I really like the concept, but I didn't quite like the way you have to angle some lasers. They require some precise angling, but you often have to "leave the cube behind" to see if you're getting the angle correctly, as it's mostly a guess work. Other than that, it's pretty good :)