Portal 2

Portal 2

Burning Bridges
23 Comments
AldoSaurini 28 Aug, 2023 @ 9:31am 
All your puzzles are brilliant. Thanks!
StabGami 13 Aug, 2022 @ 6:29pm 
Wow, that perfectly-timed jump to the light bridge was a bitch. Very tough and good idea..
Daddy Sparky420 15 Jul, 2022 @ 3:24am 
Fun test
BUG 1 Jun, 2022 @ 8:26am 
That was a really cool test.Thanks for making me use my brain.:steamthumbsup::steamhappy:
Techowl 25 May, 2022 @ 10:34am 
An excellent chamber!

Several of the puzzle elements were unique in concept.

Well Done.

- Techowl -
joe98 24 May, 2022 @ 11:42pm 
Great new idea thank you (except I notice that it was made way back in May of 2012!)
lfairban 17 Oct, 2019 @ 2:28pm 
Great map. Thanks for creating. I really liked the jump to the wave pedestal button.
Petutski 29 Oct, 2018 @ 1:19pm 
Nice enjoyable, logical map. Thanks!!
Expat 5 Sep, 2017 @ 2:11am 
Never thaought that would work. Made me chortle in satisfaction. An oldie but a goodie. thanks for creating.
SpielSatzFail 4 Sep, 2017 @ 11:27am 
What a great concept! Enjoyed it very much! Thumbs up :-)
kimist108 4 Sep, 2017 @ 9:17am 
Had fun with this older-published map!
The Sojourner 1 Dec, 2012 @ 8:18pm 
Wonderful test, although I usually expect more from a Hammer-edited test, visually speaking.
Resonλnce  [author] 2 Sep, 2012 @ 10:05am 
9/2/2012 - Updates applied:
- Fixed an exploit (Thanks mechtakendall!)
- Major cosmetic improvements
mechtakendall 25 Jul, 2012 @ 12:34pm 
Great map, the double bridge trick was excellently set up. I did find an exploit, it is possible to get the second cube to catch the first cube drop onto the weighted button so that it doesn't roll off the button by carrying the first cube through the fizzler in the exitway. Difficulty 7/10 Design 9/10
Programmer 21 Jun, 2012 @ 10:22am 
Well damn that was nice.
Very good use of light bridges.
CHJunior 13 Jun, 2012 @ 4:52pm 
Really great ideas. Can maybe have some redesign to let it easier to understand what everything does, if possible.
Resonλnce  [author] 2 Jun, 2012 @ 6:08pm 
6/2/2012 - Updates applied:
- Fixed an exploit
- Minor cosmetic improvements
Resonλnce  [author] 26 May, 2012 @ 3:05pm 
5/26/2012 - Updates applied:
- Fixed an exploit (Thanks incubuscritter!)
incubuscritter 18 May, 2012 @ 8:31pm 
very well made
Resonλnce  [author] 16 May, 2012 @ 3:45pm 
5/16/2012 - Updates applied:
- Cave Johnson lines should now play properly
- Minor cosmetic improvements
Resonλnce  [author] 11 May, 2012 @ 6:57pm 
Thanks Mr. X! Glad you enjoyed it, and I hope you see the new version as an improvement.
Squadaloo 11 May, 2012 @ 6:43pm 
I beat it before the map changes and still thought it was a very nice puzzle with some creative solutions.
Resonλnce  [author] 11 May, 2012 @ 5:58pm 
5/11/2012 - Significant map changes for improved gameplay.