Tabletop Simulator

Tabletop Simulator

Star Wars Armada - Complete w/Scripting
870 Comments
SpaceNavy 31 Jan @ 11:00am 
@Papamia - I don't know what the status of this mod is, but I have updated my version of the Armada module with the AMG changes and also additional bugfixes and custom (optional) content.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3281524362
Papamia 26 Jan @ 10:30am 
Is this still being developed?
Any intentions to update it with the final Armada update?
darthkiller117 25 Jun, 2024 @ 8:18am 
My second favorite mod on the workshop.
LaurentianMiniatures 23 Jun, 2024 @ 1:26pm 
Do you plan on adding the rest of the CIS and Republic ships?
MostDangerousDan 12 May, 2024 @ 1:30pm 
I love it. Especially good to learn SW Armada, along with some tutorial videos, guides and wikis of course. In my case I want to learn the game and play well before spending on a set.
Any way to support you financially, like Donations, Patreon? I hope you continue working on this project.
I just have a few critics poins regarding the visuals. The textures, mainly on Ships and especially on larger vessels. Ships are the main part of it all, they should look gorgeous! At least in my opinion. Some models also could use some smoothing out, it looks very edged. But the textures on large ships look really low res and washed out. Or is it just bugged for me? Am I missing something?
I mean everything I say well. I appreciate your work and hank you for it and wish you the very best!
Valadian  [author] 4 May, 2024 @ 11:10pm 
For anyone reading comments, this was indeed updated with All Rapid Reinforcement changes
SpoiledBIO 13 Apr, 2024 @ 6:10pm 
the imperial venetor is using the wrong cardboard on ship base. is using ven 1 instead of ven 2
Ewido 17 Jan, 2024 @ 1:29pm 
I've been playing up to Wave 1 cards and models and so far it's been an extremely fun and well created TTS rendition of the tabletop game. I hope the developer(s) continue working with it. :steamthumbsup:
White Fox 9613 10 Nov, 2023 @ 10:56am 
don't know if this is a problem only I'm having but I've noticed that certain buttons on figure bases aren't working and some models are either missing textures or even there entire models.
TPS 28 Oct, 2023 @ 11:21am 
Same as Naacal, I hope this will be updated with the current errata Rapid Reinforcement cards and the point adjustments!
Naacal 24 Oct, 2023 @ 2:58pm 
Will this mod be updated with Rapid Reinforcements II and the new errata cards?
Daniel 10 Oct, 2023 @ 8:51am 
@KurdishTigers. Use the side dials for shields. use faceup/facedown damage cards for HP
KurdishTigers:The Big 🧠 Gamer 6 Oct, 2023 @ 11:05am 
how to track health of a ship
Golden Boy 22 Sep, 2023 @ 1:48pm 
Thank you for your service.
Ren 10 Sep, 2023 @ 1:09am 
Nvm found them.
Ren 9 Sep, 2023 @ 11:33pm 
Does anyone know where the condition cards are for the Rebellion in the Rim campaign? I can't seem to find them.
Valadian  [author] 21 Jul, 2023 @ 6:50pm 
@Sin cheeks, @LNomad

All objective cards are in the list spawner on the right side. Even the green objectives if you click the objective icon a 2nd time.

Also, if your list has your objectives, it should auto spawn them.
LNOMAD 10 Jul, 2023 @ 1:23am 
They are in the tiny yellow bag "All cards". In front of the books
Sin cheeks 9 Jul, 2023 @ 3:17pm 
Does anyone know where to find the objective cards? i can't seem to find them for setting up objectives
MonolithicHashies 3 Jun, 2023 @ 11:52pm 
Works great! thanks for fixing it!
Valadian  [author] 3 Jun, 2023 @ 12:14pm 
@flashfireball Tri fighter now has correct image
@LeadTheWay @Meeni Movement dial no longer puts ships on the wrong side
@Monolithic @GrimDark @Meeni @HolzRabe Command dials now work as expected
flashfireball 19 May, 2023 @ 12:08pm 
Hey btw the Tri fighter card is referencing the wrong image. ATM its pointing at the hyena bomber card
LeadTheWay256 17 May, 2023 @ 6:03pm 
Been having an issue lately where the movement tool is sometimes broken. It will suddenly start moving ships on the opposite side of the movement tool. Not sure how to fix.
MonolithicHashies 14 May, 2023 @ 10:33am 
Also reporting the command dials not working, though this is my first time using the mod, otherwise it's amazing!!
GrimDark40 10 May, 2023 @ 6:34pm 
Command dials still not working
Mr. Meeni 26 Apr, 2023 @ 4:59pm 
Most Recent Update Fucked up the command dials, I also had a bug with the maneuver dial moving ships to the opposite side of the stick, this was fixed by flipping the hidden origional movestick 180 facing upsidedown, but needs a fix
HolzRabe 26 Apr, 2023 @ 3:03am 
i dont know if i had only the problem. since update my command dials dont work. i cant stack them (sry for my english)
ace529321 25 Apr, 2023 @ 9:51pm 
Any word on Rapid Reinforcements 2 update?
Hulk 20 Feb, 2023 @ 6:15am 
I noticed Hera X-wing card is not updated yet? (distance 1 instead of distance 1-2 ability)?
EarthBound 20 Jan, 2023 @ 6:05pm 
@valadian thanks for getting back i went ahead and got it on my wifes pc being the better one Microsoft and it works fantastic.
Valadian  [author] 19 Jan, 2023 @ 10:25pm 
@EarthBound any error messages in console?
EarthBound 18 Jan, 2023 @ 5:05am 
@Valadian so I’m playing on Mac and the rulers feature doesn’t seem to work? Any ideas?
Valadian  [author] 12 Jan, 2023 @ 8:03pm 
@Quentcat Thanks! Got these noted in discord.
Quentcat 12 Jan, 2023 @ 4:58pm 
Shrive Suurgav in game text is not correct (boarding team)
Quentcat 12 Jan, 2023 @ 8:50am 
And the empire venator figure base is the wrong one that doesn't show the correct dices etc
Quentcat 12 Jan, 2023 @ 6:31am 
The empire venator doesn't spawn when using the importer (from ryan kingston fleet builder) the republic one spawn instead
Valadian  [author] 16 Dec, 2022 @ 8:07pm 
@reighzhor When you hover over asteroid, does it have infinity icon?

If so, click and IMMEDIATELY move your mouse to the side. You should "pull" a brown bag out of the asteroid.

You can see me do it here (just recorded it): https://i.imgur.com/BknYEd8.mp4
reighzhor 11 Dec, 2022 @ 5:47pm 
I've done a full reinstall of both TTS and this Star Wars Armada set for it and still cannot get obstacles to work properly.
reighzhor 11 Dec, 2022 @ 5:36pm 
@Valadian I've tried everything with that single asteroid and it doesn't give me anything else. It won't let me click and drag it without unlocking it, which just lets me move that piece. I've watched a couple of videos, most recently from January, and saw the "brown bag" you talk about, but it doesn't exist for me. My next step is to reinstall.
Valadian  [author] 11 Dec, 2022 @ 10:17am 
@reighzhor That "asteroid" on the side is the "bag". click and drag on it to pull out a bag of obstacles.
reighzhor 11 Dec, 2022 @ 8:08am 
I'm having an issue where the only obstacle that spawns is an asteroid. There is no "brown bag of obstacles" and I cannot find where the rest are.
Valadian  [author] 25 Nov, 2022 @ 6:11pm 
@Gilarius Thanks for the cover! I have accurate scans and measurements. Will take me a little bit, will have to add support for flying backwards :P
Gilarius 19 Nov, 2022 @ 9:31am 
@TPS
Valadian will add it as soon as he a) has time (he's making new tournament software for Armada and other games); and b) someone sends him the accurate dimensions of the Monster card.

If no-one else does b) before 27th Nov, I will do so - that's when I'll get my copy of the card.
TPS 17 Nov, 2022 @ 8:13pm 
Probably something that's been asked in other spaces, but is there any interest in adding the new event kit to this?
Psymbiote 13 Nov, 2022 @ 10:39am 
@Valadian Thank you!
Valadian  [author] 13 Nov, 2022 @ 9:40am 
only the rules and faq are in the mod (those publicly released as pdfs). RitR is not.

green objectives are in spawner. Click objective button twice. (sorry they are kind of hidden)
Psymbiote 11 Nov, 2022 @ 2:34am 
@Gilarius you say the Rebellion in the Rim guidebook is there, but I can't for the life of me find it. Could you please tell me where it is?
Gilarius 23 Oct, 2022 @ 1:15am 
@Christopher all of those things are already present in the mod: the complete RitR guidebook is there, the green objectives are in the spawner - I haven't checked for the presence tokens, but there is a bag for campaign tokens which probably has them in.
Roderic_Romulez 10 Oct, 2022 @ 3:26pm 
is there away to add the scripting to a custom asset bundle? i want to use some custom models and would like to add all the function to it
Wandering_Canuck 5 Oct, 2022 @ 7:48pm 
Amazing. Love the hard work you have put into the game.
Does anyone know where to get the cards for the campaign missions? For example the Endor mission "pilot defection". They are green cards I think.
2 questions, could you put the "Rebellion in the Rim" guide as a doc in the game for reference? Second thing is the tokens for bases are missing. I think it's only "presence"
Thanks again.