Garry's Mod

Garry's Mod

Poly's Booby Traps
256 Comments
✟Specialist NTF✟ 7 May @ 2:34am 
Bro, how do I connect a can and a stove to the trap system? I have no idea.
HexStrain 1 May @ 8:07am 
This addon still holds up to this day and it's awesome, cya
Polymorphic Turtle  [author] 1 May @ 8:06am 
Sorry nah it's not, lost interest in gmod
HexStrain 1 May @ 6:44am 
No longer in development.
johannbigbones^ 16 Mar @ 12:38pm 
no longer in devolopment? :(
HEHE IT SAID B00B
FieldMarshalP2 2 Jan @ 5:54pm 
Good mod its exactly what we need for fun fights. But i can be on top of something and backed up not even close to it and when i trigger it it explodes. needs to be reworked asap please
Big Floppa 1 Dec, 2024 @ 3:21pm 
you should use my addon it's way more feature complete than this honestly
Polymorphic Turtle  [author] 26 Nov, 2024 @ 10:19pm 
None, read description
Augular 26 Nov, 2024 @ 8:43am 
what mod do i need to connect the traps
Calcium 16 Nov, 2024 @ 10:22pm 
the traps trigger themselves if i load a save that has them
would be really nice if you fixed it so i dont have to set them up again
Crafty 9 Nov, 2024 @ 1:40pm 
like a rescript update or overview update
Crafty 9 Nov, 2024 @ 1:40pm 
you should do a Rework update for this Addon
The Backrooms Seal 21 Sep, 2024 @ 9:05pm 
yeah it was on another serv too
Polymorphic Turtle  [author] 21 Sep, 2024 @ 12:53pm 
Probably some prop protection addon being weird
The Backrooms Seal 21 Sep, 2024 @ 4:03am 
with physgun
The Backrooms Seal 21 Sep, 2024 @ 4:03am 
i cant grab them
Fairfield 14 Sep, 2024 @ 3:27pm 
Perfect for Vietnam war scenarios
Polymorphic Turtle  [author] 21 Aug, 2024 @ 2:16pm 
You can use tripwire extenders or the other connectable pieces.
EliteCheese 20 Aug, 2024 @ 1:33pm 
how do you connect stuff?
Polymorphic Turtle  [author] 17 Aug, 2024 @ 10:13am 
It's the other addon.
The Mansion of Scares 16 Aug, 2024 @ 7:03pm 
[Shrinkinator - Player Resizer] lua/autorun/shrinkinator_functions.lua:456: Tried to use a NULL physics object!
1. GetMass - [C]:-1
2. v - lua/autorun/shrinkinator_functions.lua:456
3. unknown - lua/includes/modules/hook.lua:96
The Mansion of Scares 16 Aug, 2024 @ 6:53pm 
bruh why tf did steam not fucking tell me about the "Post the error" comment.

anyway i used a tripwire extender on a boobytrap grenade and my fucking game crashed.
Polymorphic Turtle  [author] 7 Aug, 2024 @ 7:29pm 
Post the error, it should be in your console.
The Mansion of Scares 7 Aug, 2024 @ 12:09pm 
no, sorry. also whenever i plant a mortar mine it always tells me its conflicting with this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2377962193&searchtext=shrinkinator
Polymorphic Turtle  [author] 7 Aug, 2024 @ 11:20am 
That's odd, it might be that the mines were either pushed too far below the map displacement or there might be something conflicting, have you tried the mines with just this addon enabled on something like gm_construct? Could you perhaps be on a mac computer?
The Mansion of Scares 7 Aug, 2024 @ 8:04am 
i was using these https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=915188931

they are basically just zombie torsos
i (of course) also used the default zombies
Polymorphic Turtle  [author] 7 Aug, 2024 @ 7:23am 
If they're nextbot they might not be moving using the physics engine.
The Mansion of Scares 6 Aug, 2024 @ 7:32pm 
i will show you the NPCs later
Polymorphic Turtle  [author] 6 Aug, 2024 @ 2:19pm 
What npcs are you trying to test it with? Did you by chance move the mines too far under the map?
The mines use ENT:Touch() for them to go off.
The Mansion of Scares 6 Aug, 2024 @ 12:06pm 
ah
Polymorphic Turtle  [author] 6 Aug, 2024 @ 10:39am 
Correction: The tripwires work too. It's on your end.
Alternatively you get the explanation of "Works on my 3 rigs bro"
Polymorphic Turtle  [author] 6 Aug, 2024 @ 10:39am 
After several people tested them, the mines work, the tripwires don't.
Polymorphic Turtle  [author] 6 Aug, 2024 @ 10:20am 
They used to, cry to garry about it.
The Mansion of Scares 6 Aug, 2024 @ 8:01am 
can you PLEASE make the fucking mines work for NPCs?
horse with tuberculosis 2 Aug, 2024 @ 9:06am 
@MAX im gonna steal this
MAX 27 Jul, 2024 @ 4:20pm 
idea: literal booby trap. it is a button with a sign that says "press me for boobies" or something but it just explodes
Polymorphic Turtle  [author] 6 Jul, 2024 @ 7:04pm 
Most of them should since they use skin index for data
birdLover8968 6 Jul, 2024 @ 2:24pm 
Do these traps save in saves?
horse with tuberculosis 3 Jul, 2024 @ 6:48pm 
booby
Big Floppa 8 May, 2024 @ 7:35pm 
I have made a remaster of this addon, notable features being:

- Traps are separate from tripwires
- You can attach as many as you want
- The landmines have been improved severely and recoded from scratch
- EVERYTHING was redone from scratch
FlexAir Fan Numba Oneeeee!! 8 Apr, 2024 @ 7:14am 
booby taps
NoobManNoobFish 17 Jan, 2024 @ 7:05pm 
Just gave this the 'Mind Blown' award! Great job, hope to see more updates soon!
NoobManNoobFish 17 Jan, 2024 @ 7:03pm 
I love this mod even though there are SOME glitches (not any really noticeable) I haven't tried yet but im gonna use this to prank my friends by hiding a grenade on their bathroom door or putting toxic gas mines in their basement!
NO_NXME 27 Dec, 2023 @ 4:03pm 
add some settings so you could tweak things like how much damage they deal, the damage radius and how far do explosions launch players and their ragdolls
Polymorphic Turtle  [author] 15 Dec, 2023 @ 7:28pm 
Floppa already asked me months ago, gave the go ahead as long as this is a req, no idea where that went. The code for this addon is pretty awful imo. Might be better to start off from scratch.
Crafty 15 Dec, 2023 @ 4:41pm 
Alr floppa ask him
METAL BAT 6 Dec, 2023 @ 6:11am 
i think this time ur need to do saw traps?
Big Floppa 19 Sep, 2023 @ 11:58pm 
I might make my own fork of this, I gotta ask the creator for permission though