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Conflict test started for event name "CheckPassword"!
sv_restart
[Vermilion - Server] Saving data...
SoundEmitter: removing map sound overrides [599 to remove, 10 to restore]
Dropped H4PPY from server (Server shutting down)
Unknown command "escape"
192.168.2.182:57009: password failed.
please help
Commencing connection retry to 192.168.0.100:27015
Restoring gamemode to sandbox
Client sending to server with no netchannel!
SoundEmitter: removing map sound overrides [3 to remove, 0 to restore]
Connecting to 192.168.0.100:27015...
The server will restart in 0 seconds!
Please wait before coming back.
Restoring gamemode to sandbox
This is run in the game
Run it from your game, not on the server!
Dropped MARK_EDINOROGLOVE from server (Disconnect by user.)
Dropped vandrenko from server (Disconnect by user.)
86.100.164.25:27005: password failed.
192.168.0.100:27006: password failed.
What happens when you manually use the retry console command??
:begin
srcds.exe .....
goto begin
Also if the server is running with no loaded map (bad map specified or after using disconnect ), you can use rcon map <map_name> .
Okay my description should be clear about this fact.
http://wiki.garrysmod.com/page/Blocked_ConCommands
It was basically my only way to enable sv_cheats so I tried, and I failed.
That would have allowed me to display a waiting screen during the restart, instead of being kicked with "Server shutting down".
local rcon_address = GetConVar( "hostip" ):GetInt()
rcon_address = {
bit.band( 0xFF, bit.rshift( rcon_address, 24 ) ),
bit.band( 0xFF, bit.rshift( rcon_address, 16 ) ),
bit.band( 0xFF, bit.rshift( rcon_address, 8 ) ),
bit.band( 0xFF, rcon_address ),
}
rcon_address = table.concat( hostip, "." )..":"..GetConVar( "hostport" ):GetInt()
-- game.ConsoleCommand( 'rcon_address "'..rcon_address..'"\nnet_fakeloss 100\nrcon sv_cheats 1\nrcon net_fakeloss 100\n' )
end ]]
huh?