ARK: Survival Evolved

ARK: Survival Evolved

DPs Elixir of Hunger (Perfekt for taming)
60 Comments
kinngrimm 5 Dec, 2024 @ 4:33pm 
sounds great, does it still work?
Bane 26 Dec, 2021 @ 6:08pm 
Hi there,

The mod is a little bit over powered for us - where it is too easy to instantly drain all food. It would be nice to have some .ini / config file to make it so you can increase the number of them you need to drain the food by certain % or something similar.

I looked for a discord link to ask the questions but didnt find one, please forgive the post here if it would have been better elsewhere (originally posted this in "discussions" but for some reason got flagged by moderation team to review it, and did not post)

Thx in advance
Gry_Wlf 10 Oct, 2021 @ 3:34pm 
Can anyone confirm this is still working with Genesis 2?
DeathWish  [author] 29 Jul, 2020 @ 6:27am 
This mod only makes the dinos hunger go up and forces them to eat, it has no effect on passive tames
Brazil 13 Jun, 2020 @ 5:26pm 
Does this mod affect passive tames? Im looking for something to make taming passive's less tedious.
Spodi 1 Apr, 2020 @ 9:08am 
will this loose more taming affinity then normal taming? Don't know if i like it or not, if it isn't xD
Trep 12 Jul, 2019 @ 6:00pm 
Is this usable for dinos from the hot bar?
Stevo Golubina 30 May, 2019 @ 1:48pm 
Very cool thanks for sharing...
DeathWish  [author] 23 Jan, 2019 @ 7:57am 
@々KaYEN々
Thanks :)
KaYEN 20 Oct, 2018 @ 3:30pm 
Great Mod !:steamhappy:
Max 5 Aug, 2018 @ 8:21am 
Understood
DeathWish  [author] 5 Aug, 2018 @ 2:18am 
@Max
This isnt possible because of core issue.
Atleast last time i checked it doesnt matter if you set 1 or 100% drain, it still drains the whole lot.
Same thing with static values.
Max 16 Jul, 2018 @ 7:27pm 
Would be great if we could get an ini configurable version eg. reduces x amount of food over 10 seconds where x is configurable and without the heal factor.
Then we can use it as a dino tame assistant and configure to match the server settings.
Vy Cariously 12 Jul, 2018 @ 9:40am 
@Deathwish thank you so much. For some reason, that does not change it...not a clue why. I copied and pasted your exact line into the game.ini, restarted the server more than once since I saved it. Already have the shooter game line in above it, and other mod engram reqs have been changed successfully. I think I've covered all the bases, but it's still learnable at level 20.
Any idea?
DeathWish  [author] 10 Jul, 2018 @ 6:22am 
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_DPs_HungerElixir_C",EngramHidden=False,EngramPointsCost=100,EngramLevelRequirement=100,RemoveEngramPreReq=False)
Vy Cariously 9 Jul, 2018 @ 5:13pm 
I really enjoy this item, it's very useful. I would like to have the level requirement higher for my server, though, as we're also running Immersive Taming and I want to encourage lower levels to use that in the beginning. I find your elixir very handy for healing higher-powered dinos, though, and want to keep it. Is there a way to change the engram level req?
Stevey 27 Jun, 2018 @ 8:14pm 
Thanks Deathwish. Worked perfectly. Love the mod.
DeathWish  [author] 25 Jun, 2018 @ 11:14pm 
Stevey
try the string generator, it will generate a code after your choices
http://www.nipiro.de/ark_item_aendern_mod.php
Stevey 25 Jun, 2018 @ 6:29pm 
Can we adjust the requirements to craft it with an override code? I have done that with other mods, but they provided the code, I just had to adjust the ingredients and amounts. I just want this to cost kinda of expensive for my server. Thanks for any help.
DeathWish  [author] 19 Jun, 2018 @ 12:59pm 
Sorry guys, i got held up and hardly spent any time with personal projects.
Back att it now.
Brixar 27 Apr, 2018 @ 8:58am 
Work this Mod today?
Klown Killer 26 Feb, 2018 @ 5:21am 
Update it soon. Revisit shortly.
Define "soon" and "shortly".
DeathWish  [author] 3 Oct, 2017 @ 11:15am 
@Un Random
It wasn´t possible due to a core game issue when i created it but i have been away for a long tiome now and will revisit the mod shortly
DeathWish  [author] 3 Oct, 2017 @ 11:13am 
@ Maucon I have been away for quite some time, will go through the mod and update it soon
Mauricio 16 Aug, 2017 @ 11:53am 
Could you update your mod?, Please
Lejor 16 Jul, 2017 @ 1:13pm 
Hello, I would like to use your mod on my server but I find it too much cheat, is it possible to have a configuration line or other so that the elixir only withdraws 50/100 from hunger rather than all hunger. Thanks !
DeathWish  [author] 10 Feb, 2017 @ 11:15am 
I have no current plan for config settings in this mod, perhaps later on but not atm.
Lain Szvahl 9 Feb, 2017 @ 8:29am 
is there a way to make the mod cost alittle more? make it easier to run on higher cost servers lke aca, annunaki and custom servers
DeathWish  [author] 23 Jan, 2017 @ 5:18am 
@Raven7
Section is now added: Servers running this mod
Raven7_be 18 Jan, 2017 @ 5:53am 
since you can't search for servers using specific mods it owuld be nice for a page where people can add there servers using this one
Lord of the Hold 15 Jan, 2017 @ 1:12pm 
thank you
DeathWish  [author] 15 Jan, 2017 @ 12:04am 
@Lord of the Hold
You could disable the engram or make it cost like 99999engram points
McLOVIN 14 Jan, 2017 @ 8:53am 
Obrigado!
Lord of the Hold 8 Jan, 2017 @ 7:55am 
This is great but at time can be a bit OP. Is there a way to lock this so only admins can get at it?
Moop515 7 Jan, 2017 @ 4:59am 
Ahh no problem, just askin :D
DeathWish  [author] 6 Jan, 2017 @ 2:29pm 
@Moop515
Don´t think it is possible
Moop515 6 Jan, 2017 @ 2:01pm 
Can you make it so it works on passive tames (via feeding it)
DeathWish  [author] 27 Dec, 2016 @ 9:39am 
Its not easy to pinpoint where you have the problem
Itachi 26 Dec, 2016 @ 8:08am 
no it work not in the devkit with this parameters.
DeathWish  [author] 24 Dec, 2016 @ 9:23am 
Does it work in your test environment?
Itachi 20 Dec, 2016 @ 1:26pm 
but when i give this one dino he less no food.
DeathWish  [author] 20 Dec, 2016 @ 5:37am 
Seems ok but i'm using percentage based values wich imo is more functional
Itachi 20 Dec, 2016 @ 1:04am 
I have the item Narcotic copied and have it so change:

Use Item Add Character Status Value:
Base Amount to Add -50
Use Item Quality - on
Dont Require Less Than Max to Use - on
Add Over Time - on
the rest is off
Limit Existing Mofifier Description Index - 0
Add Over Time Speed - 5
Status Value Modifier Description Index - 3
Item Quality Add Value Multifier - 1
Status Value Type - Food
Stop at Value Near Max - Max
Weight Quantity - 0.01
Food Quantity - 0.5
Health Quantity - 0.01
Water Quantity - 0.01
Stamina Quantity - 0.01

Are the settings correct?
DeathWish  [author] 18 Dec, 2016 @ 10:00pm 
I have it set to -1 for dinos and -0.5 for players (player value is scaling with the setting of food drain your server has).
Itachi 18 Dec, 2016 @ 2:10am 
How do you have the elixir in the devkit set the dinos hunger lose? I have in my mod base amount to add to -50 and he loses no hunger.
DeathWish  [author] 9 Dec, 2016 @ 12:11am 
perhaps in a future update but im quite happy with the cost as it is
slightlyundead 8 Dec, 2016 @ 11:29am 
Can you post ini override settings so we can custom tweak the crafting costs? thanks
Unitedthane 18 Oct, 2016 @ 2:19am 
k thnx very much
DeathWish  [author] 17 Oct, 2016 @ 12:27pm 
@Unitedthane
mods usually don´t have an id because it interfears with core items
Unitedthane 14 Oct, 2016 @ 12:57am 
does this item have a id number so i can easier spawn it without the massive command aka useing the giveitemnum x x x x?