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@o+=: What really puzzles me more than the puzzles is where everyone seems to have learned cube tossing. Thats not the clean and noble inside-the-box puzzle solving style GLaDOS taught you guys. ;-)
Well, since you are not the first one, I guess the puzzle really needs protection against people that are less clumsy than myself and able to perform these tricks.
The area below the first fizzler is now flattened. I guess nobody can throw it up there now.
Thanks for the comments and sorry for taking so much time to fix this.
Fun 7/10
Completed this one yesterday with the cube throwing technique at first and then after reading the comments it became obvious this wasn't the intended solution. So I had another go today and completed as you intended.
The intended solution is a thinker and works nicely and it's a shame that most people seem to be solving this using unintentional methods.
A very nice map. Small, simple, and the intended solution just looks cool. I enjoyed watching it work as much as solving it. I have a couple maps of my own that could stand some scrutiny if you have time. I try my best to make sure there's no bypass solution, but a player with a portal gun is a hard thing to contain.
I guess I can lower the area in front of the first fizzler. That should do, at least until one of you guys perfects your tossing skills even further.
And as for: "my solution not so complicated :D".
For you perhaps. I just tried to throw that cube two blocks high and realised that that kind of thing is far beyond my skill. :-P
dowload demo [dl.dropbox.com]
Great mindfuck puzzle!
For me cube throwing was never part of the universe just as portal tunneling in Portal 1 is something I would consider "cheating". I guess anyone who uses it knows precisely well that he is bypassing the actual puzzle. Since elevating the glass plattform would have a negative effect on the visibility of the lower buttons from the upper button, I don't intend to change that.
What part of the solution do you think needs "careful calibration"?
It would be good to know what testers consider hard to do, perhaps I can do something to make it easier.
I don't know whether it is possible to use formatting in descriptions, but you might want to but each hint in a separate spoiler tag.
I don't know how much is possible without opening up the level to ninja solutions, but maybe you could get some extra portalable surfaces in there?
since you took so much time reviewing my map, I thought I would go ahead and do the same for you.
After first play: I solved it using a cube toss which you probably didn't intend, but it is still possible. The fix to this problem is to raise the entire glass platform by one square and adjust the rest accordingly.
I haven't found the intended solution, but I will try again and report back to you.
Yours,
Sheridan
You go upwards, place the cube on the button and place a portal through the gap between the wall an the glass. (just one pixel)
I put the screenshot into my collection.(seemed to be the eseast way to upload it)
https://steamhost.cn/steamcommunity_com/profiles/76561198048822783/myworkshopfiles?appid=620
@Kloppstock: I fixed the issue/solution found by you, by the way.
I can't stress it enough: You two have been a great help!
[The longer this thread goes on the more I learn the following:
1.) A good puzzle designer must be good at seeing alternate routes.
2.) I am a really shitty puzzle designer in this regard.
3.) Alternate routes are an especially big concern if the puzzle designer tried to force a rather oscure solution.]
OK, I will discribe my solution: I do the same lik you to get the weighted cube. then I go upwords and put the rflective cube on th Button which deactivates the first barrier. After that I put the weighted cube on the white floor next to the deactivated barrier. I go upwords and place two portals next to the cube. Then I jump into one of them. During going up and down I grab the cube and put him on the upper edge. Now the weighted cube is on the upper floor.
Now I place the portal which can only be placed from downstairs and use the blue spiral to get upstairs. (the barrier is deactivated by the reflective cube). Then I place the missing
portal, take a new reflective cube and drop him into the spiral. the rest is clear...
Hope you understand, but this is more easy then uploading a video. =)
Getting that out should be easy, though. Thanks a lot!
@Kloppstock: Resolution does not matter, and no, steam does not allow you to upload videos.
Should I use a resolution of 600x800 or doesn't it matter?
I would appreciate, if you tell or show me what you did.
The easiest thing to create something close to a video is probably to type "record myDemo" in the console, then do your solution, then type "stop" in the console and upload the file MyDemo.dem that will be located in Steam\steamapps\common\portal 2\portal2.
If you want to make a "real" video you can use http://taksi.sourceforge.net/ for example which is what I used. Some knowledge about codecs and programs like virtual dub is helpful though. There may be other programs out there that are easier to use.
I think it's lagging a little, but doesn't matter.
Well, by now I made a video of my intended solution with the updated version of the map where the exploit of said guy with his video does not work any more.
http://www.youtube.com/watch?v=kEgX6ocgAUw
If you find solutions that differ fundamentally from this one, please let me know.
Also, I moved a vital part of the intended solution further into the center of the chamber (I hope this does not provoke cube-tossing).
Try mine and let me know what you think.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=72643323