Tabletop Simulator

Tabletop Simulator

Bag It! - Easy Item Cleanup Bags
18 Comments
Teeto Powers 8 Sep, 2022 @ 2:09am 
Does it still work? As Sparty said below, it seems to not work even in this demo.
Coping Kobold 7 Aug, 2021 @ 11:07am 
Works okay, but items tend to collide with each other and fail to fall into the bag.
Toubi 5 Jan, 2021 @ 10:51am 
Any way for your script to handle infinite bags?
Sparty 28 Oct, 2020 @ 3:11pm 
Does this still work? I've been trying it, and even in the demo, it doesn't seem to work as described. Thanks for the sanity check on this!
maximo1984 11 Jan, 2017 @ 5:52pm 
that makes sense, thanks
MrStump  [author] 11 Jan, 2017 @ 3:56pm 
If you put a deck on top of a different deck, it will destroy one of those deck's GUIDs and that deck will be forgotten. Because of their nature, decks are inherently prone to having their GUIDs changed.

It would probably be easier just to keep an infinite bag of decks off to the side and erase all the current cards/deck after use.
maximo1984 11 Jan, 2017 @ 3:46pm 
Really nice, thank you. Would it be possible to drop decks of cards in these, then clean those up too? I tried but the deck wouldn't go in.
RedPandaPaws 2 Oct, 2016 @ 7:38pm 
Hey thanks so much. Ive been looking for something like that forever now. :)
MrStump  [author] 2 Oct, 2016 @ 7:28pm 
It is possible. I'd have to write a new script for it, but totally possible. But before I do, have you checked out the Scene System ? It already does this basically, and has a lot more flexibility.
RedPandaPaws 2 Oct, 2016 @ 7:20pm 
Could you make it so that it can return its contents to the table?
Sour Prume 29 Sep, 2016 @ 9:19am 
Oh ok, thanks for looking into it though :)
MrStump  [author] 28 Sep, 2016 @ 9:26pm 
I looked into it. It is possible, but too complicated for me to tack onto this scrip without basically re-writing the whole thing. The problem lies in chips in stacks and individual chips are all a little complex to keep track of. I didn't design this idea around it. Although I DO like the idea. I'll throw it on my pile of "maybe" projects
Sour Prume 28 Sep, 2016 @ 4:24pm 
When coins / tokens stack, they return to the bag as a stack and not as individual coins (which means the next time you pull them out the bag, you get the stack). Any way to fix that?
Chase Gamer 22 Sep, 2016 @ 10:02am 
this is awesome with sheriff of naughtingham mods as the bag you put cards into.
Rodney 23 Aug, 2016 @ 1:41am 
awesome.
ziffel 9 Jul, 2016 @ 10:58am 
Thank you for this!
Dogma40 7 Jul, 2016 @ 8:46pm 
saw this on reddit. nice work
darleth 3 Jul, 2016 @ 11:28pm 
Amazing work....