Team Fortress 2

Team Fortress 2

Motion-Detector 5000
61 Comments
Shiny 1 Jul, 2015 @ 11:48pm 
could be something that goes off when it detects cloaked spies but only when they run. undetected when crouch walking
fox 18 May, 2015 @ 10:03pm 
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Creature from Arby's 29 Jun, 2014 @ 11:20pm 
maybe make it a building to find a invisable spy and make the spy visable so the sentry can shoot the spy.

wrh3c 27 Jan, 2014 @ 3:58am 
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UltimateGaming 2 Jan, 2014 @ 12:57am 
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Dr_Dixon 21 Oct, 2013 @ 5:00pm 
yea steam should add this
Sploof 5 Jul, 2013 @ 11:31pm 
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Vozz 23 May, 2013 @ 10:24pm 
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THE MATTHEW MANIFESTO 12 May, 2013 @ 12:26pm 
Could be a cloak jammer? Have it replace the dispenser or sentry?
Bobby McGirthy 12 May, 2013 @ 10:47am 
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MOON_HALO 12 May, 2013 @ 9:56am 
Maybe it could be another PDA model also?
RagingRampage 9 May, 2013 @ 8:06pm 
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Polis Ranger 6 May, 2013 @ 1:28am 
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GeneralShotgun 28 Nov, 2012 @ 5:12am 
hmm looks great you know this could be a engie item you place the motion detector far away when the motion detector detects enemys near by it does a sound alerting the engie for any hostile activity also useful for spys coming to get you and destroy your sentry but still looks cool and great plus it can be used to make the sentry range farther so yeah realy looks cool and great
null 17 Oct, 2012 @ 4:18am 
Motion Detection help by giving the sentry a farther range, So if you want the sentry to be able to shoot father, you would put that somewhere hidden.
Footlong 25 Aug, 2012 @ 9:35pm 
I was thinking it could replace the dispencer, and give out a beeping sound when an enemy passes by it. (thats what i thought it was when I clicked this)
ChaosSwissroll 7 Jun, 2012 @ 3:55pm 
im lieking it as a spy tool. spy instead of a sapper has this, he can set it to a certain class and it beeps if that class gets near him. or maybe he can attach the box to up to 2 enemies, and it beeps just for those 2.
Scotch Egg 23 May, 2012 @ 6:38am 
I think that this should work similar to the "Sniper" back shield were it makes a noise when a spy is behind them
Panache. 22 May, 2012 @ 8:50am 
would be fun as a misc
jack 18 May, 2012 @ 8:04pm 
it should sap sappers
Jung Metro 18 May, 2012 @ 6:11pm 
Cool.
Arc sharc 18 May, 2012 @ 3:08pm 
lol jiggly antenna and what class is this for? is it just the model?
Captdoe1 17 May, 2012 @ 6:39pm 
+When enemy spy is near(cloaked,but disguise does not) it beeps
-Sappers take 4 hits to disable
+When charged,right click to see if a spy is disguised around you
-Spies take 2 hits to reveal their idenities when they're disguised
DKWild 17 May, 2012 @ 6:18pm 
+ Sentry can see nearby enemy spies, even if they're disguised (But not cloaked)
- Sentry is replaced by fast-building mini-sentry (But can be repaired, unlike the gunslinger counterpart)
-Sappers do twice as much damage
nooby 17 May, 2012 @ 6:18pm 
could be a new buildable (not replacing anything) and could detect visible (not spy) enemies. I know someone's going to argue that my idea is unrealistic, yes it is, I know that.
Pum 17 May, 2012 @ 4:18pm 
+ Can detect cloaked spies (but no disguised ones)
- Can be sapped and only another engineer/pyro can unsap it

:3
Rampant 17 May, 2012 @ 3:29pm 
I'd be nice if it could detect cloaked spies :D
ZeÜberChef 17 May, 2012 @ 10:48am 
rex, we all arent thinking that. only one person is. replacing the dispenser is a bad thing.
Crankshaft 17 May, 2012 @ 3:43am 
No, everyone, drastically replacing the dispenser is a BAD idea, and you should feel bad for thinking it isn't.
MTG141 17 May, 2012 @ 3:33am 
for spy instead of sapper. could outline enemys
pownage820 17 May, 2012 @ 2:01am 
it would be good if it was for the engineer
it could start up lazer trip wires once an enemy comes into range
bearrider 17 May, 2012 @ 12:36am 
it could be nice if it could remove sapper within a distance of like 10-15 meters
Matsukovich 17 May, 2012 @ 12:14am 
awesome :D
Donkers Inc. 16 May, 2012 @ 7:42pm 
Depends on what it is used for. I mean the Sniper already has a backstab prevention item.
Grumpus 16 May, 2012 @ 5:06pm 
tis is cool but it would be more effective for the sniper
Henke37 16 May, 2012 @ 2:29pm 
This would work very well as a cosmetic item.
ZeÜberChef 15 May, 2012 @ 7:36pm 
If this is a weapon, I already see a downside... No teddy...
FoxdollKeba 13 May, 2012 @ 10:46am 
When I Saw This, This Popped Into My Head:

Replaces Depsenser
Beeps and the Antenna blinks when spy is nearby
Bigger radius depending on level (level 1, 5 feet away, level 2 10 feet away, level 3 15 feet away)
Can be deactivated by enemy engineer's wrenches
melee and explosion damage removes antenna (Breaks it pretty much)
Sappers dont effect it
When enemy buildings nearby antenna makes electric sparks
if sentry 5 feet away it wont work untill either the sentry is moved away or if its being sapped.

Yeah...I know, I was wrong by a long shot...But hey, My Way or your way can work. And my idea is kinda far-fetched...
SicknTired 13 May, 2012 @ 10:45am 
the engineers need this for weapon :c
Waffletime 13 May, 2012 @ 10:23am 
Love it. It could be a secondary for the Scout that makes enemy buildings show up like Scottish Resistance stickies through walls, but beep loudly for opponents(maybe 1.5 times the dead ringers volume?) so they know they're being watched.

Just my two cents, "Valve does the stats" and all that.
Sideways  [author] 13 May, 2012 @ 9:19am 
Excellent idea Chev!
Golem 13 May, 2012 @ 9:18am 
I like the beeping idea.
<3 13 May, 2012 @ 8:41am 
YES, Chelios is right! it should beep when a spy or an enemy sentry is getting closer!
grimorio el chico biax 13 May, 2012 @ 7:28am 
I tink that it should beep, the beep get stronger when a spy come in an area of 30 m
Michael Murray 13 May, 2012 @ 7:26am 
:P....
grimorio el chico biax 13 May, 2012 @ 7:25am 
Can i LOVE this? D:
Steven Flowe 13 May, 2012 @ 7:01am 
It could work like the Razorback, i.e it blocks one backstab attempt.
Sideways  [author] 13 May, 2012 @ 7:01am 
Could be used for a number of things, please read the description guys.
The Funnytaker 13 May, 2012 @ 6:55am 
This is unfair for the poor spys!
Mak 13 May, 2012 @ 6:45am 
How do people STILL manage not to know how the workshop works is beyond me.