Arma 3
(SP) "Sakhe Ambush" -RHS: USAF
31 Comments
Daimo 31 Mar, 2023 @ 12:49am 
tomsenjoy507 16 Jan, 2022 @ 4:37am 
Short but sweet, thks!
Michael_R1 10 Sep, 2019 @ 6:38pm 
Nice, too short but good mission
seashell 27 Jul, 2019 @ 4:56pm 
it still works
the helo came
a bit boring though
coll912 3 Apr, 2019 @ 6:46am 
This mod was so immersive to the point where I want an epilogue where you fill out a DD-214.
MaxP 13 Dec, 2018 @ 2:47pm 
Outstanding mission, very realistic! I've killed ten soldiers, and waited for a 30 minutes - and nothing happened. It was very tense.
Seriously, there was a lone soldier in woods, but how is he affects the helis arrival? :)
xboxdonitsi 31 Oct, 2018 @ 8:38am 
Doesnt start. Goes back to scenarios menu
Flash-Ranger 28 Sep, 2018 @ 1:35pm 
Vary simple but nice to play.
victorguezESP  [author] 1 Jan, 2018 @ 6:15am 
@rjaquickscope, no, it isn't, that's why I wrote the "(SP)" only
LazyWalker 31 Dec, 2017 @ 11:54pm 
Is it just me or is it not coop?
The Red Dude 14 Sep, 2017 @ 6:15am 
A good mission, very enjoyable and quite immersive. A bit short however, but good anyway.
Tax 1 Apr, 2017 @ 4:09pm 
A solid mission, enjoyable and functioned well. It's a little short, however sometimes short missions are good. Overall well done.
Sr.Pastor 24 Mar, 2017 @ 8:45am 
Entretenida y bien echa, pero corta
Thesroth 8 Feb, 2017 @ 11:25pm 
Very good mission!
victorguezESP  [author] 10 Oct, 2016 @ 9:09am 
maxblack_xvii I will take that in mind, thet thing is that is not that easy with the maps available for ArmA 3, keeping in mind that mountains are not that easy to use for the AI
FalconEGY 9 Oct, 2016 @ 7:39pm 
not a bad idea brother just need the friendlies to take proper deffensive postitions and the enemy to attack smart use the mountains and make the attack in waves from different directions - OPFOR MG teams can supress fire while the rest push forward - just some thoughts to share. but thanks anyway
GoPr0ne 13 Jul, 2016 @ 5:39pm 
That was it. I didn't have AFRF. Thanks
Cup 13 Jul, 2016 @ 11:12am 
Im pretty sure that leights requires AFRF.
GoPr0ne 12 Jul, 2016 @ 9:15pm 
So, I can't get this mission to load. I have all 4 of the mods indicated above loaded. Am I missing a map? Based on the pictures, it looks like I should have either Kunduz or Takistan as well, but I see nothing in the description indicating that. Any help?
victorguezESP  [author] 9 Jul, 2016 @ 2:57pm 
CLaytonmachine1, about the MAXPRO, it sounds really interesting, I have seen that vehicle and it's a beast. Anyways I always try to use as few mods as I can, because it's easier for the player to just subscribe to the mission and play it. Anyways, the next mission I will do in Middle Eastern scenery will be with the MAXPRO, that's for a sure :)
~S9~ CLaytonmachine1 9 Jul, 2016 @ 2:06pm 
I know that victorguezESP. I was saying instead of using the HMMWV not RG33. We're not even allowed to use HMMWV's in the middle east anymore due to them being too week even with the 1151 uparmoreds. (and the MATV can only carry 4 in real life as well) Also another MRAP you could look into as well as the RG33 is the MAXPRO, It seats 4 in the back as well as a driver and T.C.
victorguezESP  [author] 9 Jul, 2016 @ 3:56am 
Yeah I know CLaytonmachine1, the problem is that the M-ATV of the vanilla ArmA 3 can only carry 4 soldiers
~S9~ CLaytonmachine1 8 Jul, 2016 @ 7:36pm 
Just letting you know, you could have used the MATVs (NATO MRAPs) from teh base games since we really do use those currently
Jumbazii 8 Jul, 2016 @ 12:08am 
this is the best thing that I have played keep it up
Ibuprofen 7 Jul, 2016 @ 7:08pm 
Was a pleasure and keep up the great work please. I still enjoyed the missions you made very much.
victorguezESP  [author] 7 Jul, 2016 @ 5:25pm 
Thank you so much Himmuguegeli. I liked so much to read your comentaries, and I think the next time I will take it in consideration :)
Ibuprofen 7 Jul, 2016 @ 5:04pm 
They would definitely seek the tactical advantage before running in like a bunch of Hollywood heroes. I also recommend to integrate VCOM into your missions, in most situations it´s preventing none sense frontal attacks and the AI is much better in any case. Through it behaves dynamically, its communicating fast and is trying to find any solution to blow you out of your foxholes.
Besides that it was very enjoyable since it had no bugs. Just a few non-caring civilians which stood directly in the area.
Thumps up from me.
Ibuprofen 7 Jul, 2016 @ 5:04pm 
Okay here’s my feedback: the mission was quiet simple. And far too easy for me. The setup itself was nice and you did a good job presenting the theme of some Middle East conflicts but I think the enemy was behaving quiet boring. Maybe it’s just me (I´m playing ArmA since its roots) but two clusters of enemy groups is done in no time. The enemy wasn´t taking much cover and only attacked from one flank which was like 30 degrees wide which is pretty much none sense.
The Taliban fighters in Afghanistan for example would not be that easy to kill. Those guys are pretty much masters of their unforgiving mountains and deserts and are well trained in guerilla warfare.
Ibuprofen 7 Jul, 2016 @ 3:47pm 
thank you for making this as well as the series of missions for RHS. I will play them and give you some feedback. =)
vlad_8011 7 Jul, 2016 @ 8:35am 
"Raid at the Ville", Red Sword", and this mission are not launching. Tried redeownloading, no luck, all other missions work.
Goro 7 Jul, 2016 @ 1:52am 
Sounds like a lot of fun! Gonna test it out after Im out of hospital.