Sid Meier's Civilization V

Sid Meier's Civilization V

Modernization
15 Comments
Commissar BS 10 Feb @ 7:57am 
Exactly what I was looking for, wonder if it still works
Ne3nauka 26 May, 2021 @ 1:14pm 
cool, thank you=)
Mk Z  [author] 9 Jan, 2019 @ 10:17pm 
Morskva, playing tall you can center on a specific tech path, obtaining most other techs from trade, and tech faster than a wide civ in result.
Santa Anna 14 Jun, 2018 @ 7:00am 
This completely negates the science bonus from playing tall. Why would anyone play tall with this mod on? Don't get me wrong, this is a great mod, but the balance is very unneccesary
bees (in pjs) 29 Apr, 2017 @ 12:17am 
The icon for this mod is awesome.
Mk Z  [author] 15 Sep, 2016 @ 4:34am 
BlueNightfury, big military rules ofc
Bluetail 14 Sep, 2016 @ 7:24pm 
Odd, the little civs I have no problem taking out, is it cause I have a big ass military to overwhelm it?
Mk Z  [author] 4 Sep, 2016 @ 10:32pm 
Bonzwazzlanova, it has mixed effects on warmongering. Little civs become stronger because of tech diffusion efficiency, and harder to conquer. Big warmonger civs get less techs from diffusion because of lower SPC (see description) and less trading partners. On the other side an aggressive civ can research military techs while getting general techs from abroad.
Bonzwazzlanova 2 Aug, 2016 @ 11:40pm 
doesn't this just encourage warmongering?
Bluetail 11 Jul, 2016 @ 1:40pm 
Ah, a much needed mod. As I always seem to have AI lag behind me in tech.
76561198034202001 10 Jul, 2016 @ 12:18am 
My hat's off to you.
Kadapunny 8 Jul, 2016 @ 5:22pm 
this mod is pretty sick
Kadapunny 8 Jul, 2016 @ 10:37am 
thank you <3
Mk Z  [author] 8 Jul, 2016 @ 4:31am 
Kadapunny, added more pics and info on mechanics
Kadapunny 7 Jul, 2016 @ 3:39pm 
more pics?