Distance

Distance

]|[ Desert City
15 Comments
Jamesy 9 Nov, 2021 @ 1:47pm 
One of my favorite high focus tracks. Creator popped into my stream and got me to play it. Sick as fuck
Sidewinder Fang 25 Oct, 2020 @ 3:24pm 
an interesting level, it seems to demand my entire concentration through almost 100% of its length. I don't think I;d call it obstacle spam, the obstacles aren't particularly spammy, more that there's no breathing room between obstacles for the player to take a mental breather.

It's an interesting concept and not one I've seen before, weather or not its a good one I will leave for god and history to judge.
HeliGungir 5 May, 2018 @ 9:47pm 
Eeeeh, not all that great. Lots of "gotcha" hazards that require prior knowledge of the track. Some with no time to react and lack "go here" signs. Some that are obscured by particle effects. Checkpoint placement isn't the greatest, either.
velkito 13 Nov, 2016 @ 2:42pm 
This track is a work of art. Thank you for creating it!
cybred 14 Aug, 2016 @ 7:30am 
i hit a couple invisible walls in the begging of the stage along with them shooting me across the map with your spectaclur intro
Gaomon 14 Jul, 2016 @ 7:01pm 
yes... this is the BEST track I've played so far
The Winter Prince 13 Jul, 2016 @ 11:41am 
If this game only had one track, I'd want it to be this one. This track is epic and really gets me into the mood. Masterful work in making it.
Burick 13 Jul, 2016 @ 3:59am 
1/10, should've been challenge map
MR Keos 12 Jul, 2016 @ 6:51am 
10/10!!
SlenderPaul 10 Jul, 2016 @ 7:27am 
Most awesome and intense use of obstacles!
To me they where just on point and nothing I would call unfair.
MCrekna1 9 Jul, 2016 @ 7:05am 
On another note this track is more deserving of expert or maybe even nightmare dificulty than advanced.
MCrekna1 8 Jul, 2016 @ 12:39pm 
I get that the track is dificult, but if there isnt a good identifier as to the hazards being experienced doesnt matter. You shouldnt expect your players to have prior knowledge of the track when racing. Allot of the hazards rely on you knowing what to expect, rather than the track giving you time to react.
Naxreus  [author] 8 Jul, 2016 @ 12:27pm 
@MCrekna3 you need follow the arrows on those parts, also some ways are predictable or at last that was the idea, the map its tricky mainly oriented to experienced players that is why the dificulty is advanaced. Its not imposible but you may need some tries if it feels dificult at the begining.

Also thx guys for the feedback im really happy you have fun with it ;) :gmod::gmod:
MCrekna1 8 Jul, 2016 @ 11:44am 
Though this is a pretty great level there feels like allot of unfairness with obstacles and such.
First time through i crashed multiple times because i couldnt see the obstacles through the particles you had set up. The lack of Holos doesnt help either, and the unclearness that grip should be used in sections caused me to fall of the track.

Otherwize i would try to do something to smooth out the terrain where you end up driving over it.
SEVEN 8 Jul, 2016 @ 2:08am 
EPIC 10/10