Source Filmmaker

Source Filmmaker

Skybox Helper Script
90 Comments
Banditroger 7 Jul @ 4:00pm 
how can i add more skyboxes such as half life skyboxes?
commando ice 16 May @ 8:08pm 
is it possible to make a script to replace water
antho p 11 Oct, 2024 @ 9:00am 
i love it :steamhappy:
gmod dude 21 Mar, 2024 @ 2:08pm 
could you make a script that can convert imported maps that were originally at night to day?
Jwan 21 Dec, 2023 @ 12:33am 
Are the skybox preview images in the script mainmenu? It seems that the image is not loading properly.
Jwan 21 Dec, 2023 @ 12:32am 
I tried everything, but the image does not appear.
Airborne Soldier 29 Jul, 2023 @ 6:09am 
Oh yes, it worked!
Thankies!
OMG Theres A Bear In My Oatmeal!  [author] 29 Jul, 2023 @ 5:08am 
try verifying sfm files
Airborne Soldier 29 Jul, 2023 @ 3:01am 
Dude, it doesn't work
What does this mean? : 6> Running script 'd:\steam\steamapps\common\sourcefilmmaker\game\platform\scripts\sfm\mainmenu\skybox helper.py' ...
Traceback (most recent call last):
File "d:\steam\steamapps\common\sourcefilmmaker\game\platform\scripts\sfm\mainmenu\skybox helper.py", line 10, in <module>
import urllib2,os,re,subprocess
File "d:\steam\steamapps\common\sourcefilmmaker\game\sdktools\python\2.7\win32\lib\urllib2.py", line 93, in <module>
import hashlib
File "d:\steam\steamapps\common\sourcefilmmaker\game\sdktools\python\2.7\win32\lib\hashlib.py", line 138, in <module>
_hashlib.openssl_md_meth_names)
AttributeError: 'module' object has no attribute 'openssl_md_meth_names'

I even did what you said in the description, it even worked before but now it doesn't
Any solution?
OMG Theres A Bear In My Oatmeal!  [author] 25 Apr, 2023 @ 4:55am 
does any error pop up in the console, when you launch the script?
Chaosmaker243 24 Apr, 2023 @ 6:56pm 
Hopefully I can still get help with this. With my current gameinfo.txt, the script doesn't show up. When I replace it with the temporary one provided, the script shows up. I compared the gameinfo.txts and they look to be exactly the same. Is there a reason this doesn't work? Have I done something wrong?
Envy 19 Dec, 2021 @ 9:34pm 
Yes. Especially plenty of others.
OMG Theres A Bear In My Oatmeal!  [author] 19 Dec, 2021 @ 8:36pm 
does any error pop up in the console when that happens?
Envy 19 Dec, 2021 @ 6:09pm 
What I mean is some skies such as "xen_sky_6" from Black Mesa: Source don't work even though I extracted all the skybox materials from it. This sky I mentioned goes from rt, ft, lf, bk, up, and dn.
OMG Theres A Bear In My Oatmeal!  [author] 19 Dec, 2021 @ 5:27pm 
the ones that are split up are just images the script made from the .vtf files, while the ones not split are images taken from the wiki.
Envy 19 Dec, 2021 @ 4:29pm 
I wonder why some skyboxes are split into pieces like the ones from Black Mesa and such. They don't even work even with this script. Do we have to work on them in hard ways like this?
https://developer.valvesoftware.com/wiki/Splitskybox
https://developer.valvesoftware.com/wiki/HDR_Skybox_Creation
Star in a pond 17 Apr, 2021 @ 11:52am 
Works as intended, thank you
Fullcaber 23 May, 2020 @ 12:52am 
ahh ye noticed some them dont have the fully 6 parts of the file
kr4sava 22 May, 2020 @ 2:01pm 
Pure gold. U'r a life saver, pal
OMG Theres A Bear In My Oatmeal!  [author] 22 May, 2020 @ 1:44pm 
does each skybox have the 6 .vtf files it needs to render and do the names end with rt,ft,lf,bk,up,dn
Fullcaber 22 May, 2020 @ 5:15am 
sky_"name"
Trying to use hl2 beta skyboxes
OMG Theres A Bear In My Oatmeal!  [author] 22 May, 2020 @ 5:10am 
how are the names formatted?
Fullcaber 22 May, 2020 @ 12:59am 
they are vtf files but it wont read em
Fullcaber 22 May, 2020 @ 12:52am 
So i created a skybox folder.into usermod materials but it wont show them in the list for some reason
Xiarno 15 May, 2020 @ 3:11pm 
Yes, thanks ! Would be super helpful so I don't have to go through every single one of them manually to find one I like (Take forever to load one so a preview would be nice)
OMG Theres A Bear In My Oatmeal!  [author] 15 May, 2020 @ 3:10pm 
yes I know about this bug. Im still working on a fix. probably this weekend I should have a fix ready
Xiarno 15 May, 2020 @ 3:02pm 
The script in itself work, it just won't show any preview.
Xiarno 15 May, 2020 @ 2:57pm 
For some reason, whatever I do, it doesn't show any preview of the skyboxes. It isn't custom skybox and even with the thing added, it still doesn't work.
OMG Theres A Bear In My Oatmeal!  [author] 15 May, 2020 @ 1:41pm 
thanks for telling me, i updated the link.
Xiarno 15 May, 2020 @ 1:13pm 
Can't download VTFLib v1.3.2 Binary Archive
Forbidden
wiitard77 12 Apr, 2020 @ 3:36pm 
even after a clean install, I sadly cannot get this script working again. wish i knew why. really miss the utility
InventingKing 3 Apr, 2020 @ 2:43am 
Okay, so just today, the script stopped working for seemingly no reason whatso-floundering-ever.
Here's the what the console spat out, in case it helps.
https://pastebin.com/BvFCRF97
OMG Theres A Bear In My Oatmeal!  [author] 12 Dec, 2019 @ 1:55pm 
yes just add your custom skybox to anyone of your search paths skybox folder in materials. the script will automatically find it.
Fullcaber 12 Dec, 2019 @ 6:40am 
is there a way to add own skyboxes
OMG Theres A Bear In My Oatmeal!  [author] 25 Nov, 2019 @ 3:35pm 
under the script menu, on the menubar.
Scupulousxd 25 Nov, 2019 @ 10:04am 
how do you open that tab sorry
ZURG 24 May, 2019 @ 6:00pm 
oh wait, i didn't ready carefully in your how to set list.
OMG Theres A Bear In My Oatmeal!  [author] 24 May, 2019 @ 5:49pm 
@MEGATRONUS, its under the script menu, on the menubar.
ZURG 24 May, 2019 @ 11:55am 
wheres the Skybox Helper Script button? can't you show us a tutorial of it please?
OMG Theres A Bear In My Oatmeal!  [author] 25 Nov, 2018 @ 6:50pm 
that specific map
OhIt'sChris 24 Nov, 2018 @ 12:42pm 
So it keeps it in that specific map or for all the maps?
OMG Theres A Bear In My Oatmeal!  [author] 24 Nov, 2018 @ 12:39pm 
if you save it, it keeps it after restarting
OhIt'sChris 24 Nov, 2018 @ 11:26am 
Just a question

When you change the skybox does it keep the skybox untill you restart sfm or do you have to keep swapping it out?
Little Songbird 31 Oct, 2017 @ 10:45am 
On the menubar, in the scrpit menu
JustSomeDog 31 Oct, 2017 @ 10:21am 
How do I find it?
Little Songbird 22 May, 2017 @ 6:27am 
oh yes, thanks im new to sfm and scripts..
OMG Theres A Bear In My Oatmeal!  [author] 22 May, 2017 @ 6:22am 
@Stephen Ambre Onyx Azarov, its under the script menu, on the menubar.
Little Songbird 22 May, 2017 @ 4:16am 
um, i don't understand what to do for this to work...
Transmooker 29 Mar, 2017 @ 3:44pm 
Worked like a charm! You're the best!
OMG Theres A Bear In My Oatmeal!  [author] 29 Mar, 2017 @ 3:40pm 
if you used the save option then just go to "SourceFilmmaker\game\usermod\cfg" look for "map name.ctf" and delete it