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A note: Yes, you can go Liberty and get a free settler, but please do not fix this! Also, please don't fix the ability to destroy and rebuild altars, because this was my only way of combating the Lich king at full steam - in other games, it usually takes 3-4 civs all together to wage war against him. My complete army had about 12 succubi along with the Guardian, and I was waging war on two fronts.
I personally think that even if this civ gets a second/third city, it's still balanced. They have a functional economy in late-game if they have at least one other city to take advantage of city connection bonuses like resource movement and such. The Assassin's Guild ends up getting trounced usually because they don't seem to fucntion like Venice as they're supposed to.
Anyway, great work!
https://www.youtube.com/watch?v=SBoJiFqcK_I
SKULLS FOR THE SKULL THRONE
I assume this is just a bug with the building being available to all the civs.
Playing as the Centaur Bandits, I'm able to purchase the Summoning Altar with faith, but not build it. The Cultists are in the game, and I'm assuming that that's why the option is present, but I'll look more into it.
It must be.
If u play the Venice civ.
There u cannot gain the Liberty settler. For the settler u get the special unit.
I hope u find this and u can fix it for this civ here and ur Assasins
@hgh1970 Thank you! I know about that Liberty settler, if I find out how to remove it I will.
the hole game mistake is that u can get 1 settler by culture. But ok this happens allways.
The demon is rly strong and the sukubus are funny to see how they fight.
I cannot see any mistakes right now.
Btw i use all ur civ mods.
With this it looks good balanced.
instead conquering a city will gain huge amount of every yields(300-3000? scaling with era?)
killing units gain small amount of faith(to summon demons,15-30 for early game?) or other yields too.
To expand this civ, player gotta constantly raze and kill everything he sees, frankly that's the only god damn income...