FortressCraft Evolved

FortressCraft Evolved

Tricky's Save PaintGun
19 Comments
Rotn_ 1 Dec, 2018 @ 7:20pm 
i can clearify that this does not work anymore for it to work i have to update the txt/config file before every launch of the game it does not save the last colour of the gun anymore i would love it if you had time or could take time to fix it love your mod:=)

or you could maybe ask Mad Vandal to fix it for you if you don't find the time for it

as far i know He fixed the hopper mod of yours for you

as i've heard you don't have the time for the much modding/ playing games anymore
Rotn_ 29 Nov, 2018 @ 12:32pm 
allright
Tricky!  [author] 29 Nov, 2018 @ 12:14pm 
I have no idea if this still works, it hasn't been updated in over a year.
Rotn_ 28 Nov, 2018 @ 10:55pm 
Hello it seams like i when i have this mod installed i still have to choose the colour everytime i start up the game and it seams in the settings it's et to the default blue but if i redownload the mod it works the 1st time but after that i have to choose the colour everytime i start my game

haven't happend in the past
Tricky!  [author] 9 Nov, 2017 @ 9:53am 
No, this saves the colors of the paintgun
Kleadron 2 Nov, 2017 @ 7:58pm 
my paint gun fell down a hole, will this save it?
Tricky!  [author] 11 Jul, 2017 @ 7:34am 
Should :)
Kleadron 10 Jul, 2017 @ 6:42pm 
This still work?
Timeslice 2 Nov, 2016 @ 1:53am 
I applaud your priorities.
Tricky!  [author] 1 Nov, 2016 @ 7:20am 
No, i am no longer actively developing any mods for FCE. This is due to my education which requires most of my focus. I dont have the time, even though i really want to.
Timeslice 31 Oct, 2016 @ 12:30am 
Did you ever put in an API request to make the "previously used colors" on the paintgun public variables?
Tricky!  [author] 26 Oct, 2016 @ 6:50am 
Not possible, ask DJ for a possiblr toggle function to autopaint
Timeslice 25 Oct, 2016 @ 10:28pm 
I still use it. Although I'm still waiting to hear if you think auto-paint is possible.
Tricky!  [author] 12 Oct, 2016 @ 12:43pm 
ohh well... never updated this, because i thought no one used it. i will update it and fix this
DjArcas  [developer] 12 Oct, 2016 @ 7:12am 
You're writing this file out:

AppData\Local\ProjectorGames\FortressCraft\Mods\Tricky.SavePaintGun\1\ModLog\ModLog.log

Which is causing the game to break - you mustn't write to there! The game thinks that I'm trying to upload a corrupt mod!
Tricky!  [author] 9 Aug, 2016 @ 11:11am 
maybe, i will look into it
Timeslice 9 Aug, 2016 @ 11:04am 
Would it even be possible to make an Auto Paint mod where it automatically places any paintable blocks with the paint gun's current color? It's such a pain to have to color hundreds of dyed marble any time I want to extend my platform...
Tricky!  [author] 31 Jul, 2016 @ 1:39am 
I wont.
Bored Potato 30 Jul, 2016 @ 11:02am 
can you mod the paint so there is nothing needed to paint and that it can paint lots more stuff?