Don't Starve Together

Don't Starve Together

IJN DD - Inazuma
132 Comments
Lendário Mestre 16 Dec, 2024 @ 1:31pm 
nanodesu
Lendário Mestre 6 Oct, 2024 @ 10:01am 
pretty addon <3
Nukeclear Muffin 5 Jun, 2020 @ 10:08am 
Discounted WX!?
仙于点威 6 Mar, 2020 @ 4:46am 
被雷劈,这个难度很大
晓梦浮游 26 Feb, 2020 @ 5:49pm 
艺术风格受到Senshimi's DST mods启发
欣赏下,他们可爱,而且设计的很好:
https://steamhost.cn/steamcommunity_com/id/Senshimi/myworkshopfiles/?appid=322330
用Dleowolf延伸的角色样本为基础制成:
{LINK REMOVED}
也看一下:
重樱驱逐舰-Hibiki:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=721491336
重樱驱逐舰-Ikazuchi:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=721491336&searchtext=
重樱驱逐舰-Akatsuki:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=721491336&searchtext=
以上翻译纯属个人爱好,有可能会出现翻译错误,请谅解
The above translation is purely a personal hobby, there may be translation errors, please understand
晓梦浮游 26 Feb, 2020 @ 5:49pm 
Chinese translation
重樱驱逐舰,来自舰娘收藏
(我的mods不兼容饥荒游戏皮肤,众所周知,他们不能使用替换类衣物:手套、裤子/裙子、以及鞋子,因为身体比例不同于/高于默认角色比例。这不是我能解决的。)
【最新版本:v1.2.6】
(请上传新版本的反馈信息,非常感谢!)
...(省略已有翻译部分)

像Hibiki,所有她的额外能力都可以在配置中关掉。

我的第二个舰娘收藏mod,可爱笨拙的晓级驱逐舰第四艘船,Inazuma。因为一些原因,上传程序坏了,对于试图上传的人来说,这是一个噩梦。我最终将完成第六驱逐舰剩余任务,但我现在可能会改进这两个(也因为OTP偏差)

中文翻译。感谢 MadMarchHareζ*'ヮ')ζ!
YU-MU 11 Oct, 2019 @ 10:30pm 
————电————
健康:150
饥饿:150
理智:150
黑化:被闪电击中时进入战斗模式。
真正的天使:给予附近玩家理智回复。
不情愿的战士:有10%的机会闪避攻击,不在战斗模式下,电造成的伤害减少25%

[战斗模式]
当被闪电击中时,电失去50理智,并转变成战斗模式。
在这个模式下,电移动得更快,获得额外10%的闪避几率,总共闪避20%,同时造成1.5倍的伤害。
她的理智增长光环变成了理智减少光环。
除非下雨,否则她会持续失去理智。战斗模式后的雷击会减少20理智。当她的理智超过100时,她就会恢复正常。
此外,如果她在这种状态下吃茄子,她会失去20理智并恢复正常。在正常模式下,她会失去10理智。(谢谢茄子)
Zero 26 Jun, 2018 @ 2:14am 
なのです!
Shimo 11 Jun, 2018 @ 12:23pm 
不是他乱翻译是更新了也说不定
saber大魔王 27 May, 2018 @ 5:49am 
被雷劈的闪避明明是变20%好吗,乱翻译
LazyBird 6 Oct, 2017 @ 4:57am 
I'm Chinese, and my English is not very good
Redouble 15 Jul, 2017 @ 11:56pm 
thank you for making this pwp
kirilov99 30 Jun, 2017 @ 3:35am 
Самая милейшая получившаяся у вас работа работа )) автору удачи
没有名字z 28 May, 2017 @ 11:21pm 
This effect ends after 30 seconds or ends if any other player revive(the entering of the other player WILL NOT end this effect).This trait only works if there is more than 1 ghost in the server(means that it doesn't work in a single-player server or in a server without other player)
Well ,sorry for writing a huge block of words which is just a unreal wish of myself,but I do wish that you can realize these perks cause I have played kancolle for mor than 2 years and I do think that inazuma is a girl who will always become the last pillar of her team.No matter what's your opinion ,thank you for your reading.
没有名字z 28 May, 2017 @ 11:20pm 
Inazuma no HONKI(電の本気):As witnessed the death of her friends ,inazuma become more and more determinded.Every player's ghost presented in the server will add inazuma's damage rate(50%+100%*(1-0.5^n) when there are n ghosts existed in the server).Once inazuma become the last survivor in the server ,she will be full determinded with her move speed increase by 25% as well as get the ability of night vision(like the effect of molehat) and the ability of converts insanity auras into sanity auras(like the effect of hivehat).During this period,inazuma is also immune to knockback and every point of heal and damage is RESERVED and will be RELEASED when this effect end(means that inazuma is immortal during this effect,but can instantly take a huge damage once this effect ends in case she did took a huge damage and didn't heal herself before the end of this effect).
没有名字z 28 May, 2017 @ 11:20pm 
some of my own opinion to inazuma
Health: 75
Hunger: 125
Sanity: 150
Truly an Angel: Gives sanity regen to nearby players,and each player who affected by this perk will add the sanity regen of inazuma herself.
Kind helper :Normally, inazuma deal 50% of base damage ,but every player healed/feeded by inazuma will restore her 5 sanity and will heal the healed/feeded player 50% extra health and 25% extre sanity.Reviving any player will give her 40 sanity.
Stellaris ! 24 May, 2017 @ 8:47pm 
Ah,that's good!
Tomato 19 Apr, 2017 @ 6:30pm 
nanodesu
Aqua 7 Mar, 2017 @ 5:35am 
Thanks a lot !! Love you guy!
yuurei 26 Feb, 2017 @ 3:31am 
[属性]
血量: 100
饥饿: 150
理智: 150

[技能/特性]
電の本気: 在被闪电劈中时会进入战斗模式
电酱大天使: 会回复附近玩家的理智
不情愿的战斗: 在非战斗模式下的伤害降低25%,但是有10%的几率回避攻击。

[電の本気]
当被闪电劈中时,电酱会失去50点理智,并且进入电浆模式。在电浆模式下,她的移动速度更快,但是失去了回避攻击的特性,所造成的/受到的伤害全部会*1.5倍。而理智回复光环也会变成理智消耗光环。除非正在下雨,否则电浆会周期性的失去一部分理智。
在电浆模式下再次被闪电劈中时会导致理智下降20.当理智超过100时会切换回电酱模式。

除此之外,如果电在电浆状态下食用了茄子的话,她会失去20点理智,但是会切换回电酱模式。如果在电酱模式下食用茄子的话会失去10点理智。
Aqua 23 Feb, 2017 @ 2:25am 
With the good awareness to avoid needless HP losing,the 1.5x damage suffering is not so detrimental as usual.Things I mentioned is when plasma mode started (strucked by lightning),Inazuma is usually in a dangerous situation (low sanity and low health).It's not easy to live through that.
Lastly,I love your painting style anyway.Carry on making more so practical mods.:steamhappy:
RaythalosM  [author] 22 Feb, 2017 @ 6:40am 
i'll consider it in the future, but until it is very clear or a major consensus that she is very underpowered even after the buffs she recently got, I don't think I will do anything about it yet. apologies
Aqua 22 Feb, 2017 @ 4:11am 
Compare with other IJN DD charactors,Inazuma is rather weak as far as I'm concern.In normal mode she has only 0.75% damage rate,and an extremely imperceptible sanity improve aura.However,the traits of other charactors you made have the advantages which is really obvirous.
As for the serious side.Undoubtedly it's a useful skill.But the condition to startover it is not easy.Additionally the low sanity is a really vexing problem after the triggering of plasma mode.Perhaps green mushroom must be well prepaired.
So could you please enhance her ability?I think improve her health limit to 150 is much better.
没什么特色,但特色 31 Jan, 2017 @ 8:26pm 
Thank you very much
白洲アズサ 26 Jan, 2017 @ 5:39am 
Thank you!:steamhappy:
巴布放 13 Jan, 2017 @ 4:07am 
Thank you very much! Inazuma is more useful than before!:steamhappy:
RaythalosM  [author] 13 Jan, 2017 @ 1:15am 
Updated, fixed bug with rain draining sanity on normal mode (I'm a fucking idiot) and bugs regarding Plasma mode bonuses not transferring if you move to caves/restart the game
RaythalosM  [author] 13 Jan, 2017 @ 12:35am 
@某放: on closer inspection, there actually seems to be a bug with that, apologies
will fix immediately
巴布放 12 Jan, 2017 @ 2:47pm 
In fact, when equiping wet clothes or tools, people's sansity will drain. But as long as it's raining, Inazuma will lose her sansity at a walrushat's rate...Additionally, other IJN DDs dont lose sansity as long as it rains...
RaythalosM  [author] 11 Jan, 2017 @ 8:03pm 
@某放: the rain only negates her innate plasma-mode sanity drain
RaythalosM  [author] 11 Jan, 2017 @ 8:01pm 
@某放: everyone loses sanity in the rain by default-
巴布放 11 Jan, 2017 @ 6:42pm 
Inazuma loses her sansity in her normal mode while raining..This might be a bug?
RaythalosM  [author] 11 Jan, 2017 @ 11:38am 
Bug fixed, entering or exiting caves or disconnecting and reconnecting should now no longer transform Inazuma back to normal if she was in Plasma mode before.
RaythalosM  [author] 11 Jan, 2017 @ 10:52am 
@Sparrows: I'll go check that out, thanks for the heads-up!
Sparrows 11 Jan, 2017 @ 9:58am 
just encountered bug - entering caves in plasma-chan mode turns Inazuma back to normal
RaythalosM  [author] 10 Jan, 2017 @ 10:35pm 
@Yax: it actually does work, you just need to be extremely close to Inazuma.
Yax 10 Jan, 2017 @ 12:13pm 
Is it just me or does the sanity to friendlies not work?
Icey 8 Jan, 2017 @ 11:09pm 
That's so good~~~~
RaythalosM  [author] 8 Jan, 2017 @ 12:49pm 
Version 1.2.0 up! I finished the dialogue changes similar to Hibiki's one. No more Inazuma screaming about science!

Also Plasma mode has been buffed significantly now, she has a 20% evasion instead of none. It'll make up for majority of her disadvantages while in that mode.
RaythalosM  [author] 8 Jan, 2017 @ 10:46am 
@Sparrows: I would implement the latter if it wasn't so time consuming to write the regular version of her dialogue (which I'm doing right now)
Sparrows 8 Jan, 2017 @ 10:21am 
How about an idea to make eggplant to switch Inazuma between modes instead of one-way transforming? Also it would be great if Plasma-chan had different dialogue lines (less cute) if possible.
takosamurai 24 Nov, 2016 @ 8:29pm 
なのです!
金桔柠檬 24 Nov, 2016 @ 5:46am 
很棒,小学生真是太好了
RaythalosM  [author] 14 Nov, 2016 @ 11:26pm 
@某放:

I think those items weren't implemented back when Akatsuki was made, that'll also be fixed in a future update.
巴布放 13 Nov, 2016 @ 4:38pm 
By the way, when equipping morning star and magiluminescence, Akatsuki cannot attract mobs. This might be a bug?
RaythalosM  [author] 13 Nov, 2016 @ 6:06am 
@某放: Yeah, that's the reason why I'm gonna buff her in a future update, once I'm less busy with life

Thanks for the heads up!
巴布放 13 Nov, 2016 @ 12:39am 
I think Shiranui with half HP and night armor maybe is stronger than Plasma... Thanks for considering my opinions. :P
RaythalosM  [author] 12 Nov, 2016 @ 1:39pm 
...that might end up being overpowered, but since she'll be in a mode that has a low chance of triggering it should be okay... I hope.
RaythalosM  [author] 12 Nov, 2016 @ 1:39pm 
@某放: I might actually buff her as well since some people noted that she's kind of underpowered. Maybe I'll make the dodge stronger while in Plasma mode to make it more worth it.
巴布放 10 Nov, 2016 @ 11:14pm 
I love your mods very much! But now that Shiranui's HP is higher than before. Do you think Inazuma's battle mode is weaker than Shiranui? Or may you support a more convenient way to make her easier to switch between her 2 modes?:steamhappy: