Stellaris

Stellaris

Star Wars: Tie-Fighters
99 Comments
Saint_Hova 16 Mar, 2020 @ 3:22pm 
can you update?
vamware 20 Jan, 2020 @ 1:07pm 
needs up dating
ArmoredCascade34 11 Jan, 2020 @ 12:03am 
yeah this mod is deff dead and should be taken down
if you guys want Ties and X-Wings wait for the Star Wars Empire Ships to be updated the author os working on it along with the Rebel Ships (X-Wings) the author is aware that his mods are not working woth 2.5 and is working on them
ArmoredCascade34 4 Jan, 2020 @ 4:56pm 
file:///E:/Steam/userdata/78193717/760/remote/281990/screenshots/20200104195400_1.jpg

as you can see it says -30 power and i cant save and i cant open the component boxes
ArmoredCascade34 4 Jan, 2020 @ 3:22pm 
i cant save the ship always say not enough power and i cant open the other two slots on the side
ArmoredCascade34 4 Jan, 2020 @ 6:32am 
well, mod works (updated the file myself from a little workaround) but I'm having a problem i can't save ships says not enough power! and the two other empty slots underneath the drive system to the right i can't click on it for the components
ArmoredCascade34 3 Jan, 2020 @ 10:51pm 
yeah this mod is dead and i think the user left this mod was last seen 2016
ArmoredCascade34 3 Jan, 2020 @ 10:50pm 
highly needs an update for 2.5!
8-BitKlein 28 Oct, 2019 @ 5:24am 
Well this mods dead...
SpayceMan 17 Apr, 2019 @ 7:26am 
is there a rebel vertion of this mod
EivenVonHunter 15 Jan, 2019 @ 2:31pm 
update cuz it dose not work now bro
STING 9 Dec, 2018 @ 5:32am 
update pls
Beaver 20 Jul, 2018 @ 6:17am 
imo torpedo/missile slots for the bomber, not normal weapons
vamware 2 Apr, 2018 @ 3:34pm 
needs updating
ZeroAlpha-2487 28 Mar, 2018 @ 5:24pm 
Do you think you'd be willing to update this for 2.0+? I feel the need to make these proper for fighter groups that can keep the enemy busy and engaged for my larger fleets to arrive
vamware 5 Mar, 2018 @ 7:17pm 
needs to be updated for 2.0
. 3 Jan, 2018 @ 10:28am 
does this still work or nah?
Davor 21 Oct, 2017 @ 5:09pm 
Been sick for the last week Sir Russel Of Crowe. I had to uninstall all my games and just reinstalled Stellaris today. Will try and do what you typed out. Thank you VERY MUCH for all the help you are giving me.
メ♰คķꜱ♰è𝕣ツ 8 Oct, 2017 @ 10:24pm 
2) @Davor Then we have this custom(?) combat computer for components save error. This fixed things for me and got me able to save my xwing squadron. I basically look how another 1.8 ship was implemented and try to carry it over here.

#############
# UTILITIES ROLES #
#############

utility_component_template = {
key = "TIEDESIGN1_COMBAT_COMPUTER_1"
size = small
icon = "GFX_ship_part_computer_default"
icon_frame = 1
power = 0
cost = 0
class_restriction = { shipclass_military }
size_restriction = { tiefighter }
component_set = "combat_computers"
ship_behavior = "aggressive"
upgrades_to = "TIEDESIGN1_COMBAT_COMPUTER_2"

ai_weight = {
weight = 1
}
}

...etc....some language file/custimization too

...
TIEDESIGN1_COMBAT_COMPUTER_1: "Basic Combat Computer"
TIEDESIGN1_COMBAT_COMPUTER_2: "Intermediate Combat Computer"...

Anyone else have any suggestions or can edit the copy I uploaded below further, go for it. Team effort :p
メ♰คķꜱ♰è𝕣ツ 8 Oct, 2017 @ 10:21pm 
1) @Davor the combat computers are there on my save, from this extra files. I'm not 100% sure if it's correct usage of combat computers, I've only been playing this game -30 hours and re-modding it for like 20 minutes :)

But here are files involved I have messed with/require update, others here can correct my mistakes or make adjustments.

We have ship name missing error, so...

ship_design = {
name = "NAME_tiedesign1"
ship_size = tiefighter

section = {
template = "tiesection"
slot = "mid"

component = {
slot = "SMALL_GUN_01"
template = "SMALL_XRAY_LASER"
}
component = {
slot = "SMALL_GUN_02"
template = "SMALL_XRAY_LASER"
}

required_component = "WARP_DRIVE_2"
required_component = "COMBAT_COMPUTER_AGGRESSIVE_BASIC"
required_component = "SHIP_THRUSTER_1"
required_component="SHIP_SENSOR_1"
}

...etc...

I added required_components above I believe only three are showing in original file and in-game you have four spots but one was broken/empty always.
Davor 8 Oct, 2017 @ 6:58am 
@ Sir Russell Of Crowe, I still get the "not save" function. Is it because there is no combat computers to complete the design? I have no mods installed except for this mod and still get the same error.

So I am curious what do I need for the combat computers (only guessing that is the problem) or what I could have done wrong. At least I was able to get the warning before starting the game off :)
メ♰คķꜱ♰è𝕣ツ 8 Oct, 2017 @ 3:32am 
I've updated it for 1.8 so it's working again for saving ships, download here:
https://www.dropbox.com/s/8rx2wqrazfn3e3b/tie_fighter.zip?dl=0

Replace:
...\steamapps\workshop\content\281990\725323581 - tie_fighter.zip


Edit this file and shut the old mod version warning up when you start the game.
C:\Users\YOU\Documents\Paradox Interactive\Stellaris\mod - ugc_725323581.mod

edit to;
...
supported_version="1.8.*"
...

Done.

OP are you going to update your mod or is it abandoned?
kellynorty 6 Oct, 2017 @ 5:51am 
Love it !!!!
HavelRockOGold 14 Sep, 2017 @ 9:09pm 
this would be amazing but right now you cant save your designs with these. please update?
Ohp 13 Sep, 2017 @ 9:48pm 
Update This Great Mod.
Wolffe 2 Sep, 2017 @ 1:50pm 
Please UPDATE FOR 1.6
Emperor Karkles 18 Aug, 2017 @ 6:50am 
1.6 compatible?
Davor 27 Jul, 2017 @ 4:05pm 
How do you create a fighter? Does it have something to do with the empty box that is under the Warp drives?
Frodo (Shep)🎅🦌 ᐰ 19 Jul, 2017 @ 1:48pm 
Please update!
✠Tangle✠ 24 Jun, 2017 @ 11:45am 
update please
ospdwise23 24 May, 2017 @ 11:34pm 
God man, Im geeking for an update....please!! You can create a fighter but it wont let you save it. :steamsad:
Shacks 15 May, 2017 @ 10:09pm 
Any update?
Grunt4life 29 Apr, 2017 @ 1:54pm 
update u turd
Can you pls update the mod, it looks amazing i want to see it!!!
abel1717 22 Mar, 2017 @ 2:49pm 
I love this mod. I just have one problem: I ave the option to build TIE scouts but not the Fighter or Bombers, only the socout shows in the hangar menu.
WarHoundTitan 12 Feb, 2017 @ 8:40am 
Not Compatable with latest Version Please Update!
LemoN 29 Jan, 2017 @ 5:19pm 
UPDATE?
jtexasboyz 2 Jan, 2017 @ 8:59pm 
I say this mod is abandoned.
jvt 31 Dec, 2016 @ 3:25pm 
CaptainX3, i could ask for your version, but i rather ask about what changes are needed to got it working again, if you could give me some informations and/or advises, it will be very appreciated. But even without it, i will look what i can do by myself.
CaptainX3 12 Dec, 2016 @ 12:41am 
I've updated the files for this mod and got it working properly again, if the author would like the files to upload to his mod, let me know.
Kiflin 10 Dec, 2016 @ 10:08pm 
I think this mod is the number 1 update requested of all the Star Wars mods. Please for the love of God, Buddha, and George Lucas update this!!!
STING 9 Dec, 2016 @ 7:01am 
dude update this mod...dont sleep
ithacus 24 Nov, 2016 @ 9:44am 
I get the shipdesigner_savefail messege to unfortunetly
osaxono 8 Nov, 2016 @ 8:43am 
Have the ships in game. But wont let me save stating "shipdesigner_savefail_wrong_required_components" thrusters are missing so the game wont let me create a ship.
Hardware 22 Oct, 2016 @ 10:22pm 
I hope we can get this updated. All the SW mods are down pretty much.
Tavyk 19 Oct, 2016 @ 4:38pm 
Is an update coming???
NeverSleep 16 Oct, 2016 @ 7:02am 
I tried it, it runs on 1.2.5 despite the red error thing.
MrWaggles 16 Oct, 2016 @ 3:05am 
It looks great but can you update it so it can run on 1.2.5
NeverSleep 14 Oct, 2016 @ 6:16am 
I love this mod, the tie fighters are awesome. Is there any chance you could be adding more TIE fighter units? Like the tie avenger, tie phantom, tie defender, etc... That would be awesome.
Littlepixel 16 Sep, 2016 @ 5:28am 
Update please