Portal 2

Portal 2

Clean aperture 3
11 Comments
z34chris 4 Jul, 2016 @ 7:38pm 
a few tweaks: brighten the lights or add more lights, faith plates need adjustment, maybe more decorations, otherwise you have a good map
«- Flippie_X -» 12 Nov, 2012 @ 10:12am 
very nice, but the faith pad could be a bit more calibrated, fell next to it, first time the funnel went off.
Mr Fraggle (UK) 15 Sep, 2012 @ 1:57am 
The jumps were poor and it was again too dark but not bad.
yinnah 9 Aug, 2012 @ 11:08pm 
Didn't need the first faith plate or the orange gel...
Majicman444 30 Jun, 2012 @ 12:50pm 
get stuck or want to watch me fail a bunch here you go
http://www.youtube.com/majicman444
The Skunk Rocker 3 Jun, 2012 @ 4:56pm 
The only problem I see with this map is the final elements seem to be one of those nifty automated things like Valve did a few times in the game, like 'This Is The Part Where'. Only problem is it isn't, and relying on it to be will get you killed, and yet it is hard to steer when you have little control over your direction thanks to an aerial faith plate or an excurrsion funnel suddenly stopping...
Aleks 31 May, 2012 @ 12:24am 
Yeah, you don't really need the orange gel. Not a bad map in the end :D
MadBeatsMike 24 May, 2012 @ 6:10pm 
Good... YOU DON'T NEED TO USE THE ORANGE GEL. lol. just use blue gel on the roof, in front of the turrets, and one top of that white box!
ThatBlueRacc  [author] 22 May, 2012 @ 4:26am 
@-RSK- Roland il rosicone It's pretty much about timing when you jump on the orange gel.
Roland il Rosicone 21 May, 2012 @ 3:30pm 
The jump to the first plate is REALLY frustrating. I always end up behind or IN FRONT of the square, so I end up in front of the turrents or in the deadly seea :S