RimWorld

RimWorld

Fluffy Breakdowns
881 Comments
axi 1 hour ago 
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5grm 20 Jun @ 5:55am 
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:hardhat: here is 1.5 fork:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2584064444
Three 3 Jun @ 11:19am 
:hardhat: here is 1.5 fork:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2584064444

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Glek из Чебоксар 3 Jun @ 9:37am 
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Rhumley 27 May @ 7:23am 
Nice Russia :--)
Deankiller Turnupseed 14 May @ 4:24pm 
@Pravmlormd silence azovite
Pravmlormd 27 Mar @ 4:47am 
Russofascist subhumans on the comment section
rubenwardy 24 Mar @ 4:58pm 
This is not compatible with v1.5 - it causes glitches with the pawns being frozen in place - as they try to start a building maintenance job and fail
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Judgement 7 Jan @ 11:20am 
Ущемление великорусов в чате - отдельный вид удовольствия
[O_0...b 4 Jan @ 12:47am 
Have the same issue as @travelingAllTheTime.
Please add 1.5 support!
Itcor 24 Nov, 2024 @ 1:25pm 
Мод говна
DJSassySam 19 Nov, 2024 @ 5:47am 
Hope you're okay. Thank you for the mod
AYA 22 Oct, 2024 @ 9:22pm 
Please report these abusive remarks and refrain from discussing politics
Kerto 15 Oct, 2024 @ 11:50pm 
как приятно вытирать ноги об тряпку, которая почему-то похожа на превью этого мода :steamthumbsdown:
кста, мод говно
Садист 10-ой роты 28 Sep, 2024 @ 1:06pm 
Это что еще за половая тряпка на превьюшке?

Я бы заменил её базированным триколором окрещенным в православной русской церкви.
lol 27 Aug, 2024 @ 10:10am 
Fluffy Breakdown
The Dude with shogun 27 Apr, 2024 @ 2:23pm 
Fluffy MIA?
travelingAllTheTime 12 Apr, 2024 @ 2:23pm 
On 1.5 one of my pawns just RAPIDLY cycles between "Standing" and "Maintaining Battery".
Have to disable for now.
Blorpmeister 11 Apr, 2024 @ 9:33pm 
RimPy only checks the flag in the mod itself, not for actual errors.
Onikage-056, God of Animatronics 11 Apr, 2024 @ 11:15am 
It's throwing errors in RimPy, so it needs updating.
Kolljak 3 Apr, 2024 @ 12:23pm 
anyone know if this is 1.5 compat? any testing?
ShinUon 30 Mar, 2024 @ 8:39am 
Is there a reason why this mod's multiplier would've stopped working in the past 2-3 months? Maybe from incompatibility with other core mod updates?

I have the component lifetime set to max electronics so never below 99% condition. But I started a new game the other day and after less than 30 in-game days, some of my electronics (like batteries) are already down to 75% condition. For comparison, my game from 2-3 months had batteries at 99% after playing for a long time.
Enlonwhite 3 Dec, 2023 @ 11:46pm 
@roko711 A trick with Construction priority, Use mods like "Better Pawn Control," or ones that can forbid a Pawn from doing Artisian work (aka Quality work).

A pawn not allowed to do Quality checking work that is set to Prioritizing Construction will build simple things, and MAINTAIN first. When you have enough of these guys, your other builders will have less work to do in Maintaining.
--note, if you still having trouble building because they are all maintaining, then you likely dont have enough Construction Pawns to maintain your colony. (too much work not enough labor)
Three 3 Nov, 2023 @ 3:32am 
@snipebotz You can safely add it to your colony, no need to start new one.
snipebotz 8 Oct, 2023 @ 12:43pm 
save game compatible?
The Blind One 15 Aug, 2023 @ 1:46am 
@JTG42

There is a 1.3 compatible version on the workshop.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2584064444
The Blind One 15 Aug, 2023 @ 1:30am 
@BTAxis

None of the biotech stuff requires maintenance by vanilla rules because Tynan didn't give them the tag to require maintenance to begin with. As long as an item has the breakdownable tag, modded or vanilla, this mod will make it use its repair feature instead.
Evono 8 Aug, 2023 @ 8:13am 
any update for Biotech stuff? and dont get down by the angry people here.
JTG42 8 Aug, 2023 @ 7:32am 
what is the possibility of a 1.3 compatible version? I play 1.3 game. Love for Ukraine
Piwykk 15 Jul, 2023 @ 11:13am 
thanks for your support of Ukraine!
BTAxis 1 Jul, 2023 @ 3:19am 
I notice none of the Biotech buildings require maintenance. Is that expected or is there something wrong in my game?
Three 24 Jun, 2023 @ 10:50am 
@Tyfo maybe you added mod that adds "Repair" job?
Tyfo 24 Jun, 2023 @ 2:53am 
I feel it used to be prioritized to Maintain over building, but my colonists do not seem to want to maintain at all unless I force them or there's nothing to build. Did something change?
Tom Trustworthy 22 Jun, 2023 @ 6:20am 
Thank you for the answer!
Fluffy  [author] 21 Jun, 2023 @ 7:56am 
@Tom Trustworthy: you don't, it's an automatic upgrade that makes all components last longer, both new and existing. Not super realistic, but much simpler to implement, and less micro for the player.
Tom Trustworthy 20 Jun, 2023 @ 6:16am 
Just unlocked Hardened Components, but what workbench do I craft them at?
Kuji Nekomata 16 Jun, 2023 @ 7:42pm 
A production building with SAL assemblers from Rimfactory placed at will prevent the production building from being *automatically* maintained.
nomad 11 Jun, 2023 @ 6:59am 
@LethalOwl keep crying
Pedda 2 Apr, 2023 @ 3:03am 
What does the threshold option means?
And what does the degradation factor mean (which site does what)?
Three 1 Apr, 2023 @ 10:48am 
@roko711 you should use Work Tab, mod. :hardhat:
roko711 29 Mar, 2023 @ 10:10am 
I wish you could prioritize maintaining. I want my pawns to build and they'd rather maintain
explodoboy 7 Mar, 2023 @ 6:19pm 
okay these political comments are making me laugh, especially the one below me by ПОН. keep going, guys! your silly comments make people who've had rough days like myself just that amount better.
AlphaAmpersandOmega 24 Feb, 2023 @ 11:40am 
I'm not sure if its an issue with breakdowns, but all of my doors say they're forced and need to be repaired so they can be held open, unfortunately there's no actual way to repair them, so they're perma stuck that way :(
festivneer 5 Feb, 2023 @ 3:48am 
ah yes, politics in the comments of a mod page.
well done guys, 10/10. totally what everyone wants to see.
ClockworkNorse 28 Jan, 2023 @ 3:49am 
For the rest of the world it is not important that Ukraine wins, but it IS important that Russia loses this war. If you actually hate corrupt dictatorships then you should understand why it's not okay to let empires invade their neighbors for "fun and profit". Unilateral seizure of sovereign territory is unacceptable and Russia needs to be taught this the hard way.
LethalOwl 23 Jan, 2023 @ 12:57am 
Yes, because harming most of the world by blocking trade with Russia is such a great idea. World-wide famine in the poorest countries that need Russian fertilizer is totally worth it because of equally corrupt Ukraine, am I right? Let's be honest here, none of you give a damn about Ukraine and barely a percentage of you even knew the country's location on a map before this war started. GTFO. Cheering on one corrupt oligarchy over another, as if they're not both terrible countries with terrible leaders.
Bear 22 Jan, 2023 @ 10:39am 
I've had both Russian and Ukrainian friends, in the end we're all the same. However, I fully support your plight against the dictatorship, we're with you 100% and helping in every way we can. Failure is not an option lest we become the one they come for next. Russia's dictator just shot himself in the foot here, sadly Russia will flounder globally for generations to come as a result

Great mods come from great people, be they from any nationality, thank you and good luck!