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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/2885885154
Feel free to bring me any suggestions that you may like.
And a quick thanks to @hwfanatic for starting this mod! It's a must in my game as I'm sure it has been for many others.
Our lord and savior, thank you for the gifts, that of which we humbly accept
I added support for a couple other buildings, most notably autodoors and solar panels.
Sadly this alternative is a way too op. It makes it possible to minify even mech stuff that isn't supposed to.
This mod was perfectly logical ):
If I knew how to mod I would. Sadly i have no idea how to even access the source code, let alone make modifications.
Copy the item were you want and destroy the old object and its components.
MoisturePump
CommsConsole
BiofuelRefinery
FabricationBench
HiTechResearchBench
HydroponicsBasin
DeepDrill
PassiveCooler
Cooler
these items still need this mod to be moved, could we shrink the mod just to affect these ones? i hate not being able to move my coolers, pumps and comms consoles :(
XML error: Duplicate XML node name Mass in this XML block: <statBases><MaxHitPoints>300</MaxHitPoints><WorkToBuild>2500</WorkToBuild><Flammability>1.0</Flammability><Mass>20</Mass><Mass>20</Mass></statBases>
火炬灯
轨道贸易信标*
滋润
逗号控制台
雕刻桌面*
制表商*
扶手椅*
电动工作台*
熔炉*
电工*
桌式*
电炉*
火炉*
石匠*
啤酒厂*
毒品实验室*
冶炼厂*
生物燃料精炼厂
(单位:千美元)
简单的研究*
研究
水培盆地
深钻
被动式生态系统
冷却器
at DubsBadHygiene.Building_Valve.get_Graphic () <0x0001a>
at RimWorld.MinifiedThing.get_Graphic () <0x0004d>
at (wrapper dynamic-method) RimWorld.MinifiedThing.DrawAt_Patch1 (object,UnityEngine.Vector3,bool) <0x0028a>
at Verse.Thing.Draw () <0x00052>
Just searching reasons, i'm personnaly like One-Eye : Everything that is not screwed to the ground should come with me, and everything that is unscrewable falls in the first category. (That's the very reason why i love so much that mod)
How would it break immersion? I could argue a machining table, fabrication bench or smelter shouldn't be movable as a casket will be as "difficult" to move in comparison xD
I suppose this is due to the Mountain Miner being a fork of the DeepDrill which is movable.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1402978842
if not, is there a way i can do it. Thanks!
<thingCategories Inherit="false" />
And then I kind of got into other things and never figured it out.
Thanks!
See by yourself: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1546871323
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1546871171
I would be happy if this mod continues to live.