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https://survivetheark.com/index.php?/modding/voting/
i did not try. but if the default turret does, mine should too, actually ;-)
@Kriegsbestie
i absolutely like that idea! let me see if i can do that.
@shadowreaper5
i actually copied that from the default turret. maybe i can fix that.
i've had no luck making it stop shooting... never did such a gun, but know it from S+. i'll see what i can do.
The rotary wheel for Bullets + High damage + High fire + all targets + high range is a touch tedious. I mean, I can do it, but a copy paste would be wonderful
Did you have any luck getting the tranq's to stop shooting once the dino goes down? I'm guessing that would be a bit of a fuck around as well?
i heard this could lead to severe targeting issues, so unfortunately not, sorry
Any chance of making it able to snap upside down?
he is, but unfortunately has no time for that.
Ooh, If you could make it ignore passed out creatures, that would make it awesome. Imagine swooping in on a quetz loaded with these, and taming evrery thing in the area...
But yeah, being able to set the defalts in the GameUserSettings.ini file, would make these much easier to use. That way you can set up your favorite settings, and just craft, place, activate. Maybe even have more controll over specific components like how much damage/ torpor, the rate of fire, and the range of all the various settings. And even the crafting components, so you have precise controll over how op it is on your server. If you want it for admin only areas, you could make the price so astronomically high that you can't get enough of the materials to do any thing, or you could make it cost one of everything so relatively new characters can get some good base defense up...
you may need to switch to "use bullets"
or
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Turret_X_C",EngramHidden=false)
should be one of the two