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No idea, if that was your idea, but it worked after a few attempts.
Well, just like G915 and happy for you, it's again the intended solution! Nice work!
Happy studying! See you someday in my maps #F4F
(I think, meanwhile you can add all of my maps now *grins*)
@8MMW : Added your map to the list, but I'm not really playing for the moment, too much university stuff to do first ;)
If you have some time you can play Funnel Joystick + , it's not hard, but I hope the idea is interesting.
I republished my franken map and made sure that the light bridge do not stop in air now =)
If you have time please feel free to test the final room again or another map of mine. :]
@all : Just tell me if you used any other method than the one described by G915 ;)
don't know why, but when I hit quickload,
portal (not steam) quit ?
not even on task bar.
re-started & played.
but also stuck in lift, black screen, with ocasional flashes of light.
I found it hard, but the lack of possibilities, was very helpfull.
Thumbs up!
I updated the map to make it fall in a visible place ;)
My first idea was to place the bridge in the pit and to make the player put red and blue gel on to go out the pit... But after a long reflexion, the player could always put blue gel on all the bridge and multi-jump to the exit X)
The exact idea is to activate the bridge and close the out door, then put red gel on the bridge, place a portal on the angled pannel and the other on the top of the bridge generator, then run in it! And once you are on the other side, use the funnel to put out the cube and open the exit door ;)
To be precise the first part is ok, blue gel on the floor. But then you are supposed to use red gel... If you want you can try to find the other solution ^^
blue gel on the floor and on the angled panel closest to the wall, then jump on the panel