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Please rate my PortCalc . I promise, you'll have fun by solving! ^-^
It's 2 times larger than the timer itself...and it would lag like hell.
Thumb up anyway, even the "memory" got lost!
Wheatley needs some help in " PortCalc ". Would you please come, correct and comment? You look very skillful for that. Thanks!
(It's a having to be repaired two-bit antibinary-2-dezimal-2-7segment flipflop counter)
tried 3 times, it worked perfectly once.
unfortunatly, their is a random glitch.
even so, an exelent job.
I used noclip & have not seen this method before.
well done.
I just published a map with automation & puzzle's in it.
please try it, rate & comment:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=91525552
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=86332690
Two digit displays seem to be the next big challenge
turns off the timer and ehamcapates all cubes while new cubes come in whith another tractorbeam at each number stage it allso turns off the origanal tractor beams within the time frame
it makes the timer resettable