Space Engineers

Space Engineers

Hacking Computer v3 (Obsolete)
855 Comments
nukeguard  [author] 31 Jan @ 3:01pm 
This is the non maintained one, use the one that is maintained. The link is the first line in the description.
Lord Kowalsky 31 Jan @ 6:41am 
Why this add'on is obsolete ? he look's cool !
nukeguard  [author] 17 Jun, 2023 @ 6:24pm 
that should have been fixed in last update to mod, you'll need to sub to the one on my workshop, that gets updates.
rotcking27 8 Jun, 2023 @ 9:36pm 
is there a way to get a version of this that doesnt work in safe zones love the concept but risking trade stations and admin structure to players kinda ruins it
Damonicus1986 2 Jun, 2023 @ 12:06pm 
doesnt seem to do anything
Black Jesus 6 May, 2023 @ 8:49am 
if you can build in a safe zone, as in one that is properly setup, this shouldnt be possible. unless its something on the lines of you put one on your own ship, dock, then the hack takes place because your grid is connected to the trade station
Grand Inquisitor 30 Apr, 2023 @ 2:03am 
Can you make a admin block for the mod where we can put them down on our trade stations so players can not hack them? We have our own trade stations and economy at Star Wars Rebirth and players are hacking the trade stations even when there are safe zones.
MistakingManx 20 Apr, 2023 @ 8:44am 
It works almost flawlessly, but the flashing lights don't show and the block doesn't tell you what block it's targeting, but other than that it *does* work, it does its job.
MistakingManx 20 Apr, 2023 @ 8:26am 
It works on Dedicated Servers, which are required for cross-play anyway.
I know this, because I'm actively using it right now on my Xbox.
Palpatine 19 Apr, 2023 @ 5:54pm 
Did you know this grinds admin protected grids? We have had to put up no grind safezones to stop players from hacking things we're trying to protect.
nukeguard  [author] 18 Apr, 2023 @ 12:54pm 
will not work on xbox or PS due to the fact it uses scripts, so will not put on mod.io
MistakingManx 17 Apr, 2023 @ 7:05pm 
Could you port this to mod.io so we can use it on Xbox, please?
TheMysticWolf10 13 Apr, 2023 @ 2:10pm 
spikey they need to be placed on the grid
Spikey 22 Mar, 2023 @ 9:15pm 
Tried this not sure if I'm doing something wrong but can't get this thing to work, did what was explained attached it to the grid I want to hack and nothing happens. Oh well
nukeguard  [author] 21 Feb, 2023 @ 4:36pm 
not an error, it's a warning, it doesn't matter, the old way of mount points still works
SunGod 18 Feb, 2023 @ 9:08am 
Getting a mod error on world load.

mod_warning: Hacking Computer v3, in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728555954\Data\CubeBlocks_Hacking.sbc
Obsolete default definition of mount points in MyObjectBuilder_UpgradeModule/SmallHackingBlock
KillerJam25 9 Jan, 2023 @ 12:25am 
Very nice mod that I wish that I heard about earlier in my gameplays
nukeguard  [author] 24 Dec, 2022 @ 7:45am 
line 119 in HackingBlock.cs, you'll have to adjust the integer values in that line
Lithium_Eclipse 23 Dec, 2022 @ 4:03pm 
Where do I find the code that allows me to increase the "attempts per second" for the hacking block?
QuietAtom21 11 Dec, 2022 @ 12:37am 
uncertain as to what this means but the game was throwing this error at me "mod_warning: Hacking Computer v3, in file: D:\Game Libraries\Steam Library\steamapps\workshop\content\244850\728555954\Data\CubeBlocks_Hacking.sbc
Obsolete default definition of mount points in MyObjectBuilder_UpgradeModule/SmallHackingBlock" hope it helps somehow
Fallenq 12 Nov, 2022 @ 3:54am 
hey is there an option for npc to hack your grid and firewall defend it?
海夕里 1 Nov, 2022 @ 7:21am 
Can the next update increase power consumption
Nia 5 Oct, 2022 @ 9:01pm 
can the firewall block hacking from the hacker drone from the PvE Corruption mod?
MistakingManx 19 Sep, 2022 @ 11:43am 
This one seems to work properly, so I'll use this one instead of the one it says to use in the description.
Nixeen 20 Jun, 2022 @ 3:20pm 
Should I still be using the other version of the mod? It looks like this one was updated more recently.
Palpatine 30 May, 2022 @ 2:17pm 
Is there any way to get this to not hack stations that have had the !protect command ran on them?
I have had players hacking computers eat my trade stations.
nukeguard  [author] 12 May, 2022 @ 4:39pm 
erm, I don't know, nor could I answer that, I'm not a scripter, someone that understands C# is gonna have to answer that question
BigCountryCornbread 10 May, 2022 @ 4:30am 
Does this use client side scripts?
GoldnHobo 20 Apr, 2022 @ 6:38am 
Is there anyway I could make it so when hacking A.I. blocks it lowers your rep with them?
geniusthemaster 18 Apr, 2022 @ 1:32am 
+1 hack initiated while docking

also voice sound effects from the hacking game on ps1
Scritchy Scratchy 6 Apr, 2022 @ 7:48pm 
Yes!!! Hacking through sub grids please.
Commander_Jack 18 Mar, 2022 @ 7:49am 
I concur with CaptainShack - being able to hack through sub grids would be wonderful!
CaptainShack 16 Mar, 2022 @ 11:11am 
Would love to have the ability to hack sub grids. Means we can make hacking drones or use the tether mod to wire an enemy grid to our salvage vehicles and start the process of hacking it.
Could this be done?
Alexander 4 Mar, 2022 @ 2:43pm 
Will a hacking block hack grids connected via either connectors, merge blocks and, or landing gear... hacking drones would be cool
nukeguard  [author] 25 Feb, 2022 @ 3:46pm 
industrial version on my workshop has the corrected build blueprint, this one does not, other than that they are the same
Lt. Ruben 24 Feb, 2022 @ 2:51pm 
hey, does this version count as updated or is the stuff regarding "use industrial version" still the way to go?
nukeguard  [author] 24 Feb, 2022 @ 2:09pm 
ah yes, I don't think Kage updated the sbc stuff, but only the scripts
starfish prime 21 Feb, 2022 @ 5:40pm 
The solution was to use the industrial update version
starfish prime 21 Feb, 2022 @ 3:33pm 
Looks like it's not applying the hacking chip. The computer says it's there, but it's still in my inventory. The computer itself shows 1 steel plate missing, but it's still red and not doing anything. I tried deleting the mod from the server and changing the load order.
starfish prime 21 Feb, 2022 @ 3:22pm 
Having an issue on a dedicated server. When I place the computer, it always seems to be missing 1 plate. The computer stays red and doesn't hack or defend anything. Is this mod supported for the Warfare 2 update?
VS-lockon 13 Feb, 2022 @ 5:48pm 
it use to but not any more Crimson Talon and nukeguard
nukeguard  [author] 13 Feb, 2022 @ 4:54pm 
I don't think so, they are two different mods
Crimson Talon 13 Feb, 2022 @ 8:17am 
does the firewall computer defend against Lucas' hacking drone
C_D_R 12 Feb, 2022 @ 7:13pm 
hack-chip are enable to craft it on advanced assembler
Wise Rabbit 8 Feb, 2022 @ 5:46pm 
No matter which version i use (V3 or the Heavy Industry version) I can get the hacking computer block in my build menu, but I can't see any machine that produces the chip. How do you get the chip??
M.A.G.Gen. 6 Feb, 2022 @ 4:52am 
Thanks for this mod!
Arc 5 Feb, 2022 @ 12:01am 
I've temporarily fixed this by subbing to the 1.99 industrial fix version, as it was stated below they are the same version now.
Arc 4 Feb, 2022 @ 11:50pm 
I've done that now and the chip is still not available to craft. The chip is in the game and can be spawned in, but cannot be crafted.
nukeguard  [author] 4 Feb, 2022 @ 12:30pm 
you should delete the mod and redownload, the updated one should download for you
Arc 4 Feb, 2022 @ 8:26am 
How do I make the hacking chip required to build the computer? I assume it's supposed to be in the assembler but it isn't present.