Portal 2

Portal 2

High Volume Testing Initiative - Test A Day - Day 3 - Chamber 3
2 Comments
TechDragon  [author] 6 Jun, 2012 @ 3:06am 
Glad you liked it. Sometimes the lighting can be tricky to strike a balance "dark" can add atmosphere or make it more difficult but at the same time... too dark and you reduce people to guessing and most will give up.
Ninjababe 5 Jun, 2012 @ 12:58pm 
The part with the funnels was pretty dark. It took me banging against the side walls to figure out it was a glass corridor. And, since it was dark, I couldn't see the portability of the corridor. It almost caused me to give up, thinking I'd never be fast enough for what was needed... Nice map!