The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

The Beasts of Skyrim: Boss Encounters V3.3
287 Comments
dawid.rut.2001 16 Jun, 2018 @ 9:06am 
where is the spriggan
pigwing 20 Feb, 2018 @ 5:26pm 
@ Doubleblade in the courtyard outside, in a round structure, put on the wooden mask
Doubleblade 20 Feb, 2018 @ 1:19pm 
were is this so called room in laybarinthian i never could find it and whent thru laberinthian twice
AzureSky 20 Jan, 2018 @ 5:50pm 
mfw I start a new character and forget to disable the mod before lvl 30 and just get obliterated by a buffed daedra
pigwing 8 Dec, 2017 @ 9:29am 
This is a great mod, It's enjoyable to be challenged, and this one does that.
Thank You.
Would it be possible to label the keys with the creature's type? Like "Key-Mud Crab", "Key-Dragon Priest", "Key-Giant", etc? I've like 10 Keys, and don't know which Bosses remain. Thanks again for an outstanding mod.
TCake  [author] 13 Sep, 2017 @ 9:59am 
I took down the SE version because I had wanted to completely redo the mod for that version, and I'd forgotten to update this page.

So technically, you can't find it anywhere, but it is really simple to port the file over to SSE from Standard Edition, it's just a drag and drop from one game's files to another.
Mad_Shatter 13 Sep, 2017 @ 9:45am 
The description says it was ported over to Skyrim SE. Where can I find it?
The Roaring Knight 15 Aug, 2017 @ 8:16pm 
when you say "for high level players", what do you mean? I'm level 207 because of how much time i have invested, and i dont want to fight some monsters that are easier than a common troll for me.
OnlyThePie 10 Aug, 2017 @ 2:45pm 
Really good, except the Spriggan is borderline gamebreaking. it isn't really "South of the Atronarch stone" but "on the road northwest of springwater tarn" I spent 20 minutes looking for it.
dinonicky 27 Jul, 2017 @ 6:18am 
is the lambrinth in non dlc or not and where is it?
Koch 10 Jun, 2017 @ 5:24pm 
This mode gave me a heart attack
Bakkula 14 May, 2017 @ 9:38pm 
While exploring I ran into the Spriggan and the Hagraven, however they were far from the "arenas" when I encountered them. The Spriggan was behind a fallen tree and the Hagraven was fighting a large group of bandits. Now I've got two keys and no clue where to find the chests, if they have any.
El Quiltro Aleman 13 May, 2017 @ 2:14pm 
one question when i finish the batlle with straxidea he gave me a key but where is the chest? .-.
TCake  [author] 10 Mar, 2017 @ 9:09am 
If you want to do the mod again, just reinstall it, that should work
LambdaHero 10 Mar, 2017 @ 7:23am 
GREAT MOD !! I really enjoyed it !
However I would like to know if there is a possibility to fight the bosses again. If I unsubscribe and resubscribe does that mean that I can slay the bosses again ? Are you planning to add more boss fight or maybe do another mod like this ?
Sinarius 3 Mar, 2017 @ 3:04pm 
i would like to say... you have very nice mods, keep it up!!
rvankuren 6 Feb, 2017 @ 7:33pm 
I am having a lot of trouble finding the first boss, would love some assistance. I have been searching for over 45 mins, and have searched online to no sucess. Thanks!
Cai V3.6 6 Feb, 2017 @ 8:51am 
Kill the Dragon Priest first, get the staff of lightning storm, dual wield with either healing or Incinerate and you will kill it easily.
Keystoned 4 Feb, 2017 @ 12:41pm 
The "Forest Dweller" appears to be super OP. His health recovery is higher than the maximum damage output you can do to him.
Sir Saxel 12 Jan, 2017 @ 8:22pm 
Mod exelente, me encanto.
Ahmadji 10 Jan, 2017 @ 9:10am 
general daugr in legendary ...........
KoriksFlameKell 31 Dec, 2016 @ 6:34pm 
I mean it is possible that they never thought of that, or it was intended that he died in a battle against a very powerful foe/got very ill and died, then his armor was sealed for said reasons, same with his mask.
TCake  [author] 31 Dec, 2016 @ 5:32pm 
Good spot. I personally hadn't played that mod at the time of making this mod, but I wrote the lore in the book as a way of giving a very general explanation for the separation pf priest and mask, and what better way than exile? Haha, but hey, the better two modders different lore fits the better
KoriksFlameKell 31 Dec, 2016 @ 5:24pm 
V Except that Konahrik was never mentioned to be exiled in Konahrik's Accountraments.
KoriksFlameKell 31 Dec, 2016 @ 5:23pm 
So, Konahrik was exiled, right? If it did work, the book sorta ties in with Konahrik's Accountraments. They took his mask and armor. Armor was locked in a tomb because it wasn't very powerful. Mask was sealed in Bromjunaar and the only way to open it was to get all the Dragon Priest Masks and place them in the respective slots. That was harded and it was like that due to the power of the mask.
Cai V3.6 22 Dec, 2016 @ 11:12am 
LizziAS, I found that killing the dragon priest boss to get the staff of lightning storm and then dual-weilding that with a powerful healing spell and the slow time shout worked very well.
wnaiq 21 Dec, 2016 @ 11:34am 
Look, i'm level 84 with max destruction and the forest dweller barely is scracthed by the firestorm spell. no weapon i throw at him does anything. I have 8 followers plus a summoned dremora churl, auriel's bow, dwarven crossbows maxed out on smithing and even the mighty sunder up against him and he takes almos no damage and recovers full health before i can cast firestorm the next time. I'm playing on SSE. what's to be done? I've found the huge spider and the huge spriggan... and while they were hard to kill, they at least took damage that i dished out. This guy takes none....
Uncommon Elixir 13 Dec, 2016 @ 8:09pm 
To be honest. I have almost competed the questline, and I've found it to be one of the more engaging questlines that I've played off of the Steam workshop. Your work was neither unbalanced nor too clunky. I've played other mods that have contained numerous typos, game-breaking glitches, awkward placement, and over/underwhelming weapons. Perhaps the ending was a bit lacking? Don't know yet. But hey, what I have played was more than I could've expected for a first, open-quest, markerless mod. The directions were concise, the exploring was very fun, and the rewards were both well-designed and appropriate for the situation. Really, my only complaint was the mudcrab. It parks itself right outside the player home in the swamp... which was a nasty surprise when I made a slight detour to drop off some equipment and trophies... Other than that, it has been a lot of fun, and I look forward to anything you have time for in the future.
TCake  [author] 12 Dec, 2016 @ 8:17am 
Thanks for the feedback!

Admittedly, this was my first mod that I thought was worth publishing, so some issues like that are inevitable. My initial thought behind the final boss fight was rather different from the current one, but unfortunately I wasn't capable of producing the fight I had wanted, hence the disappointing ending. I understand that it was underwhelming, but at this point I don't want to change the too much, if it can be avoided, as I have much larger projects to focus on.

Also the book system was added as a way to force the player to not blindly follow a quest marker. But as you said, it can be tedious to follow at times.

And the chests were originally used as bosses would occasionally disappear upon death, making their loot impossible to get. This was resolved to an extent when I added the keys to each boss, but the chests were already there and I didn't want to cause potential issues for some players.
Cyber 12 Dec, 2016 @ 4:55am 
Pros:
-Each individual boss provided their own unique functionailty and combat style (to an extent).
-Rewards you appropriately with uniquely enchanted gear and ect.
-Bosses are actually challenging!
-Encourages you to seek an adventure.

Cons:
-No quest log/tracking making it a tedious task to always flip through the book.
-If a boss had loot within a chest via area, it wasn't always as clear to see thus missing out on loot if not persistent.
-The end boss wasn't as uniquely designed as said others (considering his position among the dragon cult).
-Ending was also a bit of a lack luster in terms of loot.
TCake  [author] 11 Dec, 2016 @ 2:08pm 
No problem! Enjoy the mod :)
swordofzephyr 11 Dec, 2016 @ 12:58pm 
Thank god i found it.it was in my chest the whole time.I guess the low price and the mundane look of it threw me off because it's quite regular compared to some of the modded books i have.
Anyway thank you for your help. :)
swordofzephyr 11 Dec, 2016 @ 12:39pm 
thank you so much for replying so quickly :3
TCake  [author] 11 Dec, 2016 @ 12:37pm 
The title is The Exile of Konahrik, as for a command, I'll check when I need go in game
swordofzephyr 11 Dec, 2016 @ 12:14pm 
Hi i found the book,had it for a while in my inventory.Now i lost it.I'm pretty sure it disappeared in an update or something because i never let go of it.Can you please tell us the command to spawn it or at least remind me what it's called and how it looks like,although unlikely perhaps i have it and i'm simply glancing pass it every time.
Eaumayr 29 Nov, 2016 @ 12:18pm 
This mod is absoluteley awesome! If you`re on a high level,and nothing provides a challenge anymore,this will make your game a lot more interesting again:steamhappy:
FrenchStewart 19 Nov, 2016 @ 5:56pm 
im not exactly sure where the spriggan is but I know it is on a road if that helps at all Consent Forms
Pepper 19 Nov, 2016 @ 2:54pm 
where is the spriggan? i cant find it anwhere south of the atronach stone
TCake  [author] 10 Nov, 2016 @ 4:48am 
Thanks alot! I'll see if I can get that issue fixed when I get back to the mod before I port it over to SE. I'm working on something currently now though, so keep an eye out for that ;)
Spider-Toast! 10 Nov, 2016 @ 2:11am 
Just beat the final boss. Great mod. It my first even mod that i have actually played in skyrim despite having over 400 hrs in the game. I will look forward to more content like this from you in the future.
Spider-Toast! 10 Nov, 2016 @ 1:31am 
So, i decided to give it another go, but if there was even the slightest of chances i could beat his regen fast enough to kill, i wouldnt have asked you the uestion. So what i did instead was just kill him using console commands and i found a pair of gauntlets on his corpse called Gauntlet of Ninninkrein, which game him 50% faster regen. So i think that might have been the problem.
TCake  [author] 10 Nov, 2016 @ 1:05am 
It might just be something yo do with Trolls in the game, I think they regen quite fast, and since he's over level 200, that may be insanely fast. But, I managed to kill him, and so have other players, so just keep going!
Spider-Toast! 10 Nov, 2016 @ 1:00am 
Hey, is The Forest Dweller meant to regen like crazy? He is my last and final boss. None of the bosses have had a spot of regen but this guy is healing all damage done to him almost instantly, making it impossible for me to kill him. I am playing on adept difficulty.
AllTheOthersVA 9 Nov, 2016 @ 4:26pm 
@Steivie Bob Billy gates Jobs, yes, otherwise I wouldn't have had the book -_-
TCake  [author] 8 Nov, 2016 @ 12:01pm 
Hmm, not sure then. Sorry I can't help
Yung Stroker Tha Bodysnatcher 8 Nov, 2016 @ 12:00pm 
Had Dev Aveza and aesthetic mods, only ones that could have affected Solitude. Even with them disabled it crashed unfortunately
TCake  [author] 8 Nov, 2016 @ 4:53am 
Not too sure on that one, never caused me any issues. Do you have any other mods that affect the Solitude area? Maybe that's causing it? I'm really not too sure, but thanks for the positive feedback nonetheless!
Yung Stroker Tha Bodysnatcher 8 Nov, 2016 @ 3:52am 
Unsure as to why, but fiddling with it it seems the dremora boss was causing me to CTD once he began rendering. Other than that, absolutely amazing mod.
TCake  [author] 3 Nov, 2016 @ 10:49am 
Are you definitely in the right area? As in did you put the wooden mask on and teleport?
simoon_2203 3 Nov, 2016 @ 6:19am 
the book won't show up, what od i do?