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This won't work with other mods that change food (and likely Frackin Universe), so double-check that you don't have any of those installed.
There's also a somewhat rare bug (that also exists in vanilla) where sometimes you can eat food and nothing happens.
Several issues from vanilla carry over to this mod:
- Eating food sometimes gives no effects
- Eating food sometimes doesn't actually consume food, but gives effects
- Eating food sometimes doesn't actually consume food, AND doesn't give effects
That said, this mod is definitely on my list of mods to fix, but life is pretty messy right now.
Just an inquiry, can you still die from hunger? Whether I consider this mod depends on the answer.
Anyone know where I can find a mod that inreases the max hunger ammount?
Or lowers the ammount some food recovers? (I think PART of this mod does that, but I only want that part... MAYBE the slower hunger drain too.)
I mean, none of the base drinks should give double digits in 'hunger' anyway, maybe the higher tiers can but not as much as they do at the moment!
(I'm looking at you Ultimate juice! Nobody cares you fill 100 hunger they only care for those 3 minute buffs!)
More then making the hunger longer I just want to be able to feed my character more and have some meaningful time with buffs without waiting 3+ minutes just to pop them again.
This mod looks like it might be a bit of fun, I'm just a bit concerned of what it might impose.
Maybe break it up so people can pick what they want?
Life has taken most of my focus, but yeah. It's a bit wonky at the moment, but I'll fix it eventually.
It's old and hasn't been updated for ages. I haven't really supported this version for a while. There's an internal version I've been testing, but am not satisfied with yet. All I can recommend is going without until I update, sorry.
It is kind of a "wait until you starve, then stuff a bunch of steak in your face", which is what I'm trying to avoid with this. The gradual decline and regeneration makes it more of a "Watch and be careful" than a "last-second munch fest".
It's still gotta be worked on, though, and there's some bugs I gotta iron out, but it's a start.
Oh, good! Still gonna overhaul it at some point. It's on my ever-growing list of things to do. :C
Probably not. Or at least if it is, I'm impressed. I haven't touched this for so long. It needs a rework, but I've got so much on the list already.
>Asking because it seems like my friend on a floran, rarely gets hungry, and meanwhile my Viera is hungry every 5-10 minutes (Granted, viera are supposed to get hungry faster, with frackin races, but every 10 or so minutes instead of 60? thats rough.) Im not sure if its that this isn't affecting the race or if FR is overwriting it.
I don't patch any individual races, but the main player.config. As well as every food item.
Frackin' Races may be overwriting one or more of these, as well as your species' hunger will be based off vanilla, not this mod. (As far as I know.)
Asking because it seems like my friend on a floran, rarely gets hungry, and meanwhile my Viera is hungry every 5-10 minutes (Granted, viera are supposed to get hungry faster, with frackin races, but every 10 or so minutes instead of 60? thats rough.) Im not sure if its that this isn't affecting the race or if FR is overwriting it.
Oh, hunger is on a timer-type thing. You won't see an immediate change when stuff happens, and I'm not sure if I've left food at half its value.
I'll have to come back to this mod sometime soon and see if I can change some stuff around. Because if it's applying effects, it's applying the hunger. As hunger is an effect in this one.
If you're not a fan of that, try the alternate version. :D
Again, this mostly seems to happen in multiplayer, but it happens pretty consistently. I didn't play enough solo to have a good sense of whether or not it was also an issue there.
I've encountered this issue in normal Starbound as well. Some foods, though (juices and the like) give buffs but don't fill your hunger.
I've got to update this thing anyway, but I wanted to note that those things aren't necessarily an issue with the mod.
Anyway, after some deliberation we have decided to stop using the mod even though we quite like the features. If the problem persists after uninstalling the mod, I'll check back and mention that. There's always a chance it's a bug with the game itself, or something.
Anyway, great idea, just not working for us. =(
Should be fixed now. Read the FAQ and use the discussion section if you find anything else, yeah? It'll help me a lot. :D
>>The hunger meter also does not deplete while sleeping in a bed that provides the Resting buff.
>I noticed it while I went afk in a bed and decided to look it up. It was a standard wooden bed. It didn't work in a tent however.
Ah, well, I'll have to do some fiddling around with it then. I haven't checked the scripts in a while, so I should do that.
I like a slower hunger drain rather than a full stop, though. The full stop is helpful for vanilla, since vanilla hunger drains so quickly. But this mod slows the 100% to 0% down to over an hour in realtime.
>The hunger meter also does not deplete while sleeping in a bed that provides the Resting buff.
I noticed it while I went afk in a bed and decided to look it up. It was a standard wooden bed. It didn't work in a tent however.
I've not experienced that at all. Are you sure it's a thing?
>Nevermind that! the thing I'm talking about: a Maximum HP buff you gain from consuming twice, it prevents you from further gaining hunger satisfaction... is that the same as the "vanilla"...? xD
>The vanilla bug, no pun intended.
Oh, "Sheperd's Pie". I've never seen it spelled like that.
Anyway, the bug where you can consume the food item twice, is vanilla. The negative effects caused by this (Example: Not getting any food out of it.) is unrelated to the mod.
Nevermind that! the thing I'm talking about: a Maximum HP buff you gain from consuming twice, it prevents you from further gaining hunger satisfaction... is that the same as the "vanilla"...? xD
The vanilla bug, no pun intended.
I'm not sure what you mean.
Starbound has a bug where you can consume the same thing twice, and that has nothing to do with my mod.
Also, Starbound doesn't have a "Shepard's Pie". Not in vanilla, as far as I can tell.
The only ones that don't have hunger regen, are the ones that don't in vanilla.
I've nerfed the regen time from 15 seconds to 5 seconds, so you should see the difference now.
Just wait the full 5 seconds before eating more stuff. The effects don't stack, and there's nothing I'm aware I can do about that.
You can't spam-eat with this mod.
If you don't like it, use the alternate version.
Please read the FAQ and submit a proper bug report.
I use this mod all the time, and crafted food fills stuff just fine.
Liquids (tomato juice, cactus juice, etc.) don't have any hunger value by default in vanilla Starbound. Try crafting some boiled rice or something.
No, but like-
I don't mean to sound upset, so I'm sorry if I do.
I mean while playtesting with my friend, we were eating a single bowl of rice twice a Starbound day, and our hunger bars never fell below 80%.
I could make the hunger nerf less painful (currently cuts food effectiveness in half), but I won't go above 70% effectiveness.
I'm probably going to buff the regeneration time to 5 seconds, though. (From 15)
If you're eating even the most simple of things (bowl of rice) twice a Starbound day, you shouldn't have to need to eat a whole bunch of things in one go. This just tells me you let your hunger drain almost completely before eating.
If you don't want this mechanic, switch to the alternate version. You'll need to get rid of any food you have before you do, though, or it might not work properly.