Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

Hotline Miami 1.5 CHAP 2 [Medium-Hard]
29 Comments
patczuch 18 Jun, 2019 @ 1:02pm 
1/5 not enough gta references
1berbe 8 Jun, 2019 @ 2:17pm 
GTA references everywhere :cozybethesda:
Karlson Peter  [author] 16 Nov, 2016 @ 9:14am 
Chapter IV is released !!!
♥ Renée ♥ 29 Oct, 2016 @ 8:27pm 
Nice Vice City level :burgzone:
Karlson Peter  [author] 20 Aug, 2016 @ 1:59pm 
Chapter III is released!
Karlson Peter  [author] 17 Aug, 2016 @ 12:00pm 
Part III is coming in a few days, I had some issues with the custom sprites and some cutscenes. :) (i'd say in a week maybe before if I speed up and if my pc stops freezing when i'm on the editor ^^).
Anyway it should be out before the 25th of August.
TamHonks 16 Aug, 2016 @ 5:21pm 
Pls m8 where is Part 3
Karlson Peter  [author] 29 Jul, 2016 @ 7:27am 
Sounds that i was a little heavy on the difficulty, it is the hardest point to "regulate" on a level. If you want to i could lower the difficulty a bit, or maybe I just have to think differently.

Anyway thank you guys for your comments and support i'm actually working on chap 3 because it needs a lot of rework. I'll do my best to keep this campaign as cool as possible. And i'll try to work differently on biker's levels.

A lot of people have seen that i am a huge fan of GTA Vice City, i just couldn't resist as HM takes place in... Miami ^^
The Narrator 29 Jul, 2016 @ 5:59am 
Nice GTA reference. waiting for part III
Artemis 28 Jul, 2016 @ 6:22pm 
A litle bit too hard for my taste, and it gets very frustrating. It is well done, but I gave up.
Yossarian the Assyrian 27 Jul, 2016 @ 12:08pm 
Overall, the campaign was really good, but the last Biker level wasn't very good. There were too many enemies with guns and not enough ways to attack them without baiting. The 2nd floor was even worse, where you have little time to react to the 2 gun enemies that walk towards the stairs you enter from.

All-in-all, though, I had fun playing this, and I'm liking the story so far. The connections to both games are well-written and don't feel out-of-place at all.
pablodemaire@yahoo.com 27 Jul, 2016 @ 4:35am 
Noice
Edward VIII 26 Jul, 2016 @ 4:20pm 
the bowels start turning
gulagwithahumanface 25 Jul, 2016 @ 2:22pm 
FINALLY! BEEN WAITING ON THIS! HOPE ITS GOOD!
Spooky Elite 25 Jul, 2016 @ 1:08am 
was this made on xbox
lafkabij 24 Jul, 2016 @ 5:35pm 
Biker is always a dodgy character, especially when the player doesn't know how many floors they will have to clear with their three knives.

But this (and chapter 1) are both really well done. I appreciate the extra effort it takes to make a connected, story-driven campaign over just a level or two, so kudos.

I like how there were some sections that clearly had a "solution" sequence to coming out on top; they presented a challenge but also the equipment to solve it nearby. Really intelligent design in that regard.

In contrast, there were a few sections that seemed designed to degenerate into random chaos. Fun for just that section, but frustrating to have something that rng when you still have to clear a whole level and have to do it all over again if you screw up.

Well done, overall!
Dabee 24 Jul, 2016 @ 10:49am 
Hotline Vice City
Foxkitty 24 Jul, 2016 @ 6:24am 
Yeah, still not really sold on the Biker levels, they just seem not that well planned. Specially when there's so many gun using enemies and you only have three knives on your person, so there's always this 50% chance of getting shot.
oka ewe okay. plesae. game 24 Jul, 2016 @ 12:16am 
just amazing!
小麻 23 Jul, 2016 @ 11:22pm 
OMG SEASON 2!!!!
Bozbashi 23 Jul, 2016 @ 4:51pm 
Very fun campaign! i did run into one minor issue tho, on First Hit none of the elevators work, other than that great job and i look forward to part 3
Raven 23 Jul, 2016 @ 2:57pm 
Levels are way too open at times but there's enough cover at least.

The only major issue I have is Pardo's second level, there's way too many dogs patrolling the first area, and since it's really open you scout out as far as possible and see if there's danger, and it's here where the dogs will kill you. Bit annoying on that part.

As for everything else, fairly well done, the levels are pretty faithful to the difficulty of 2, including the one I mentioned with the dogs and you have some solid taste in design, the mansion area with the grass looks great for example.
𝙱𝚊𝚍𝚜𝚒𝚎 23 Jul, 2016 @ 2:49pm 
ITS OUT! OMG YES
Cteklite 23 Jul, 2016 @ 2:08pm 
I have been waiting for this!

It's downloading now, I hope it's as good as the previous one!
Clankton 23 Jul, 2016 @ 10:32am 
11/10 :)
Average Makoto Niijima Enjoyer 23 Jul, 2016 @ 8:17am 
take your time with good levels, but other than that it was pretty good.
Swag is a ressource 23 Jul, 2016 @ 6:26am 
I have the feel you are in a hurry, because the rooms dont had details or not much like in chapter 1.

some points are verry unfair like Gunner can see you from long range and you have just a knife.
the story but its still awesome.

you are using to much ghost walls in my opinion. but thats it i would say 9,0/10
Flaming Doritos 22 Jul, 2016 @ 7:07pm 
Yes finally the second one is out!!!
шашлык 22 Jul, 2016 @ 3:28pm 
Wow! I've just finished the first part, and you posted the second part! Sweet :)