Starbound

Starbound

Eli's Human Ships (Apex Look)
41 Comments
Der Eli  [author] 18 Dec, 2017 @ 3:51am 
there are still some kinks (T7 ship is totally missaligned) bun sadly i do not work on my mods anylonger(lost interest in moding)
Sundri DiCaprisun 17 Dec, 2017 @ 3:21pm 
Did anyone else have the thrusterflame about 2 blocks above the thruster? Don't know if there's a way to fix that. Love the mod though!
Morri 24 Aug, 2016 @ 7:47am 
If the other person has it, yes. Due to the way starbound does ship upgrades, no, it won't work if it's fully upgraded UNLESS you delete the .ship file for that save.
Black Honey 23 Aug, 2016 @ 10:51pm 
The ship looks brilliant, but does this work with multiplayer? And will it work with your ship already fully upgraded?
Mr slut 19 Aug, 2016 @ 3:25pm 
Could you make a tutorial on making ships? please?
Grif 7 Aug, 2016 @ 3:52pm 
Not sure what's wrong, but not only did I get the error Deo got, but I also can't buy the condor upgrade to possibly fix it. It just takes the pixels and gives me nothing in return. Anyone else have a solution/idea?
kenah 4 Aug, 2016 @ 3:19pm 
thank you :3
Morri 4 Aug, 2016 @ 11:26am 
You should take all the items out of the old ship, then when you upgrade to the next tier, it should be the modded one. Or when you delete your shipworld file
kenah 4 Aug, 2016 @ 9:14am 
only one doubt, If I install a ship mod and play with a character that had itens inside the "old" ship, will they dessapear? or they still be there after installing the mod. (in my case i'm with a t1 human ship)
Morri 31 Jul, 2016 @ 10:26am 
On the final upgrade (COndor? I think, the 150k one) the bottomost engine glow/flame is out of alignment with the actual engine. Also the back two engines don't "fire" when in warp.

Not sure if it's meant to be there, but there's also a vertical booster engine at the back, in the hull as it were, from the looks of it it might be there on purpose but it does look kinda odd.

Love the layout though. Could benefit from some cargo doors or something on the bottom part of the hull to complete it.
Tebrisket 28 Jul, 2016 @ 8:55am 
can you make a version of this for Felins?
Der Eli  [author] 27 Jul, 2016 @ 12:36am 
I will look into it.
JZELITE 26 Jul, 2016 @ 11:54pm 
Same issue as Deo
Deo 26 Jul, 2016 @ 9:14pm 
Did some experimentation, it happened again on another character, same tier (eagle). Further upgrading to condor fixes the problem. Also found that if you have the original human ship on an old character, doing a license upgrade will change to the modded ship.
Deo 26 Jul, 2016 @ 8:38pm 
Hey, I've come across a bug. When upgraded with the eagle liscense, the framework (walls floors and outer hull) appears to have shifted down by two blocks. I've uploaded a screenshot to show. Any chance this is fixable?
Nidhoggur 24 Jul, 2016 @ 10:55am 
Okay, thanks for the quick reply, looks great~
Der Eli  [author] 23 Jul, 2016 @ 11:25pm 
it apears at T2. and it get usable at T3.
im beat 23 Jul, 2016 @ 9:06pm 
I do
Nidhoggur 23 Jul, 2016 @ 7:55pm 
I have no fuel-hatch either
Rathlon Tobias Riverwind 23 Jul, 2016 @ 7:27pm 
Ok Eli I've gotten the screen shot of me on the ship and there is no fuel hatch behind the chair.
So I'm guessing it could be a bug or something.
Rathlon Tobias Riverwind 23 Jul, 2016 @ 3:30pm 
Sure let me do a few things in another game real quick[updating mods for terraria].
Der Eli  [author] 23 Jul, 2016 @ 3:29pm 
wierd. do you mind if you take some screenshots?
Rathlon Tobias Riverwind 23 Jul, 2016 @ 3:26pm 
I am using this version and I wake up on the teleport pad on the left.
Der Eli  [author] 23 Jul, 2016 @ 2:55pm 
I'm sorry. The secong the intro ends you wake up in the right ship. At least i do. I use the version on the workshop like you should.
Rathlon Tobias Riverwind 23 Jul, 2016 @ 1:38pm 
Well after starting a few times over the ship is now this mod, but in the intro bit it's still the human starting ship.
Also I've noticed there is no fuel hatch on the ship, unless it gets added after the FTL drives are fixed.
Der Eli  [author] 23 Jul, 2016 @ 1:21pm 
i know. it is not pixel perfect but is the best i can do without using infinite position zecimals :)
im beat 23 Jul, 2016 @ 1:18pm 
Oh yeah I forgot to tell you the ship is fine on tier 8 now ;)
Der Eli  [author] 23 Jul, 2016 @ 12:54pm 
that is rather odd. I works fine for me.
im beat 23 Jul, 2016 @ 12:08pm 
/spawnitem shipT2
im beat 23 Jul, 2016 @ 12:08pm 
Just upgrade it
Rathlon Tobias Riverwind 23 Jul, 2016 @ 11:59am 
This is rather odd I'm not sure if the T0 or starting ship is supose to look like the starting human ship.
Der Eli  [author] 23 Jul, 2016 @ 8:18am 
i will look into it.
im beat 23 Jul, 2016 @ 7:13am 
Okay I downgraded my ship at tier 6.
im beat 23 Jul, 2016 @ 7:07am 
Is there a way to downgrade a ship so I can stay at 6?
im beat 23 Jul, 2016 @ 7:03am 
Is this just me? When I get to ship tier 7 the ship glitches out and walls aren't seen things get moved around. I want to use this mod but I can't deal with the glitches.
Der Eli  [author] 23 Jul, 2016 @ 1:11am 
The upgrades come as the vanilla ones.
Rampheus 23 Jul, 2016 @ 12:31am 
Same issue here. Does the ship not appear with a new character? When / how does one attain the upgraded ship? Thanks.
Laser 23 Jul, 2016 @ 12:19am 
i subscribed to the mod and started a human character, but i dont have the new ship.

where am i going wrong?
Don Parmesan 22 Jul, 2016 @ 9:55pm 
Sometimes I think to myself "But I want to keep my playthrough clean." Then I realize "Fuck it! I usually don't build on planets anyways!"
Cool,This reminds me the HomeWorld 2 feeling :) Battle Ships Online:steamhappy:
Laser 22 Jul, 2016 @ 9:11pm 
thats cool