Portal 2

Portal 2

Vacuum Flange Corridor
41 Comments
cochetmichel49 19 Jan, 2017 @ 4:31am 
Interresting concept ! Thanks for experience
wildgoosespeeder 17 May, 2014 @ 11:28pm 
Any comments I made on TWP also apply here:
http://forums.thinkingwithportals.com/community-releases/test-map-pack-4-t5971.html

I agree with p0rtalmaster.
The Sojourner 22 Sep, 2012 @ 4:43pm 
I'm in agreement with ArchLord. This test has an "un-Portal-like" feel to it, especially given that there wasn't even a portal gun involved. Maybe if you showed us how this mechanism can be used for flinging, it would greatly improve the quality of your map.
Ravenmorke 20 Jun, 2012 @ 8:38pm 
Nice idea! :D
Dale Cooper 13 Jun, 2012 @ 8:40am 
awsome do more :D
CTraveler263 6 Jun, 2012 @ 8:08am 
I'm never any good at this type of puzzle. :(
Le Petit Mort 31 May, 2012 @ 8:32pm 
Sweet it's Donkey Ko --- ... oh, everyone already noticed. Nevermind then. -.-;

The choice of placing the carousel before the grinder was particularly abusive.
Swivel Master / Nemo10 30 May, 2012 @ 7:56pm 
You definitely just made Donkey Kong Country in Portal.
🐭 28 May, 2012 @ 11:08pm 
lol DONKEY KONG!!

Lemme guess. APEurture Science right?
HPD...imo [v1nce] 28 May, 2012 @ 7:11pm 
Sucked.....2nd worse map ever!
Jesus Quick Saves 28 May, 2012 @ 5:44pm 
i like the initial idea, I cannot wait to see where you take this.
Rand0mNumbers  [author] 28 May, 2012 @ 5:18pm 
The element or the level theme? Both?
ArchLord 28 May, 2012 @ 4:59pm 
I didnt like it, didnt feel like portal at all
Rand0mNumbers  [author] 28 May, 2012 @ 2:54pm 
J[FR]: It does seem unnecessary.
Rocketeer Raccoon 28 May, 2012 @ 2:02pm 
Different, but no portal gun, no fun.
Vico [FR] 28 May, 2012 @ 6:41am 
Donkey kong??? Oo
pinkie 28 May, 2012 @ 4:44am 
grass
Rand0mNumbers  [author] 27 May, 2012 @ 9:59pm 
Indeed.
This map was solely about getting the flanges to work.
Error 27 May, 2012 @ 8:18pm 
Good concept, but I felt as if there was more potential for it, such as combining it with the usage of other game features.
Warbear 27 May, 2012 @ 1:01pm 
Another example of your very imaginative programming!

If you get a chance, check out my maps.

https://steamhost.cn/steamcommunity_com/profiles/76561198040980447/myworkshopfiles/
Nereyde 27 May, 2012 @ 12:13pm 
Seal of aproving.
KIREL 27 May, 2012 @ 12:00pm 
Difficulty 3/10
Fun 5/10

Thast so much puzzling but a verry nice idea! :)
Stric_Matic 27 May, 2012 @ 10:26am 
Sorry but there was just no puzzling involved, would be a great thing if you could combine this concept with actual portals...
mpmxyz 27 May, 2012 @ 10:25am 
Well... It's an interesting idea but I've got problems using it because when launching you might collide with the barrel. That extremely changes the path you fly.
o+= 27 May, 2012 @ 9:53am 
Difficulty 2/10
Fun 6/10

New portal concept reminiscent of Donkey Kong Country series, be interesting to see where it goes.
joannebaby 27 May, 2012 @ 6:32am 
love it
Platypys 27 May, 2012 @ 1:58am 
OMG... THAT WAS SO A COOL!!!!!
Rand0mNumbers  [author] 26 May, 2012 @ 1:35pm 
No need for portals here. Not part of the design.

I suppose I could put an autosave right before you start the jump sequence. Putting it in each sucessive jump could make things worse if you trigger it during a failed jump. Also, timing is everything.
TBJ 26 May, 2012 @ 1:33pm 
Death resulting in retaking the elevator down is really tedious. Also why no Portal?
AnotherFreakinGuyNamedDan 26 May, 2012 @ 11:48am 
Great Concept, reminds me of DK64.
󠁳⁧⁧RenokK 26 May, 2012 @ 11:43am 
Pretty good idea. Game changing in some way. but could need a little bit more workout. but still. i love it.
[S³] Yester 26 May, 2012 @ 9:01am 
Too easy to miss, not funny
ArgleBargle 25 May, 2012 @ 10:55pm 
Short map, but very clever. I think under-rated. It's a good concept.
Rand0mNumbers  [author] 25 May, 2012 @ 8:10pm 
Faulty: I do not use the Portal Level Creator. I use Hammer from the Authoring Tools.
GoldPlated 25 May, 2012 @ 5:25pm 
Yay, Donkey Kong Country references!
Alyx 25 May, 2012 @ 5:24pm 
How do you get those props into portal level creator?
Rand0mNumbers  [author] 25 May, 2012 @ 10:45am 
Ah. Well, they aren't the smoothest rides.
TheEpicCheese 25 May, 2012 @ 9:08am 
The whole time I played this i was shouting "oh wow, thats kinda wierd," "oh thats a little messed up" (Firsts time launch thingy tester)
Twoflower 24 May, 2012 @ 4:43pm 
It's a neat idea, although the very first challenging blast (past the grinder) is a bit too difficult for when you're just starting to get the grasp of a new game mechanic. It always seems to align for exactly the wrong shot.
Bob 24 May, 2012 @ 7:09am 
Awesome! Reminds me of the barrel Cannons from DK! :D
Nefnoj 22 May, 2012 @ 8:36pm 
My first thought: Portalgunportalgunwhere'smyportalgunIneedmyportalgunwhere'smyportalgun.

My second thought: go to the Steam overlay, go to Youtube, look up the DK rap.