Portal 2

Portal 2

Blown Away
25 Comments
vioray 26 Sep, 2014 @ 6:14pm 
a vent that's not just used to suck up turrets? impressive. fun too :D
wildgoosespeeder 17 May, 2014 @ 11:40pm 
Any comments I made on TWP also apply here:
http://forums.thinkingwithportals.com/community-releases/test-map-pack-4-t5971.html

Timer needed as p0rtalmaster stated.
The Sojourner 22 Sep, 2012 @ 4:57pm 
I only got the cube concept from playing your earlier maps: colored cubes and the battery laser. A timer right by the firrst button would be helpful.
UnableRogue 19 Jul, 2012 @ 7:51pm 
VENTS - When falling at terminal velocity just isn't fast enough. Interesting map. I love it.
Rand0mNumbers  [author] 26 Jun, 2012 @ 7:44pm 
The cube was the core of two other maps smashed together. But I get what you mean. If you don't play the map packs in numerical order, it won't make a lot of sense. Thanks.
SpeedKing 26 Jun, 2012 @ 6:15pm 
Great job. However, i dont think introducing 2 new elements in one test is a good idea. I mean, i got it, but it might not be as easy to figure out next time. I would rather this be split into 2 different chambers. Just my 2 cents. But otherwise, good job
Rand0mNumbers  [author] 18 Jun, 2012 @ 2:06am 
Stric: It is supposed to hold its color, but for some reason resets. I think it has to do with changing skins when you put it on/take it off a button. The color applies to the cube's skin and not the cube itself.

I'm glad you enjoyed it. :)
Stric_Matic 18 Jun, 2012 @ 1:05am 
You truly are a master of innovation :) Well, the vent jets are functionally similar to the Faith plates ofc, but they require placement of portals to really operate, so I wouldn't say it's just a gimmick.

About the cube, though - when I took it out of the first slot, it lost its black texture immediately but still kept its ''charge''. Is it suppposed to gradually fade to grey or does it lose color immediately?
Rand0mNumbers  [author] 31 May, 2012 @ 8:53pm 
That's probably why vents weren't used in game. Everytime I think about putting one in, I think "Why not use another element?"
Le Petit Mort 31 May, 2012 @ 8:41pm 
And lo, the battery-cube gets an indicator; well spotted! Jet is interesting, though I'm not sure if it does anything that pads or bounce-jel don't already do.
🐭 29 May, 2012 @ 11:43am 
Oh wow I thought the dark pressure plate was just some kind of shading bug.
Rand0mNumbers  [author] 29 May, 2012 @ 10:42am 
You have to let the cube "cook" for a bit longer in the first button.
ArgleBargle 29 May, 2012 @ 8:34am 
Some of the vent maps suck. This one blows. Just kidding. It's a nice map, but I'm having great difficulty getting through the laser field before it returns. Is there something I'm missing other than "go faster than possible?"
🐭 29 May, 2012 @ 6:22am 
I guess you could say... this map... *double sunglasses* blew me away.
Custo 28 May, 2012 @ 3:23pm 
Oh man, that was very hard for me, glad I figured it out though, had to redo it about a dozen times. lol
o+= 28 May, 2012 @ 3:20am 
Difficulty 3/10
Fun 5/10

Nice use of the vent.
Rand0mNumbers  [author] 26 May, 2012 @ 9:25pm 
Sweet! More smashing stuff against walls!
Nefnoj 26 May, 2012 @ 9:10pm 
I think the turret screaming and dying really pointed it out, although for those who missed it, might I suggest more junk flying out?
Rand0mNumbers  [author] 26 May, 2012 @ 11:57am 
Hmm. Thanks for the input.
Tyler 26 May, 2012 @ 11:54am 
It's just something that people need to figure out. It's one of those things that if it was spelled out it'd be too easy. It's one of those "Oh, now I get it." things that takes a few tries to get. Nothing wrong with that, I'd actually rather puzzles be that way.
Rand0mNumbers  [author] 26 May, 2012 @ 11:52am 
In your opinion, how could I make it more apparent? I put the turret in to show the direction of the flow and added blowing particles, but people seem to have a problem knowing which direction the air is flowing.

At this point, I think I'm fighting the concept Valve's Vent video cemented into players' heads...
Tyler 26 May, 2012 @ 11:50am 
Figured that out when I tried catching the turret it shot out. lol.
Rand0mNumbers  [author] 26 May, 2012 @ 8:38am 
The vent is exhaust, not intake.
Tyler 26 May, 2012 @ 6:41am 
Clearly there's something I'm missing in this map. I fall from the cieling and launch myself toward the box, but just slightly under it...
Nefnoj 22 May, 2012 @ 8:19pm 
Dude, you're the best, not only map-maker, but video-game guy ever. When I asked for more vent thingies, you gave me more vent thingies. You're the best, around. Nothing's ever gonna get you down.