Portal 2

Portal 2

Push and Pull
34 Comments
cochetmichel49 19 Jan, 2017 @ 9:33am 
Very impressive creativity ! But a litle difficult to use. Thanks for creating
TG 2 Nov, 2015 @ 8:00am 
Very enjoyable map, only improvement I would suggest is moving the tubes closer, its annoying to always zoom.
vioray 26 Sep, 2014 @ 6:54pm 
took me a while to get the hang of it but lots of fun when I did. it's a bit awkward to target the portal surfaces beneath the vents though from the scales
wildgoosespeeder 18 May, 2014 @ 12:01am 
Wolf bytes 15 Mar, 2013 @ 8:11pm 
Just so you know it isn't obvious witht he vents being so far way that you can portal to them. Just thought I should let you know to help. :)
Yavie 21 Dec, 2012 @ 10:53am 
Didn't have a problem with the blobs (well, not much of one) which were fun. I was excited to try the pulley system but gave up for the same reasons everyone else is saying - too difficult to get portals where you need them, when you need them and I can't even call the fling a "ninja skill", it's something higher than ninja (;
John Freechment 21 Oct, 2012 @ 8:08am 
At risk of starting a flamewar, this is kind of like Democrats and Republicans. Please don't respond to this!
The Sojourner 22 Sep, 2012 @ 5:50pm 
I test every map without using quicksave to see if it's good. This map failed the test due to being tedious due to trying to get across the goo using the blobs (please, please, PLEASE, use an autosave already!!). It's a little confusing to figure out exactly how to do it. Also, it was hard to portal underneath the diversity vents. Finally, it appears a bit of ninja skill is needed for the fling at the end.
Ravenmorke 23 Jun, 2012 @ 8:09pm 
Nice test! Thx! ;)
Δ 16 Jun, 2012 @ 1:21pm 
Great concept, hawwible execution.
I know it's probably the engine's fault, but I just gave up before reaching the end. The solution is obvious, the execution is impossible (Awkward shooting angles, extreme ninja skills, dynamic results)
Yet, you're still R#, so I'll love your maps no matter what <3
Rand0mNumbers  [author] 15 Jun, 2012 @ 1:03pm 
Heather: Ah. I...uhm... Sorry :(
heather 15 Jun, 2012 @ 4:25am 
Got Totally Fed Up Trying!
gabet4 10 Jun, 2012 @ 6:01pm 
Very interesting I like the concept
falconfetus8 2 Jun, 2012 @ 7:40am 
In addition to what ǝsnοɯ said, I would like to make a suggestion. It's very difficult to correctly place the portals beneath the vents when on the pully system. Perhaps you could move the vents to a place where they're more easily accessable? Or better yet, add a second pair of vents in the middle of the pool of goo(but obviously not in the way of the gels).
🐭 1 Jun, 2012 @ 6:39pm 
I get the general idea of the blobs but they seem pretty buggy. But it's the pully system that really makes you rage. Not because it's hard to understand what you're supposed to do but because it's hard to get the physics to behave themselves long enough for you to fling yourself. And it's the push and pull the blobs part that makes it very obvious why portal needs a button to close your portals.
Le Petit Mort 1 Jun, 2012 @ 5:58pm 
Stumbled in the manner of the Drunken Master, then!
Rand0mNumbers  [author] 31 May, 2012 @ 9:23pm 
Stumbled? PAH! This was planned. I was sitting on the pulley system for months.Then one day I jumped in and built it in an hour...with another hour of tweaking and complaining about the engine..
Le Petit Mort 31 May, 2012 @ 9:08pm 
More clever, more fun; you might even have stumbled upon a second use for the Pnumatic Deversity Vent.
Rand0mNumbers  [author] 31 May, 2012 @ 6:32pm 
The blue one boosts jumping and the orange one lets you float across. One affects jumping, the other, speed. If you are having trouble with the jump, use the red X I put on the floor as a reference (that's where I tend to jump).

I usually make quicksaves whenever there is goo around, just to be on the safe side. So, I did not believe autosaves were necessary.
falconfetus8 31 May, 2012 @ 5:28pm 
What the hell are you supposed to do with the gels? Sometimes they make me jump, other times they don't. Also, since you're using Hammer, why didn't you add any checkpoints?
spottty 29 May, 2012 @ 3:49pm 
thx for the help
GTO™ 29 May, 2012 @ 10:31am 
Хорошая идея для испытания!
Rand0mNumbers  [author] 29 May, 2012 @ 12:04am 
One vent will pull, the other will push. The gels don't go into the vents.
spottty 28 May, 2012 @ 10:34pm 
how do you get the gel in the vents?? i can't move em?
spottty 28 May, 2012 @ 10:33pm 
how do you use the blue and red blobs
???????????????????????????????????
o+= 28 May, 2012 @ 4:13am 
Difficulty 6/10
Fun 7/10

The gel balls were confusing to use not having used them before.
Warbear 27 May, 2012 @ 1:12pm 
Interesting. I like the way your mind works!
Rand0mNumbers  [author] 27 May, 2012 @ 11:08am 
Use the vents to push and pull things.
Amaroq Leareth 27 May, 2012 @ 10:38am 
So... what exactly are we suppossed to be doing?
16Bitman 23 May, 2012 @ 10:56am 
Just managed to beat it, it was a really great map, I just didn't see the vents on my first try.
Great job!
Rand0mNumbers  [author] 22 May, 2012 @ 10:18pm 
The blobs are blobs of their respectively colored paint. So, the blue one affects jumping and the orange one affects speed. It was another "I wonder if this entity works" type of map.
Nefnoj 22 May, 2012 @ 7:45pm 
Yay! You used the thingies I love again!

So what are the little floaty thingies supposed to do? I solved the test, but I was just guessin' my way through, (not to imply that it was too easy, it was perfect!)
Rand0mNumbers  [author] 22 May, 2012 @ 10:48am 
Use the vents.
16Bitman 22 May, 2012 @ 9:59am 
How do I move the gel?