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@Shaolstoul
Hi I know that both of you have stopped updating your mods. But it seems that the new update broke the connectors in this mod. When I try to access the connector (with the engineer) the game crashes.
Will It be OK for me to try to fix this??
here is a small taste of what i have done with this mod in past lol
https://steamuserimages-a.akamaihd.net/ugc/912423900265690455/E3F03B354D579DBACA3626ADD9557A60063CE2DC/
The only issue is converting all the spawned in and Blueprints into using the Tubular mods instead of the basic vanilla setups LOL.
I've converted 3 ships now and really want to make them into Blueprints being that I've also changed the ships themselves some, but still new to the game, but as they say "only one way to find out how",
Thank You for these Great Mods, hope you expand on these as pointed out with drmskr https://steamhost.cn/steamcommunity_com/profiles/76561198086336797 ...
Also can you inclued a couple of optional blocks, for instance the 4 port hub, I would like a couple of the ports to be placed differently... An adapter for each of the types would be nice as well..
THanks for the great mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1405885800
A version with a slightly lower polly count would be awesome.
the idea is, how would you know if a 3 end conveyor is connected properly? It can work with 2 connected port just fine. That is also the reason why they arent hollow.
If you find any blocks (unlikely tho) that can't be welded or are placed instantly, pls post a comment :) I had to change 60+ data files, so there is a small chance.
I analyzed all the information you have given (it was a tremendous amount, so that is why this comment is delayed), and all data points to one thing: I don't know.