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Well never mind. That did not work. :-[
I am currently searching for mods that add baldness as an option. Just search "bald".
Right now, I am testing Wardrobe Interface , which has a baldness option in the "head slot" list.
Unfortunately i have not found a good solution for this problem yet.
Which makes either some of the faces dissapear. (Glitch, Avian, Hylotl, Floran) or the Hair.
This is due the Alphamasks. I try hard to find a solution for all the Races in Starbound. :/ Without making hundreds of different versions (which is much more work) just for every single default hair/face/race combo. :/
I plan so yes. But i dont know exactly when i will add new ones. Since i have an other project i am working on currently. :)
@arcticbiscuit38 : Uhh personally, I didnt know wigs were alive in the first point let alone immortal, ya know since they can't "be died"
Also this is.. simply my mod. I wanted to create it the way i wanted them. And i was so friendly to share them with others. for free of course.
Plus they are created more towards beeing historically accurate.
I hope this helps you to clear your question of "whats the point" of it. As much as i love custom-create my character i choose quality over cheap coloring and quantity.
"...could be very useful for Roleplayers or maybe people who enjoy quite the Tribe/Ethnic look of things."
I cant think of a exotic earth based tribe with bright haircolors as color in genereal was not-so-easy to produce in ancient times.
I tried different Color Variations and it looked simply afwul. I dont want to create a mod with bright neon hair and filigraine detail. Also i thought about the small details and decorations i needed to recolor too. Which leads me. (Consindering all colors the game has in it in base) to a big big number i cannot stem own right now due to my other project i am working on.
As before Starbound 1.0 you simply had put your stuff with eg. Starcheat and others could use it easily. This method does not work anymore.
For Starbound 1.0 all Modders need to create proper Mods with this, if you play on a Server the Server itself of course requires the Moddata itself. :) So yes, you need to install the Mod on your Server to not have them turned into perfectly generic items. :)
Hey there, due to request I changed the recipes. You now need Silk instead of Leather to make it more suitable for the Wheel.
Also. I removed all the stats from the Wigs. Leaving them with only +1 maxEnergy. Thanks for the Suggestions and the Help of course. Please Enjoy!
I am wondering why they are armor though? Decently powerful too, at least as good as tungsten armor but much easier to craft. It would probably make more sense if they were just cosmetic (anything that provides defense really should be crafted at the anvil rather than the spinning wheel). I also think it would make more sense if they required silk to craft instead of leather and pixels.