X Rebirth

X Rebirth

All those ships belongs to us
18 Comments
Zen  [author] 10 Jan, 2019 @ 11:36pm 
Yes it is, it' doesn'a affect main story of game
Demi 20 Oct, 2018 @ 5:09pm 
Hello, is this save game compatbile? From the sounds of what the mod changes, I would think it does, but I wanted to make sure so I don't brick my save.

Can this be added/removed at will without a Save Edit?
Mariouzs 23 Nov, 2017 @ 11:13am 
Well, i got this mod for the neutral scape capsules, but now i found it really amusing, Yisha's remarks are very funny, the Khaak guys seems to be insulting me hehehe, i really didnt got this mod for the bail feature but at the end i got the xenon miner hehehe. Nice work!
azulius 28 Aug, 2017 @ 5:56am 
i had shit loads captured ships so it must work..
kevin398_727 20 Feb, 2017 @ 8:44am 
I tried this mod because it sounded like I had a tiny chanse to get medium ships to bail with it..not a chanse... first off, its tilted towards hard and very hard play, anyone playing normal or easy is dead without a chanse of sucess. I killed 25-30 fighters with this in..not a single one bailed, and yes I'm playing normal play style. The comments are commical, the chosest I got with my ship shot to bits and playing with an medium fighter for minutes at a time was...-19%,close no cigar..thats what it said but playing a less hard game every number is a negative, theres no chanse NONE of caping ships in less than hard mode, so taking this back out, did better without it.
Peppermint 10 Oct, 2016 @ 10:40am 
I'm going to give this a try. I'm on the latest build of version 4. I do like the idea of capturing the Xenon miners :)
irock322 3 Aug, 2016 @ 6:05pm 
Okay, i'll try that then! Thanks!
Zen  [author] 3 Aug, 2016 @ 4:58pm 
as I said, it highly depends on game difficulty you play. Try to test it when you chase single enemy, go to menu and switch to easy than try couple shots, than go back to menu and switch to very hard.
irock322 3 Aug, 2016 @ 12:35pm 
Ah okay but is it supposed to be -15%? Because before when I first got the mod it was a +6% and a +15% chance and then it went negative.
Zen  [author] 3 Aug, 2016 @ 7:11am 
That depends of game difficulty you choose... But you won't ever have much more than that, because over that percent, you captured ship already.
I suggest you try that with mod "Repair laser", you can that way repair ship you chase and start over till you cap it.
Vanilla chance to cap ship is flat 3-15% which made that 15% almost never.
irock322 2 Aug, 2016 @ 4:39am 
Hello how come it keeps saying i have a -15% chance to capture a ship?
hotze 27 Jul, 2016 @ 9:49am 
:-)
Zen  [author] 27 Jul, 2016 @ 12:09am 
Ah Yisha is woman... they ALWAYS speak a little too much :D
hotze 26 Jul, 2016 @ 3:40pm 
Yisha speaks a little too much , but the mod is very funny .
milk@lowshake aka Sahnetrommel 26 Jul, 2016 @ 9:47am 
great, subscribed =)
Zen  [author] 26 Jul, 2016 @ 9:46am 
Yes it is, all my mods are save game compatible... I hate to start new 10+ hours game to test things :csgohelmet:
milk@lowshake aka Sahnetrommel 26 Jul, 2016 @ 3:46am 
save-game compatible? =)
Muggins 25 Jul, 2016 @ 3:42pm 
"No more red escape pods around you to confuse. "
Hmmm, this iz nice