Garry's Mod

Garry's Mod

TTT_Canvas
17 Comments
Cemuvi 17 May @ 1:04am 
Thx for the Fix :D
Glitchvid  [author] 16 May @ 10:43pm 
Yeah, those look like EP2 assets.
Cemuvi 15 May @ 2:53pm 
Find missing Textures and error in the unterground https://imgur.com/bibPpov
CSS is installed
BiBiska11 22 Feb, 2023 @ 1:22pm 
had to go through the whole comment history to find this gem!
love this map! <3<3<3
BiBiska11 9 Feb, 2021 @ 10:05pm 
oh, thx
Glitchvid  [author] 9 Feb, 2021 @ 9:22pm 
You can use the console command ent_remove_all item_item_crate in the console.
BiBiska11 9 Feb, 2021 @ 8:20pm 
good map but how to delete ammo boxes?
H-Man 19 Sep, 2020 @ 10:07pm 
this map is amazing!
Niara 12 Mar, 2019 @ 5:20am 
So Pretty.
Glitchvid  [author] 4 Jul, 2018 @ 12:13am 
Map should run pretty well, there's a bug with Gmod in the main auditorium to do with how Garry changed radiosity calculation, can be fixed by running "r_radiosity 4".
xlebio 18 Jun, 2018 @ 9:23am 
this map looks cool but that wood text ure has a lot of seams and this map has lack of optimization
BaconScout 7 Aug, 2016 @ 3:47am 
looks really good. keep up the good work
Delta7x 6 Aug, 2016 @ 3:44pm 
Fair enough, totally understandable! Hopefully you don't hit that limit (I think its 256-ish or so MB), looking forward to seeing progress on the map!
Glitchvid  [author] 6 Aug, 2016 @ 3:41pm 
That would be the ideal solution, issue is that the Gmod workshop has ill-defined filesize limits. I'm still adding new models, and creating new textures as I go along. And I'm concerned about hitting that limit from the content alone, then having to split into two seperate workshop items, causing everyone who previously subbed running into problems.
So, that's why I chose to split it early before I ran into those problems. If the map gets more content complete and can still fit into one item, it's something I'm considering.
Delta7x 6 Aug, 2016 @ 12:37pm 
I realize that you provide the content in the description but you should consider packing the content into your map. Many people might not realize that it needs a content pack when clicking the subcribe button from the workshop browser if the map icon catches their interest.
Glitchvid  [author] 26 Jul, 2016 @ 5:23pm 
No further expansion planned. Infact most of the still existing outside areas are going to be removed soon, I'm brushing up against source limits.
From here it's cleaning up the bugs, finishing the newer areas, and fixing some layout issues (Mainly, those long boring hallways)
Vizzys 26 Jul, 2016 @ 5:18pm 
map is pretty. id start making the map smaller now, its already looking like you intend to expand it which is madness. you have these long traitor only tunnels already