Team Fortress 2

Team Fortress 2

Trenchfoot
177 Comments
SloppySausage 2 Jun, 2023 @ 3:37pm 
maybe add summer tag :luv:
UEAKCrash  [author] 1 May, 2023 @ 1:30pm 
Updated to AB1 at the request of Fortress Faceoffs.

Screenshots do not match this version, as this version has been depreciated. Please see the map Brine for the latest!
Flute 21 Mar, 2023 @ 9:02am 
now this should have the summer tag as well!
this map is too good:steamthumbsup:
Brishen 16 Jun, 2022 @ 4:47pm 
honestly, I wish this was an official TF2 map. having a World War-themed map for a game about War and Hats, thats just perfect. not to mention Soldier.
99 10 Dec, 2021 @ 4:25pm 
Running a server with this map in rotation: coffee-break.tf2.host OR 195.181.165.75:27015
Heckyl 7 Dec, 2021 @ 12:44am 
Noice map brother keep up the good work !!!! :steamhappy:
SloppySausage 23 Jan, 2021 @ 5:11am 
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▓▓▓▓▓█░░░░ Valve , ░░░█
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{Starboy} 12 May, 2019 @ 6:48pm 
I'd like to see a trench warfare joke map for TF2 with the frontline asset pack. That would pretty freakin' cool. Running across no mann's land as scout and rocket jumping into the enemy trench's as soldier and burning the enemy out as pyro would be sooo much fun.
Reflux 10 Feb, 2018 @ 1:51am 
.
The Man Who was Thursday 16 Aug, 2017 @ 7:44pm 
problems. Not problems like "is my hair real or not" because that would fall under the purview of the conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some big mean Mexican from tearing the border a structurally superfluous new behind? The answer... is a wall, and if that don't work, use more wall. Like this heavy concrete, barbed wire mounted little old number designed by me. Paid for by Mexico, and you best hope, you'd copy and paste this, or you'd THEN best hope, not in front of you."


I had to do it
hamirton 20 Jun, 2017 @ 10:46am 
"Hey, look buddy, I'm Donald Trump, that means I solve problems. Not problems like "is my hair real or not" because that would fall under the purview of the conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some big mean Mexican from tearing the border a structurally superfluous new behind? The answer... is a wall, and if that don't work, use more wall. Like this heavy concrete, barbed wire mounted little old number designed by me. Paid for by Mexico, and you best hope, you'd copy and paste this, or you'd THEN best hope, not in front of you."
CaliberPlex 14 May, 2017 @ 3:14pm 
"Hey, look buddy, I'm Donald Trump, that means I solve problems. Not problems like "is my hair real or not" because that would fall under the purview of the conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some big mean Mexican from tearing the border a structurally superfluous new behind? The answer... is a wall, and if that don't work, use more wall. Like this heavy concrete, barbed wire mounted little old number designed by me. Paid for by Mexico, and you best hope, you'd copy and paste this, or you'd THEN best hope, not in front of you."
Gregojí 30 Apr, 2017 @ 11:17pm 
Great map! a few missing textures though, any way to fix them?
I eat bees 22 Apr, 2017 @ 12:00pm 
how can i join the server ? i dont know how D,::steamsad:
Sienerics 17 Feb, 2017 @ 4:58am 
i thought it was payload
Morton 5 Feb, 2017 @ 10:34am 
Needs more destructions on the objects.
potatoes 17 Jan, 2017 @ 1:50pm 
you cant replace that number after connect with any server
potatoes 17 Jan, 2017 @ 1:50pm 
ADF in tf2 go to options, click advanced and enable developer console. Click the tilda key (or ~ key) and type in: connect 192.223.30.133:27015
G U C C I 16 Jan, 2017 @ 9:25am 
Hey, can someone tell me how to get on this server. I really want to get on and try this map out
Martin Gooner King Jr. 14 Jan, 2017 @ 7:19pm 
I launched the map myself , and it looks and plays great(not counting that I played with max 8 friends)
Zafkiel 26 Oct, 2016 @ 2:17pm 
We NEED more trench maps for TF2
Anything WWI and WWII related for TF2 NEEDS to be added, and not this shitty aztec update that's only gonna bring sniper cosmetics
Pyro1456 7 Oct, 2016 @ 10:36am 
Wow
merio 1 Oct, 2016 @ 6:00pm 
this is pretty good!
I Wake Up Feelin' so 「HORNY」 19 Sep, 2016 @ 4:15pm 
Dude, awesome!
Count Scaphandre 17 Sep, 2016 @ 11:29am 
I may be a noob, but I could still try something. Maybe a Normandy themed CP map.
UEAKCrash  [author] 17 Sep, 2016 @ 11:25am 
It's a good Frontline name, for sure. Great minds! :)
Count Scaphandre 17 Sep, 2016 @ 11:06am 
I was gonna make a CTF map called Trenchfoot, but looks like you beat me to the punch. :P

I hope this and Shoreleave make it in.
wurgh 11 Sep, 2016 @ 11:50am 
This map is pretty much one of the best ones I've seen on the workshop so far.
And this was made in just over 70 hours. Tip of the hats to you, Crash. I hope Volvo adds this.
UEAKCrash  [author] 8 Sep, 2016 @ 9:45am 
Whoops!
JollyPizza 8 Sep, 2016 @ 6:21am 
JollyPizza 8 Sep, 2016 @ 6:09am 
Hey Crash, I found a small mistake, during your detailing pricess you forgot to add a texture. Its at the RED section, on the left to the spawn area, where the water area is. Before the the wood plank rooftop. I'll add a image in a bit.
Fristio 7 Sep, 2016 @ 8:18am 
its a great map
Chdata 3 Sep, 2016 @ 2:00pm 
The current one is very familiar to me ... because it's used for a ground slam sound in vsh_2fortdesk when the boss falls from the sky lel.
Chdata 3 Sep, 2016 @ 1:58pm 
Probably just a communication thing for people using the frontline stuff, maybe a tut/guideline thing in a readme could be thrown in.

Also, do you plan to use these SFX for your landmines? https://www.youtube.com/watch?v=SxYMQt2h0TA

I think dem sfx are p cool. I didn't see any custom sounds included in the pack.
UEAKCrash  [author] 3 Sep, 2016 @ 1:55pm 
It is 100% against typical mapping procedures to not pack your content. It's not a normal thing, it's either people being lazy or new mappers not understanding how they are supposed to distribute their maps.
Chdata 3 Sep, 2016 @ 12:04pm 
I've been posting around on the frontline maps to get them to do that so I can actually try running them.

I'm not sure how frontline is being organized or why downloading the asset pack separately is being pushed... I know it reduces filesize across a series of maps using the same props, but that only works for official maps with the props being part of the TF2 install imo.
UEAKCrash  [author] 3 Sep, 2016 @ 11:57am 
Yep, that definitely causes that. We get that issue on TF2Maps testing servers. Not packing your files is just being lazy!
Chdata 3 Sep, 2016 @ 11:44am 
The first time it was probably cause I loaded a lot of frontline maps in a row on my server without the asset pack installed cause that's nonsense for a server operator.
UEAKCrash  [author] 3 Sep, 2016 @ 11:32am 
The game just likes to randomly pretend custom content doesn't work right, sometimes. Not much we can do about it. It's better than it used to be, though! It was super common before.
Chdata 3 Sep, 2016 @ 11:20am 
verified game cache again, downloaded 2 things, seems good again. I'll keep ya updated if weird stuff happens again.
Chdata 3 Sep, 2016 @ 11:11am 
It's pretty disheartening cause this is one of the only maps that I can run on my server without forcing everyone to download tons of assets ;c
Chdata 3 Sep, 2016 @ 11:07am 
http://imgur.com/a/GYWIO

it looks like textures on somethings randomly don't load. it wasn't working two loads ago, was working the last time I was on, and now it's not again.

In between when it was working and now, I deleted all my tf2 cache files to fix some broken sounds.

wot
Kingkoopa101010 12 Aug, 2016 @ 6:10am 
World War 2 Update people??
76561198322447434 11 Aug, 2016 @ 12:28pm 
Good maps :D
21岁无期 8 Aug, 2016 @ 8:47am 
Still think koth_sandbag is a better name.
ScottishDrunkard 8 Aug, 2016 @ 6:29am 
Well, guess I'll throw away my plans for a Frontline TF2 map. Is there any demand for a pd_ map?
Machinino 5 Aug, 2016 @ 12:49am 
Nice Work !

thinking.js 4 Aug, 2016 @ 3:27pm 
UEAKCrash your really freaking awesome for these maps!
mynamejrff 4 Aug, 2016 @ 1:21pm 
put on sfm please
Draka 1 Aug, 2016 @ 10:38pm 
Just somethings which I want to know:Will you add more details at the spawn zones because they kinda lack oh them,the building as well,Also will you add things outside oh the map?
In the rest,the map is beautiful,I like it and its optimized.I hope will be added.