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Only some small concerns: The eastern part of the map is problematic - at least when playing against the AI, which tries to cross the river with vehicles and by doing so also prevents infantry from moving there. While you can't do anything about the stupid AI sending tanks there you could prevent traffic jams by using the impass editor to create a chess-like area on the western side of the river.
Based on the setting, I think it would be a good idea to replace the field hospital on the western side by a repair station.
So I have to bring my rangers with me ?
Nice big fight map ( as usual ) but I found this bug with the building by the down/left VP star...
Units can't get out of the building through the VP side and get blocked by some wood stuf along the map border at the back of this house ( when the other buildings are destroyed so you cannot use it to go back to the street... )
Thanks for your blood, sweat and tears Harvey_Jewface, you always bring the goods!