RimWorld

RimWorld

NaturalFloors
24 kommentarer
Mlie 3. okt. 2021 kl. 12:00 
haunted medic 4. apr. 2020 kl. 18:00 
mods that are 0.14 in 2020 are dead.
SuperBoom2 9. sep. 2018 kl. 15:14 
UPDATE
dariooo512 23. sep. 2017 kl. 14:45 
Updated this to Alpha 17

https://github.com/TheRealDariooo512/NaturalFloors

Enjoy! :)
💀匚 卂 丨 ᗪ 乇 尺 ㄖ 3. maj 2017 kl. 10:46 
Update pls)
ShiftyCosmonaut 2. nov. 2016 kl. 19:36 
Great Mod
:steamhappy:
Ryusho Yosei 8. sep. 2016 kl. 23:59 
I would hope this gets updated, as this saves me a ton of trouble when dealing with stupid marshy areas.
Mister Vertigo 15. aug. 2016 kl. 11:14 
Gotcha. I understand now. Thank you for the clarification. Keep up the good work, love your mods!
Skullywag  [ophavsmand] 15. aug. 2016 kl. 2:59 
nope, the issue is that with this mod you could before A14, vanilla changed the way terrain aoffordance worked and thats now very much not going to work and needs some thought to figure out, i dont have time at the moment to be working on that so i removed the broken element and building over water is no longer possible.
Mister Vertigo 14. aug. 2016 kl. 17:22 
I'm a little confused. Someone below asked if this would build floors over water. Your answer made it sound like no, but then in your next post you changed something, but I'm not sure it's related or not. So, can I build dirt over swamp and water?
Xazzaxas 11. aug. 2016 kl. 14:48 
that is a good excuse, at least :D
Skullywag  [ophavsmand] 10. aug. 2016 kl. 11:34 
cuz i havent had time to address other biomes yet, this mod was around before ice biomes existed.
Xazzaxas 10. aug. 2016 kl. 8:04 
"A well can be placed near a natural water source (no water no well sorry)" how does that make sense when I am on a snow+ice map?
PanicOregon281 8. aug. 2016 kl. 2:50 
Instant subscribe to the mod
lol this is going to fix all the little spots in my massive greenhouses so i can farm at max for all the silver >:D
Skullywag  [ophavsmand] 1. aug. 2016 kl. 10:10 
Updated, removed the affordance tweaks for sand and marsh i did, this seems ot have address the random switcheroo issue, i suspect a core issue but i dont have time to look inti it, removal is the simplest fix, it should make no difference to creating your own natural floors it was just to allow you to build on these natural terrains.
Skullywag  [ophavsmand] 1. aug. 2016 kl. 4:00 
Terrain affordance was reworked for A14 and broke it, its now not possible.
Kolljak 1. aug. 2016 kl. 3:16 
Is the ability to make Supported floors overwater still in or was that changed/removed?
Skullywag  [ophavsmand] 31. juli 2016 kl. 0:14 
Ill look into it.
⎛⎝⹛‸⹜⎠⎞ GG Zubarus 30. juli 2016 kl. 13:46 
yes^^
but in cheater mode i can create new swamp ...^^
Skullywag  [ophavsmand] 30. juli 2016 kl. 12:48 
wat? you installed this and all swam on your map is now sand?
⎛⎝⹛‸⹜⎠⎞ GG Zubarus 30. juli 2016 kl. 12:18 
information for all.
the Sand floor schange all my swamp on the map to sand..^^
C3 ChicAtelier 27. juli 2016 kl. 0:14 
Slow Making is compost