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If you want to go create your own thing, that's entirely your business, and I literally DGAF, I was simply concerned with the use of my assets (and code), which it seems you haven't so we're fine. Your self entitled attitude & thinking I would attempt to rip you off is incredibly concerning.
Also, the Author is a 'she' not a 'he'.
I merely asked to collaborate on helping to complete this mod as he had asked. He refused. Unfortunately, he will discover, it will be to be his detriment. I have no interest in touching his content, and mark this - he had better not touch mine, either. That offer to contribute material to his mod was my first. And my very last.
Besides, my Frackin' Patches mod already integrates his mod with the Frackin' Universe mod. It has already been done. You have no idea how wonderful .patch files, along with auxiliary .recipe files, can be.
As a matter of fact, I already have a chiminea (graphics are ready and complete) - and have plans for other terracotta/clay-associated items besides. Suffice to say, one of them will be a primitive refrigerated food storage system.
It's just that I haven't learnt how to create upgradeable crafting stations yet. Nevertheless If you are interested in my ideas, let me know. I do not wish to discuss them in public. In the meantime however I will be cleaning up your mod,by adding support for race mods, as well as the text and the tag filters.
Even so that would be a nice addition. Hopefully it does work too....
This is what I mean by typo/copy errors.
Personally I think that the non-light source tag is the most serious of the lot and needs fixing first. This one too is somewhat annoying but is nowhere as serious.
I also found some typo errors. Nothing special there, but I will be posting screenshots when I have the time.
- Please increase the number of pottery items on hand. Allow us to produce chinaware too, ie like creating pots using bonemean.
- The terracotta stand unfortunately does not function as a light source for the purpose of rentals so it is frustrating trying to create tenanted homes using it. Can you fix this?
- A pottery merchant would be really cool, especially if he can sell stuff like dyes, clay and bonemeal for said chinaware.
I also agree with using the pre-exising pots. I don't think it's cheap, I think as much of the pre-existing content you can encorporate the better, especially when it adds new functions, like non-breakables from previously breakables.
Have you considered non pot related clay and ceramics? Like a mortar and Pestal set, or salt and pepper shakers, kettle, Plates for display on the wall, Tile work (material block), etc, etc.