Starbound

Starbound

Ship crops from anywhere
16 Comments
bt0003 6 Feb, 2021 @ 1:14pm 
can you ship from a space station?
keylocke 26 Jul, 2017 @ 10:47pm 
will this conflict with ship anything mod? (that mod lets you sell anything as long as it has a sell price)
Dream 22 Sep, 2016 @ 4:06am 
@vinchenzojackal&shoon

You're worried about "logic" and "realism" when things are shot into space to arrive an indeterminate distance away near instantaneously, when there's FTL travel using mysterious pink crystals that the harvesting of makes pink floaty ghost grubs angry, and when there's infinite ammo for every weapon and /magic/ staff?

Realism and logic are not things you really should concern yourself about in this particular game.
AcidaliaPlanitia 18 Sep, 2016 @ 5:09pm 
ok, ignore this if it's come up before, but maybe involving a crafting recipe requireing phasematter or a teleporter core? I loooove it and don't care about lore or what not, but it might make others happy?
G  [author] 10 Sep, 2016 @ 5:31am 
@vinchenzojackal&shoon Thanks. The goal of this mod isn't to be lore friendly, but to be useful.

I just checked. I'm running 1.1.0 and the vanilla Terramart Shipments is already working as you suggest (only needs the width of the box to launch it). However, it may be possible to add your other "requirement:" having only three times the height of the Terramart Shipments available above it.
VinchenzoTheJackal & Shoon 9 Sep, 2016 @ 2:32pm 
Okay Jee. Mind you, I'll rate up and favorite this mod, because its a good mod, but I'll wait and see if a more realistic, lore, immersion friendly version pops up before subscribing, but I will subscribe if one doesn't happen. Just... with this mod you can shoot a crate into space from deep inside a planet or inside a dungeon that is underground, which is quite bizarre and abnormal if you think.
G  [author] 9 Sep, 2016 @ 12:20pm 
@vinchenzojackal&shoon From memory, I believe this is possible (and actually quite easy, even if compared to this mod, it's much more complicated). However, I'm unfortunately extremely busy ATM, and won't be exploring the details of this any time soon.
VinchenzoTheJackal & Shoon 9 Sep, 2016 @ 10:34am 
I would think though that you would just need less space to have open above the TerraMartShipments... after all the crate it launches is small and vanishes into space after traveling a certain distance. Right now for some odd reason you need the same width as the TerraMartShipments and a full state of open space above it, when it is only logical you'd need half the width and three times the height of the TerraMartShipments.
If you could make a seperate mod that does this I'd be very happy. It would be more realistic and logical. Though I understand if that is difficult or time consuming for you... maybe they could change things in a future patch to decrease the needed width of free space above these things.
uwu 28 Aug, 2016 @ 5:30pm 
I'm not sure how this works. How do I get one of these Terramart Shipments?
GrandTomcat 3 Aug, 2016 @ 8:51pm 
does this work in ships too?
G  [author] 27 Jul, 2016 @ 4:55am 
@The Loli-Neko, Lolu Same. Decided to build my farm next to an underwater city, but realized there was an island on top of it. Wanted to destroy it, but there was a cozy Hylotl house on top of it. I didn't have the heart to destroy their home, and decided I'd make a mod instead.
G  [author] 27 Jul, 2016 @ 4:53am 
@bearhiderug Sure. It's in another mod tho. Here's the link <3
Hugh Janis 27 Jul, 2016 @ 4:25am 
I built a base underwater, and I spent nearly 2 hours making a pipe to clear the water, eventually, after I built it, I just raged and installed this :l
Tidgem 26 Jul, 2016 @ 10:49am 
I had 1 planet warp specifically for this :'D
*Yuki* 26 Jul, 2016 @ 7:56am 
cheaty cheater
Azure Fang 26 Jul, 2016 @ 6:03am 
All of my YES! Thank you for this.