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Really time to thank you for providing and maintaining it.
I know how to use JSON patching (using it in my biome music mods), but for some reason, it didn't seemed to work when I tried with the playermodes.config...
Example with this mod you would have a file called "playermodes.config.patch" And within you would just have.
[
{
"op": "replace",
"path": "/survival/hunger",
"value": false
}
]
now if you have another "playermodes.config.patch" with
[
{
"op": "replace",
"path": "/survival/deathDropItemTypes",
"value": "none"
}
]
That would stop item drop in survival. Both playermode patch files would be in there own folders or mod pak of course. Both get applied!
Finally, I don't have to buy thousands of perserved foods just to play safe. I hate to go in /admin mode again and again if I have to AFK.
It's also my fault that I chose Survival since I didn't knew Survival had hunger meter.
I thank you very much, Tatsu, for making this mod for everyone out there, including me.