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I don't touch any recipes.
I've made all vanilla ores glow, obtainable or not. FU uses some of those ores, but also adds some of its own.
I'm not going to go out of my way to include ores that aren't in vanilla, in a mod made for vanilla.
FU is so huge, I get constant requests to make patches for it. Which is a large amount of work on top of the stuff I'm already falling behind on. If you really want a FU patch, make a request in the discussion section or something and I'll get around to it eventually.
Probably not. I don't want this to have too many variants.
>Also bone seems to be affected by the mod as well.
I don't touch bone.
Plus it kind of makes sense. I can imagine small traces of light hitting the surface of the ore and giving off a subtle gleam.
It's really difficult to test these things, because of the lighting situation in my computer space. But I'm glad you like this one! c:
Some mod support is planned for several mods.
Updating my older ones for 1.0 is higher priority though.
It only affects vanilla ore.
Thanks for this one :)