Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This mod no longer works. Use the updated version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1273311260
My pleasure! :)
Grab it here >>>> Realistic Fuel Cost (Uncapped Version)
stroomschok bless us with ur genius again
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=747754695
You said "...and also the mod that forces you to go from system to system to make long jumps." did you mean the TrueSpace mod or something else?
the mod that forces you to go from system to system to make long jumps.
Hopefully this will work with it and not conflict with it, cause this and the system to system jump mod would go very well together.
On a new character/ ship with no crew warping to a star close by on costs me around 25 fuel. 250 fuel or 500 would be more what I'd like. I also use TrueSpace so it will force me to jump from star to start to get out of my area. Later on with a upgraded fuel tank and an engineer or two that will let me jump further but will still end up costing me fuel.
FTL fuel should be an essential resource! I'd write it myself but I could not find it in the assets.
As I said, was fine yesterday. Open up steam, install uncapped fuel, load up the game, ctds after a few seconds. Any help would be greatly appreciated.
But wouldn't do much to counter that. The biggest effect of this mod is that you can't jump 'free lightyears' after exceeding the vanilla 500 fuel cap, because the fuel cost can now easily exceed your fuel tank (even when upgraded several times.), disallowing you to jump.
I've seen plenty of complaining about engineers though, so I expect they'll get nerfed at some point.
@injection: I think adding mechanic NPC to your crew increases your fuel capacity.
Anyway, what about the update broke the mod?