XCOM 2
Squad Size Upgrades for LW Toolbox
90 Comments
rebel134 7 May, 2021 @ 9:50am 
do i have to have bridgaer class i order for it to work
sq_paradox  [author] 3 Sep, 2020 @ 12:33pm 
This should still work assuming you are running LW Toolbox, since neither that nor the game have been updated, but I have not tested it myself.
It will not work in WoTC since, as far as I know, there no WOTC version of LW Toolbox.
This mod was never designed to work with LW2. LW Toolbox is not cross compatible with LW2.
NYKnicks502 3 Sep, 2020 @ 10:22am 
This work?
MisterSin 22 Aug, 2020 @ 12:11am 
Does this work paradox?
sq_paradox  [author] 11 Jul, 2019 @ 6:47pm 
@Sabaithal
This is a mod is for the Long War Toolbox, did this ever work for LW2? The command used by this mod to increase squad size is specific to the toolbox, I don't even know if it exists in LW2.
Sabaithal 11 Jul, 2019 @ 12:54pm 
Doesn't seem to function correctly with LW2 version 1.5 anymore. Upgrades are available to purchase, but extra slots are not unlocked.
necro55 4 Sep, 2017 @ 4:46pm 
Ok, thanks for the update
Dragon32 3 Sep, 2017 @ 11:49am 
@sq_paradox:
Only the basic italic, bold etc. seem to work in these default comment threads. In separate Discussion threads I can use Code and Quote tags.
sq_paradox  [author] 3 Sep, 2017 @ 11:32am 
@necro55
NStriker is doing unofficial WotC updates to the LW mods, don't know if he plans on trying to update the Toolbox or not.

If and when the Toolbox gets updated, whether officially or unofficially, I will update this for compatibility.

@Dragon32
I didn't know bbcode worked in comments now. Wonder when they added that, cause I know it didn't use to.
Dragon32 3 Sep, 2017 @ 9:48am 
@necro55:
Are there plans to update [...] LWTB for WotC?
That's something for Pavonis Interactive, they haven't announced anything about their mods and WoTC. Check their forums though.
necro55 3 Sep, 2017 @ 9:06am 
Sounds interesting. I had issues with other mods anytime I got past 8 soldiers that I could not equip them easily, as after the first person you selected and equipped, it wouldnt allow you to scroll over to others, so it was back out, reselect the mission,select another soldier slot, etc until it was done.
Sounds like this would fix that. Are there plans to update this and LWTB for WotC?
SNAPCRACK 10 May, 2017 @ 7:27pm 
Thanks for this
DarkkOne 24 Feb, 2017 @ 12:58pm 
Oddly the upgrade to make the squad size 10 worked fine without me having to use the LW Toolbox menu (which yeah, I knew that was how the mod worked itself by reading older comments looking for someone with a similar problem :) ). The only thing I changed was the mod load order, ensuring your mod loaded after the LW team's mods. I don't know if load order even matters with this game (I've only been playing with mods a few weeks) so I don't know if that is what solved my problem, or if it was a case of some of the earlier upgrades not working, but upgrade VI being a working one.
sq_paradox  [author] 22 Feb, 2017 @ 10:24pm 
@DarkkOne No, I don't think it's the leader pack or anything you are doing wrong. The first 2 squad unlocks are built into the game, so the mod is only half working for you. Something is going wrong but I'm not sure what.

The mod works by doing exactly what you are doing. When you enter the squad select screen an event is triggered and this mod tells the Toolbox to change the squad size based upon the unlocks you have. Something is going wrong with that.

The log file would give me some idea of what's going on but it's been awhile since I've done anything with this mod, so I wouldn't really know what to look for.
DarkkOne 22 Feb, 2017 @ 2:25pm 
I'm having trouble with this mod. I'm not seeing any conflicts in the mod manager, but the upgrades don't seem to work. Upgrade 1 & 2 are fine, but when I buy upgrade 3 nothing changes. Sometimes exiting the game and re-launching it resolves this, but the most reliable thing I've found to do is just go to the LW Toolbox menu and add 1 additional soldier manually each time I buy an upgrade beyond the first two.. This works consistently, but is hardly ideal.

I have both LW Toolbox and LW Leader Pack, and they both seem to modify the squad select stuff if I'm reading the mod manager right. They "conflict" with each other as far as it's concerned, but the LW leader pack and perk pack are designed to work with each other, so the conflict is apparently not a "real" one, whatever that was.

I was wondering if maybe the leader pack is the problem? Or maybe there's just something I'm doing wrong?
Dragon32 21 Jan, 2017 @ 9:07am 
FYI, there's this comment on Long War 2 compatability:
This mod has a similar function to a mechanic built into LW2

From here: Mods Compatible with LW2 Rev.1.7 [drive.google.com]
Azza276 Gaming 19 Jan, 2017 @ 7:20pm 
No worries, Thanks for the quick response. Cheers.
sq_paradox  [author] 19 Jan, 2017 @ 7:13pm 
@Azza276 Gaming
Short answer no, long answer maybe.

I haven't had a chance to look at it yet but I assume Long War 2 has any squad upgrades already built in, so this shouldn't be needed. That said. assuming the crucial cross-mod command is still in the version of the LW Toolbox used in Long War 2 this mod should still work. beyond that I can't say until I actually try it.
Azza276 Gaming 19 Jan, 2017 @ 6:42pm 
Question, Long War 2 (just released) incorporates the LW toolbox within it, therefore they can't be run together? Is your mod Compatible with the LW2 as well? Cheers
sq_paradox  [author] 19 Jan, 2017 @ 10:40am 
@Chewbacca That's not a bug that's the only way to do it. The value set in LW Toolbox is the current squad size not the base or the max. In order for the upgrades to actually change the squad size they have to change that value, there is no other way to do it.
1DonRobles 19 Jan, 2017 @ 10:28am 
So I found a "bug" (or it may of just been me), and it was a major pain.

If you're using the LW Toolbox to change the squadsize, whatever value you have set for the "BaseSquadSize" in the "Squad Size Upgrades for LW Toolbox", will be your squadsize, NOT what's set in LW Toolbox.

It was frustrating because I was thinking the mod would be going off the value set in LW Toolbox, but that wasn't the case. When I finally changed "BaseSquadSize", my squadsize was what I wanted it to be.

My recommendation would be to set the "BaseSquadSize" to the value set by LW Toolbox, instead of an independent value set in another INI file. That way, the user would only need to change the value in only one place (LW Toolbox), and not have to wonder whether or not they should set something else.

Essentially, it doesn't matter what value you set in LW Toolbox because it gets overridden, which is really bad UX design.
Dragon32 14 Jan, 2017 @ 7:30am 
@bourque125:
I thought LW Toolbox (I don't use it) applied the UI changes to allow people to see larger squad sizes. This mod creates an in-game method of getting that larger squad.
BORKTRAIN 14 Jan, 2017 @ 4:12am 
Is there supposed to be a scroll bar? I can't see past the first 6 and I have 8 unlocked.
LSWraith 4 Jan, 2017 @ 10:38pm 
I'm not sure why, but I don't think this mod is working for me. I have the toolbox installed, but I can't seem to have any soldiers over the 6 from the vanilla upgrades.
aZmoDen 30 Dec, 2016 @ 5:41pm 
@ sq_paradox Ah i see, thank you for your time :) i will redirect my inquiries!
sq_paradox  [author] 30 Dec, 2016 @ 4:21pm 
@aZmoDen I can look into that but it's probably a question better asked of robojumpr. It depends on if/how the mod impliments larger squads.
aZmoDen 30 Dec, 2016 @ 2:54pm 
howdy, i love what youve done with this, finally some extra troops!
Quick question tho, is this compatible with the Standalone LWW Mod Options mod by robojumpr? ie can i run that instead of the official toolbox?
Thanks!
Ser Lancelot 13 Dec, 2016 @ 6:50pm 
Knew I was missing something obvious.

Thanks!
sq_paradox  [author] 13 Dec, 2016 @ 6:23pm 
@Ser Lancelot
Are m_iMaxSoldiersOnMission in Documents\My Games\XCOM2\XComGame\Config\XComGameData.ini and BaseSquadSize in Steam\SteamApps\workshop\content\268500\734106349\Config\XComLW_SquadSizeUnlocks.ini both set to 6?
Ser Lancelot 13 Dec, 2016 @ 5:27pm 
See BuffStatus from November 3rd, as well...he and I are having the same problem with starting with 6 soldiers from the onset of the campaign with this enabled.
Ser Lancelot 13 Dec, 2016 @ 5:26pm 
Okay, so something interesting is happening:

I started Gatecrasher with 6 no problem thanks to the .ini edit, intending to run a game with 6 starting soldiers and buying only 4 squad upgrades to get to 10.

So I edit options in the Longwar Toolbox to 6 soldiers for the rest of the campaign...but it won't let me load up 6 soldiers for the first Guerilla mission, only 4.

Disabling this mod allowed me to bring 6 soldiers to the mission, but without this mod, I can only max at 8 soldiers and starting with 8 soldiers right now is just a bit OP'd, even if I'm running ABA2.

Help?
holgerschlegel 14 Nov, 2016 @ 9:54am 
No hurry.
Locally I already created a copy of the translation ".int" file as ".deu" with the given german texts.
At least in the GTS, the german texts are shown without the need to compile or rebuild anything (I've never installed the SDK on my machine).
sq_paradox  [author] 13 Nov, 2016 @ 10:48am 
@holgerschlegel
The mod currently has no localization, all the of the mod's strings are hardcoded into the .uc files. I am planning on adding localization, but it may be some ways off.

Adding localization itself is a relatively simple task, the issue is pushing out an update now will reset all the mod's ini files. I'm really hesitent to do that unless an urgent fix is required.

I'm working on moving everything controlled in the ini files into the menu system created by LW Toolbox. This should eliminate the ini override issue, but I can't make any promises as to when it will be finished. Hopefully it will be sometime in the next month; but it could be longer, it could be shorter, I just don't know.

In the meantime, it's not too hard to compile your own custom version of the mod, the key is making sure the mods have identical names. You only need to know the very basics - creating a blank mod, adding source files to the appropiate locations in the tree, and compiling a mod.
🎖xXStretcHXx🎖 13 Nov, 2016 @ 4:03am 
Maybe Ishould learn to read
Dragon32 13 Nov, 2016 @ 3:42am 
@xXStretcHXx
This bit of the description sounds kind of relevant:
The Long War Perk Pack is highly recommended, but not required. Having rank 8 (Brigadier) gives you an extra rank to use for a squad upgrade. If you are not using the Long War Perk Pack set bPerkPackInstalled to False (default: True) in the ini.
🎖xXStretcHXx🎖 13 Nov, 2016 @ 1:37am 
You can't get the final upgrade because the Brigadier rank(Although in the .ini files) are not actually in the game
holgerschlegel 12 Nov, 2016 @ 12:42am 
@sq_paradox
Because I would like to play XCOM completely in german, I've translated the few strings in your great mod into german. It would be nice if you could add it to the next version of your mod.

DisplayName="Truppgröße X" (of course replacing X with III to VIII)
Summary="Truppgröße um 1 erhöht."

Thanks
Holger
BuffStatus 3 Nov, 2016 @ 8:34pm 
Dose not seem to work anymore after I loaded a save file with the same mods. It worked the first time, but couldn't increase the squad to more then 4. I have tried increasing the default squad size with the LW tool box and saved changes. It seems to revert back to a default squad size of 4 after selecting a mission. Tried using danhyuk's method to get it fixed but no results. I guess it was just a one time play through mod.
Restoration 28 Oct, 2016 @ 7:56am 
Zetsumi, I used to have the same problem as you.
Here's how I solved it:
-Go to [Steam Installation Folder]\SteamApps\common\XCOM 2\XComGame\Config\DefaultUI.ini
-Search for: MaxDisplayedSlots
-Set it to your MaxSquadSize

As for D9sinc's problem, perhaps changing m_iMaxSoldiersOnMission in DefaultGameData.ini and num_starting_soldiers in DefaultGameCore.ini may solve the problem.
Zetsumi 13 Oct, 2016 @ 8:34am 
After installing this mod, I am no longer able to add or edit more then six soldiers in the squad selection UI. Has anyone else experienced this issue or got any advice on resolving it?
starman01 12 Oct, 2016 @ 12:25am 
I have the same problem as D9Sinc describes :(
D9sinc 26 Sep, 2016 @ 11:55pm 
Hey just thought I would ask a question. I installed this mod and when I tried loading up the game I couldn't get more than 4 people in a battle (I set the number originally to 6 with the max size of 12) so I went into the path and changed it so default was 6 and max size was 12. Now It's gotten pretty late in the game and despite buying all squad upgrades (but one) I can't take 11 units with me I can only take 8 into battle and I don't know what could be causing it to malfunction like that. I edited the Long War Toolbox and managed to get my main squad up to 10, but still no luck on the upgrades allowing me to take those last 2 units. So my question is what could be the problem?
sq_paradox  [author] 18 Sep, 2016 @ 7:05pm 
Is it just the rank changes that aren't taking effect, or are the cost changes also not taking effect?

If the cost doesn't change, I suspect you have a dupicate ini somewhere (the cost is always pulled from the ini). Make sure you only have one copy of the mod installed. Try unsubbing and resubbing and see if that makes a difference.
LACK OF SUBTLETY 18 Sep, 2016 @ 11:11am 
First, thanks for the work on this mod. I appreciate getting larger squad sizes but havnig to pay for it. However, my modifications to the config files don't seem to be taking effect. I change the costs and the rank requirements, but the game always plays with the original values in effect. Despite the config file saying otherwise. Perk Pack installed = True and Rank Override also = True
Sense 4 Sep, 2016 @ 3:40pm 
Just wondering, for, like shits and giggles, could somebody (dosen't have to be the author) make a mod that allows for more than 12 slots?
Just wanted to joke around with tons of advent vs tons of troops
ManuelJPV 21 Aug, 2016 @ 3:09pm 
@Gary
Same here, i need to restart the game everytime i got any upgrade ... :(
ManuelJPV 20 Aug, 2016 @ 5:56pm 
@sq_paradox
There is any chance of you fix that others GTS upgrades for Ranger, Sharpshooter, Grenadier and Specialist, changing for Long War Classes?
No.1 Noob 20 Aug, 2016 @ 2:56pm 
I found that i need to restart the game everytime i got an upgrade for it to effect :) dunno why
sq_paradox  [author] 15 Aug, 2016 @ 10:14am 
@Trooper
Yes, the mod controls that number to set squad size. You can change it, but the mod will just tell Toolbox to change it back as soon as you enter the Squad Loadout screeen.
Trooper 13 Aug, 2016 @ 7:33pm 
Just played the game again. The upgrade slot appeared! I checked the LW Toolbox option, and I found the default squad size has increased to 5. When I try to lower the number, it never changes. Is that supposed to happen?